
There is a girl, searching for something she lost... Tamayura Mirai is a midsummer fantasy visual novel of humans, spirits, and sorcerers that's won several industry awards in Japan.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.38/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 232reviews | 93% | — | $49K |
| $5.99−70% | 8ratings | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
瑟瑟發抖的佳作
无聊
若没有能力,要搞废萌就好好搞废萌,要想写点东西就请拿个好点的剧本出来。 废萌元素加在没有目标方向不上不下的故事里只会显得拖累,上一秒还在一本正经要死要活的下一秒就开凿了谁绷得住?也不是批判废萌唯剧情论,两种元素由于结合不当而造成的不和谐冲突使人玩着感到割裂轻浮和困惑,推完的感想也只觉得浪费了时间。 但是由岐奈是对的,傲娇是对的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
入正就是为了刷卡结果挂到一半才发现没有点数系统 白舟666
Great
冷门佳作 第一章比较烂 但是总体可圈可点 值得一玩
『希望這一刻能持續到永遠,畢竟世界是如此美麗』
汉化太烂了,剧情还不错
希望这一刻能持续到永远,毕竟世界是如此美丽。 落日下有两人绘,为何只见一人影😎 翻译有点问题,其它还好,由崎奈线反转多为最后一条线作铺垫,建议先推美陀璃和花子
很推荐的一部Gal,整体质量上乘,不管是美术还是剧情都不错。 男主不废,甚至是Gal里少有的能C男主,但是很有“特色”,可能会有一部分玩家不大能接受。 世界观明确,明线暗线处理到位,没有大雷点。每个女主特色鲜明,美术上乘。 一直在男主身边默默贡献的魅魔学姐,救赎对方的剧情老套但依然打动人心。 傲娇又如同一张白纸的撤硕之神,洞察她超级可爱的一面。 以及本作明线女主黑毛,褪去傲娇的外衣后也是非常可爱,剧情也很详实。推完之后再推暗线女主白毛,看两人的最后选择。 但只推荐补票入手,steam机翻且没有成就系统,单就steam版本来说我觉得不值得入手。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.3K | 81 | 91% | $3.99 | |
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| $434K | 3.7K | 81% | $9.99 | |
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| $146.5K | 235 | 90% | $34.99 | |
| $103.2K | 163 | 97% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49K | 97 | 73% | $19.99 | |
| $49K | 295 | 92% | $6.99 | |
| $49K | 357 | 90% | $4.99 | |
| $49K | 508 | 63% | $4.24 | |
| $49K | 213 | 73% | $8.99 | |
| $49K | 151 | 97% | $19.99 |