
Explore, leap and shoot to save your family from the insect invasion! Leap with the agility of a tamarin as you journey into the Northern wilderness, in a world full of exploration, 3D-platforming and bug-splattering action!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 78reviews | 60% | — | $59.8K |
| $29.99 | 273ratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you wanted a spiritual successor to Jet Force Gemini, this isn't it. It wants to be, you can see it in the screenshots... but it wants to be something else. It wants to be Banjo-Kazooie and Jet Force Gemini. And it falls short in both. Every game has a certain feeling to it. A certain tone. When you play Jet Force Gemini, the music gets you excited. You watch a cutscene that was awesome for the time. And then the ants come out and you blast em! And the sound effects! Fun! The game only accelerates from there. So you start Tamarin. A cutscene plays, you see the ants from JFG and you go "Oh yeah, I've missed this." You get a blaster and you start blastin. Ok, this is fun. But... the music isn't so exciting. But gameplay is familiar to JFG, ok ok. You shoot a few more bugs, find some birds and golden bugs, and then you get the machine gun. Ok, I wanna use this! Then... suddenly, you're in a platforming area. No guns. And this is what kills the game. The platforming isn't fun because it's not challenging. And you can't shoot anything. Your only attack is a ground pound. What? And the music just isn't getting me excited. The tone of this game... it does not feel like JFG or Banjo at all. It feels like... polished Early Access 3D platformer. You know the feeling. A good game is somewhere in this, but it's not quite there yet. I actually left the area and went back to get my guns from the mole guy. I got my guns... but I can't actually go back to the gun area. What? And I stopped playing at that point. Cube World made this mistake. You don't give me the Kokiri Sword and then take it away. That's the kiss of death for your game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ebenfalls ein Versuch [b]ehemaliger Rare Mitarbeiter[/b] mit Chameleon Games ein Studio zu gründen und erfolgreich Spiele zu Produzieren. Tamarin kommt dabei als merkwürdige Mischung aus Plattformer alla Super Mario 64 und Jet Force Gemini her. Generell hat das Spiel sehr viele Jet Force Gemini Anleihen ohne seine Genialität zu erreichen. [u] [b] Technik: [/b] [/u] Optisch ist das Spiel sehr passen und auch die Musikalische Untermalung ist gut. Geschmälert wird dies von Sound Aussetzern sowie Problemen mit der Frame Rate wenn man neue Gebiete betritt. Insgesamt wirkt da Spiel wie eine Große Tech Demo. [u] [b] Design: [/b] [/u] Alle Aufgaben und Sachen die man machen kann wirken so uninspiriert und unfertig. Mir persönlich haben die Shooter Level im Jet Force Stile durchaus Spaß Gemacht, sind aber auch nicht wahnsinnig Komplex. Man ist ein Affe und erhält Waffen von einem Igel um die Bösen Insekten zurückzuschlagen. Maschinengewehr und Shuriken sind dabei eine gute Kombination weil die Shuriken die Schilde der Ameisen Zerstören kann. Später gibt es auch Granaten und einen Rakentwerfer. [u] [b] Archievments: [/b] [/u] Das Spiel ist was Archievments angeht gut Lösbar, auch das Komplettieren macht Spaß. Da das Spiel sehr unbekannt ist gibt es aber kaum Guides, wobei man das meiste sicher gut selbst finden kann. Was dem Spiel einfach fehlt ist ne gute Qualitätssicherung, das man ständig wie auf Eis abrutscht und rumglitscht ist total unnötig, es ist immerhin ein Affe die können sich eigentlich ziemlich gut Festhalten... [u] [b] Fazit: [/b] [/u] Die Framerate und Soundprobleme genau dasselbe wie die fehlenden Optionen fehlende Informationen (Tastenlayout, keine Möglichkeit Tasten umzulegen) das Spiel wirkt wie eine unfertige Alpha auf den Markt geschmissen. Schade da wäre mehr drin gewesen. Dennoch eine Empfehlung für Jet Force Gemini Fans.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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