
Roguelike Squad-based Autobattler in a Tabletop RPG setting. Draft your army, carefully equip and position your units, make important choices, and meet a colorful cast of characters as you make ready for the Grand Tournament.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 13 → 1.83/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.79−90% | 2.3Kreviews | 78% | — | $85.9K |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏竟然会卡,无语
输了一回之后就老是卡死…
You're almost guaranteed to lose the second match after the tutorial, it's kind of broken that way. Like most games, you will find sets that overpower and sets that are under developed in the ways of winning. Due to this, you will never complete all achievements. If that is your thing, plan to base your gaming on luck instead of skill and a whole lot of WTF moments. Otherwise, you will find it enjoyable to find what combines best and what goes well with what. I wish the time between matches, resting, settings, and after the game could be skipped or were just faster. Like, they take freaking forever. It's like mini cut scenes constantly interrupt the flow, aggravating.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
对面加的buff跟作弊一样 全员昆虫 龙族怎么打?
The core game is top notch. +many combinations. VERY replayable. +difficulty just right +achievements and multiple game modes -ui cluttered. too big text obscures board. -dps meter hidden.
好玩
单机金铲铲,物超所值。
经典毋庸置疑 确实好玩
8.7rmb入的,任何方面来说都属于性价比爆炸的作品
Un très bon jeu, pour qui a aimé Slay the Spire. Il y a de quoi réfléchir, plein de builds possibles et ondécouvre des synergies plaisantes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.9K | 180 | 87% | $5.99 | |
| $85.9K | 148 | 64% | $29.99 | |
| $85.9K | 232 | 91% | $11.19 | |
| $85.9K | 477 | 65% | $9.99 | |
| $85.9K | 362 | 96% | $9.99 | |
| $85.9K | 177 | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.4K | 51 | 96% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.7M | 2.9K | 85% | $19.99 | |
| $422.2K | 633 | 88% | $19.99 | |
| $79.7K | 720 | 75% | $4.99 |