
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 65% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
по началу очень интересная игра со строительством заводов и оптимизацией производства ближе к концу игры: песок,песок,песок,ПЕСООООК!!!
Jumped into this game post 1.0. Read some reviews mostly about the story being bad. So I over looked that and got the game. A first really fun game and has its challenges. But as you grow bigger I found that a lot of item transfer rates are misleading and performance issue get insane. I cant even run the game at 30fps. I think I'm like 90% though the game on my first playthrough at 130 hours and it feels really bad! The game feels completely abandoned and they didn't even try to finish it. Story is good I feel but game play goes 100 to 0! Honestly don't touch it. There are far better games then this crap.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rushed 1.0 to say they finished it so they could abandoned it. Sad because it had so much promise.
The game itself its not bad, but f*** the performance it's disgusting. If you play multiplayer and you are not hosting good luck playing this s***. Constant stuttering and random 1-3 seconds pauses where the game just freezes. We are on the final levels, but I'm not sure I will be able to finish the game at this point. Complete f***in garbage, unplayable on the later stages. ps: "The devs ran out of money" - boo fkin hoo, you should deliver a fkin playable product no matter what. ps2: This is now on the top of my worst games I've ever played list... one of the worst gaming experiences I've ever had. (Everytime the host crafts, digs or does something, my game freezes for several seconds then it resumes "normally") If I could give a lower score than 1/10, I would. Fk you devs, sincerely and from the bottom of my heart.
I enjoyed the complexity of the crafting. Been playing for well over a year on xbox version but had problems with it working on the xbox. I haven't found any issues on the steam version. There is a complex story line to follow. The story line is dependent on the crafting to move it forward. With the customization of settings it really lets you determine the difficulty and effort in design of automation of the crafting. Found it to be a well rounded game if your into automation with a compelling story.
Game setting is beautiful, story is great. I will say that some of the physics and mechanics are annoying -vertical movement is frustratingly slow, clipping through solid objects, depleted mineral deposits still showing up with the scanner. End of game objectives are extremely tedious and have no reward for the player. All in all, 4 out of 5.
This game is fantastic and extremely fun. I was looking for an underground game without combat mechanics, something where I could lose myself in a cave for hours. This game blew me away instantly. Graphics are good and sometimes the view is breathtaking. OST is very soothing and relaxing. Unlike most other automation games, this one has a story! And a good one, at that. The lore is interesting, voice acting is good, and I find myself wanting to explore and find new ruins just to see how the story continues. The game is fun, complex enough, immersive and just overall a fantastic automation game. It's very well worth the price especially if on a discount. It does lack the QoL and polish that comes with a more mature game that has received more updates, but it's still fun. The only problem is this game is no longer receiving updates. This game has, or I guess had, a LOT of potential. It could have potentially been the best automation game out there, or at least, second after Factorio. But due to low sales the development of the game was halted. This is why so many people are giving it bad reviews. But to be honest, this is a finished, complete game. It's fun as it is and can be enjoyed for hours. Updates would have made it even better and would have realised some of that untapped potential, but as it is, this is a good game that I recommend to any automation fans.
I don't get why so many people hate on this game! It's not satisfactory or factorio, but it's still very good! I havn't played the last update, so unless something has drastically changed this is a super fun automation game. And co-op is great.
i'm at the start of the game 5 months after leaving EarlyAccess and i'm finding bugs in core parts of the game. I feel like they took our money and ran. devs took version 0.6, slapped a 1.0 label on it, cut some good features, left some bugs in, and months later you have 120/m belts with 6 20/m arms that for some reason can't saturate the belt, and they left with a list of known bugs. update: i just looked into it more, i actually didn't realize how right i was. they really did take our money and run. these bugs are here to stay https://steamcommunity.com/sharedfiles/filedetails/?id=3460343660
Such a shame. Game had great future potential as well now just gets.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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