
Trapped inside an ancient labyrinth, chased by the mythical Minotaur. Will you reach the center? And if so, what will you discover about yourself there, in the dark?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Trapped inside an ancient labyrinth, chased by the mythical Minotaur. Will you reach the center? And if so, what will you discover about yourself there, in the dark?

But it is the unbeatable Minotaur. Only by exploring the maze of the Labyrinth can you hope to discover how to defeat this immortal monster. The great maze has many tools, many rewards, and many secrets just waiting for you to find them. But you can’t waste your precious time, for the Minotaur is getting ever closer.

The game is inspired by the Greek myth of the labyrinth and the fight between Theseus and the Minotaur. The dark theme is visually expressed by retro pixel art, enriched by voice acting and metaphorical storytelling, creating (we hope) a thrilling atmosphere.

The journey has 6 chapters - each with its own specific challenges, patterns, and rewards. A total of 42 stages, 5 skill upgrades - each with 3 levels, 3 hidden upgrades, 2 unique upgrades, secret passages and Easter eggs. And, why not ? a custom map editor that will challenge your creativity (and patience), where you can unlock more content based on your progress in the main story.

This game is not a rogue-like dungeon crawler, but rather an experience which will ultimately give you the answer to the question: dare you know yourself? Of course, you can simply see it as a guilty pleasure arcade game, just take note: permadeath is unforgiving.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Making badges on steam can be worth it sometimes. In this case, I got a 50% coupon for Tauronos. It’s appealing to give such a game a try when it costs me €2,50 and it seems to have its priorities straight. I can say with confidence that the game has been worth it after spending 6.7 hours on it. The game is mostly a mix of exploration, survival, health/stamina management and being chased by a monster in some stages. You have a light around you that lets you see your direct surroundings but the rest of the stage is dark. You have to be careful of traps or you need to avoid getting lost in a maze. Clearing rubbles takes time and running costs stamina. You can become stronger when you find upgrades for your stats (armour, stamina, interaction time, strength of light and movement speed). There are 6 chapters with each one having between 5 and 8 stages. The game also has secrets where you can find extra lives, health regen, unlocks for a map editor etc. There are different difficulty modes with easy allowing you to continue after losing your lives. But you will have to start from the beginning of a chapter. Game auto saves when you clear a stage. The most important aspect the game got right is the gameplay. It kept my attention because the levels are well designed, the stats and the upgrades work well with noticeable improvements every time, the game is challenging in the right way and it’s engaging exploring or managing your health/stamina. I played on easy and it feels like it’s just right in terms of challenge. Having to retry an entire chapter is a good motivator to do your best without the game being too punishing. The game seems like it could get frustrating if played on higher difficulties (I didn’t test this) and I normally hate being chased in games. This shouldn’t be a game for me on paper but it really works on easy at least. The chase sequences feel like puzzles and offer a bit of variety to the whole package. What’s surprising is a game like this having quite a bit of voice acting for the main character. I like it, it gives it a bit of personality. The achievements are also fun and will require playing the game twice. It’s great that you can get all the achievements on easy. There are luckily no difficulty related achievements. With all that said, the game has a few minor flaws. I’ve experienced one bug where the playable character got stuck on a wall with one specific stage. I had to exit the stage and retry a few times until it worked. This can be more of a problem on higher difficulties as you lose a life every time you exit the game if you don’t select ‘continue later’ after finishing a stage. It’s not possible to select stages or retry the ones you’ve completed. If you missed secrets, though luck. You can retry with new game. The game also only shows you what you missed after finishing a stage, it doesn’t show you in advance. This coupled with not being allowed to select or retry stages forced me to write down the stages with the secrets I’ve missed for my second run. It sounds pretty bad but the game is not long and there are some alternative choices where you’re going to replay the game anyways. And lastly, the game lacks variety in terms of graphical assets and color palette. The stages look a bit similar even though they’re different in terms of gameplay design. I’m impressed with Tauronos, I had a great time despite some of the flaws mentioned. The developer knows how to create a fun game and they made sure everything around it is of a decent enough quality. It’s one of those good examples where a budget is effectively spent while you can see it’s small. This game is worth a try if you like smaller experimental indie games and are on the patient side.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Romanian, Spanish - Spain, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
*Quickly running from a minotaur* Welp, let's start. The game is good. It's hard, It's top-down, and the puzzles are tricky. I enjoy playing it, the music and the voice of the main character makes you feel the atmosphere of the game. The darkness in the game makes you feel a little bit anxious about what you're gonna find next, sometimes you will find a secret trap, or maybe a minotaur, because why not . Now with the bad things. Well... I don't really understand how the "Minotaur alert" works. Can we avoid alerting it without crouching? The game really deserves a try. Not everyone will like it, of course, but it's somehow different than the other games, it has that something that makes you interested in the story.
There is a bug on the level "A Clear Way Forward" where you play as the minotaur. The human gets stuck on a patch of water and starts spasming around until he eventually glitches through the wall, therefore you can't kill him or be killed by him. I've lost 2 lives for no reason because of this. The only way to not have it happen is to get him fast enough just before he glitches past the wall, which took 2 tries (aka, my 2 lives wasted). This shouldn't be a thing, this can ruin someone's playthrough.
A short game (on easy, at least), and a mixed bag, but it has some merit. The dark tone and feel is quite good. Looking out for traps while being chased is entertaining. Do I stop to heal or get away? Should I sprint now and get a head start or do I need to evade boulders? There is room for improvement though: "Outside the box", the level where you just walk, is frustrating and boring, it almost had me quit. "The Sword" isn't much better with all the debris littered about. These feel like padding. I would've liked more non-linear levels where I had to hide from the Minotaur. Mostly it seems to know exactly where I am all the time and we have a race to the end most of the time. While the tutorial is quite good, the mechanic of closing the Minotaur access hatch is underutilized - I don't think it comes up all that often. The upgrades didn't feel all that impactful (though that may chance at higher difficulties). The game lacks a bit of variety (I know, easier said than done), that would boost it from okay to great, at least in my mind.
Vaut ses 5$. Stressant et joli.
es buen juego, da poquito miedo, pero entretenido y envolvente
Well, it wasnt good. I dont remember how much I paid, but it way too much for this game. Didn't enjoy at all.
This game is neat and worth the sale price.
Tauronos is a top-view survival horror game where you are trapped in an ancient labyrinth and must find a way to escape. This task is complicated because you will be chased by a Minotaur and need to be careful to avoid dangerous traps. The game consists of six chapters, each with multiple levels. In some levels, you can find upgrades that increase your stats and even secret developer rooms. If you die, you will need to start the chapter from the beginning unless you have found an extra life before. Some level names give you hints about the level. All in-game dialogues are voiced. The game has three difficulty levels and a map editor where you can create your own levels. The controls are simple and straightforward. The only downside I find is that after finishing the game, you can't replay specific chapter or level. Overall, it's a pretty good, underrated game with a nice price. Follow my curator - [url=store.steampowered.com/curator/44793303-The-games-that-I%2527ve-played/] The games that i`ve played [/url]
За свои деньги (30 рублей) игра хороша.
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Players by region
Where this game's players are, estimated from review languages.
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