
"Tales of Wakana" is a fairy-tale action-adventure game full of fantasy and challenges. Step into a vast, mysterious continent, use magic to battle diverse monsters, and enjoy a unique soulful journey exploring the meaning of life, family bonds, and self-discovery.
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About
“Tales Of Wakana” is a fairy-tale-style action-adventure game brimming with fantasy and challenges, inviting you to step into a vast and mysterious fairy-tale continent. The game features a rich variety of gameplay elements, including puzzle-solving, tower defense, racing, platforming, and character progression—much like a world that combines 99 different games into one. You’ll skillfully wield the three elemental magics of ice, electricity, and wind to overcome obstacles and defeat enemies along the way, crafting your very own adventure legend.
Transform into the brave Didi Princess and embark on an adventure to prove your courage and strength. Traverse the entire Wakana Continent, tackle 14 main story levels + 45 side quests, interact with over 30 unique NPCs, encounter more than 120 new monsters, and face off against 27 powerful bosses, each with their own distinct style.
Fight with dual swords and axes, and upgrade your weapons with Enhancement Stars to skyrocket your combat power. With three magical elements—Ice, Lightning, and Wind—and 12 unique skills to freely combine, you’ll be unstoppable on your adventure, effortlessly overcoming countless dangers.
Experience fast-paced, exhilarating combat where positioning, dodging, and skill execution flow seamlessly. With 27 intense and thrilling boss battles, every victory brings a deep sense of accomplishment and ignites your fighting spirit.
Surprises await at every turn—classic characters and humorous references are everywhere. You’ll encounter familiar “old friends” like the legendary pirate captain Luffy, capitalists spouting tired clichés, the Mist Forest caretaker Rabbit-chan, and Prince Dou-dou on his quest for the Sword in the Stone. Confront and punish exploitative evil capitalists along the way, making your adventure both lighthearted and stress-relieving.
With map exploration at its core, unlock new areas, spells, and abilities as you progress through each level. From simple quest guidance to black-and-white pixel art and tower defense levels, to mazes, traps, magic, treasure chests, princesses, monsters, and artifacts—the game fully captures the growth and transformation of an RPG. Transform from a princess waiting to be rescued into a hero who saves the world, embarking on an evolutionary journey across time and space.
Tales Of Wakana has opened its doors to adventure. Arm yourself with courage and wisdom, join Princess Dian Dian in the search for the Gem of Courage, and forge a brand-new legend of bravery!
Recommended for: Players who enjoy action-adventure, puzzle-solving and exploration, exhilarating combat, and engaging storylines.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
困难难度打到第12关,真的跟吃了屎一样难受,地图又大又长,疯狂堆怪,刷小怪又没任何提升,满血小怪两三下就能给我锤死,要清图又得用追踪魔法慢慢磨,两boss房前还插入一个小怪房,这小怪房有什么存在的意义吗?别自以为做了很多就是诚意拉满,实际上很多重复的房间,重复的陷阱小怪组合,而且说白了,堆这么多量的意义在哪?在于让玩家刷小怪吗?那我问你刷小怪有什么意义
很好
这游戏就是个半成品! 优点:前期玩梗看剧情有点意思,点点小人可爱,攻击音效,语气都不错,boss战难度适中,手残也有不错的体验 然后是缺点:明明有剑和斧子两种武器,但是地图上没有任何针对这两把武器需要的机关解密类装置,升级用的钻石来源boss和挑战之塔,3关一个钻石,升级完剑后就完全没想再去挑战,打完一个大地图武器能连升好几次,线性的过渡是体验不到,武器除了外观基本没区别(可能有 但是我没感觉到 营地与地图本身关系很割裂,莫名其妙的就有个营地,画了一堆npc,有用的就那几个 爬墙这种技能竟然不是常驻的,后期地图又臭又长,真的很臭为了长而长,为了开箱子拿地图碎片收集要跑到吐, 而且一直在玩烂梗,玩到后面被跑图恶心后真没意思,升级技能的星星到最后boss前面才全部集齐,反正我是觉得刚成完全体还没什么体验然后就结束了,这种卡提升的感觉很不爽 还有啥的忘了有没有了就这样吧
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Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is an interesting game. I will say this right away: if the pixel graphics weren’t beautiful, I wouldn’t still be playing. The environments, characters, weapons etc. all look incredible. Basically, it is a platforming action game where you can upgrade your weapons and acquire new traversal and combat abilities throughout the game. It has multiple genre-crossing levels that serve to keep things interesting. I don’t want to spoil them but Tower Defense and Stealth are a couple. The story is nearly incomprehensible, it isn’t meant to be taken seriously. It gave me a chuckle once or twice, but half of the time I have no idea what anyone is talking about. This is probably a translation issue. NBD. The fighting is okay. I’ve gotten to a point in the game where I just skip fighting as much as possible. You don’t get XP (as far as I can tell) you get coins, but not a lot of them and coins don’t get you a heck of a lot as far as upgrades. The weapons all kind of do the same thing so upgrading them is basically just to make number go up. The spells do seem to get slightly different as well as more powerful as you level them. Also, you can’t get overpowered in this game, its all very gated. There are also chests that you find in the game but the powerups are usually a slight increase to a stat or a collectible that might help you down the line. The music and sounds are good. I don’t know, this is a mixed bag of fun exploration and mindless grind. But, it has pathos and is certainly made by people who really cared for it. If it had more rewarding combat, weapon upgrades and collectibles this would be a GREAT game. As it stands, its just okay with a ton of lost potential.
[h1]又能玩梗又能受虐的类银它来了![/h1] 与其说是在游戏里加入了一点流行梗,倒不如说是在梗里做了个游戏。在《哇咔纳传说》中,我们将来到一片充满挑战的童话大陆,而我们的任务是穿越这片大陆,探索地图,解锁新能力,与强大的boss搏斗,最终完成“自我生命的升华”。 [h2]游玩体验[/h2] 首先值得一提的是游戏的剧情,npc们还有小公主张口闭口都是些流行梗,读起来还是比较轻松而不觉得疲惫的,虽然笔者在游戏中被虐的比较惨吧,但看着小女孩玩梗还是比较欢乐的。 另外游戏作为类银,武器和魔法种类也是比较多的。武器具体分为剑和斧,我们可以依靠强化之星来升级武器。魔法分为冰电风,另外也可以自由搭配。 在战斗方面,游戏有一定难度,但游戏也设置了可选择的难度,我们既可以选择成为挑战者,又可以“活”得轻松点。 另外在游戏中我们还会遇到许多NPC,其中也不乏一些我在孩童时代就已耳熟能详的人物,也算是一些有趣的小彩蛋了。 [h2]结语[/h2] 总体而言,本作画风简单干净,剧情搞怪且充满梗味,而且还比较有挑战性,算是一部不错的类银,可以推荐给类银爱好者和跳跳乐大神。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」 [/url] [u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
玩到第五关,先来评价一下吧,总体来说还是好评的,但是有挺多地方玩的不舒服。人物很可爱,剧情比较无厘头,还是比较对我胃口的。 然后说一下缺点,目前遇到的比较难受的点: 1、不知道什么时候可以爬墙,什么时候爬不了,感觉这个很奇怪 2、第四关的跳跳乐,难倒是不算难,但是中途很多怪就玩的很恶心。这种固定血瓶回血,并不是杀怪回血,导致受伤就有挫败感。虽然可以一路莽过去,但是观感就很不好,感觉把怪都删除了也没啥影响。 3、营地和挑战关卡的引导不足,一开始不知道这俩是干啥用的,然后感觉营地有一些空,不知道后续会不会有其他内容 4、升级武器虽然给了两条路线,但是钻石是有限的,所以说白了其实就只能玩一种武器,如果能一颗钻石同时升级两种武器就好了,而且如果武器能有快速切换的按钮就好了,每种武器适配的场景不一样。 后续通关有新内容在补充
吃完了说一下吃后感。 是的,我的兄弟,你们做了好多类型的怪,还有好多风格的地图,但是对不起我根本不打,只是一路狂奔。这游戏打了几关之后还会打怪的真是神人了,地图真是又臭又长,怪又一堆,只想一路跑。 还有双人关简直神了,关键是这个B NPC的AI也是弱智的一笔,你两不在同一层的时候你往右他才往右,你要是下层往左走了,他就在上层往左走。神了。 爬墙手感一坨,跳跃有些地方也是一坨,一会儿能上一会儿不能上。冲刺有CD,有些BOSS技能太频繁,冲刺CD没好就躲不开,不过普通难度BOSS难度一般,基本不会卡。变身能力没法强化,技能 武器强化中规中矩,后面钱几乎没用了,但是很多宝箱还是给钱,以及一堆+5血蓝的宝箱 最后,音乐还行。
ステージゴミすぎ プレイが苦痛だった
스토리는 뭐 없다시피 한걸 개그랑 밈으로 때우려고 하는데 중국내수용 개그만 가득해서 이해하기 힘들고 전투는 마법은 너무 약한데 마나도 부족해서 결국 근접평타만 하루죙일 눌러야해서 손가락아픔 밈적인 요소로 채워넣을거면 맵도 다양한 기믹이나 퍼즐을 잔뜩 넣는게 훨신 나았을텐데 플탐 1시간짜리 맵을 신선한 퍼즐을 10분 보여주고 50분을 이동-전투-이동-전투 반복하다가 보스전 주고 끝남 전체적으로 몬가 몬가임 이거
[h1] 前言:[/h1] 公主点点厌倦了整日在王国里学习插花,一心想要跑出去寻找传说中的勇者之石,然而身为自己的国王父亲并不同意,还好不太聪明的表哥一直在暗中支持,偷跑的途中的我小心翼翼的躲过了士兵巡逻,一路冲向地牢,然而却被地牢中关押的犯人蒙骗,竟然亲自开门放了他出来,结果被一路追杀,跳下悬崖落入水中,就此一场更加充满挑战的冒险开始了。 [h1] 游戏玩法:[/h1] 本作的核心玩法是横板跳跃动作类的游戏,并且采用了关卡制,每一关探索之后会逐步获得不同的能力,比如爬墙,冲刺,黑化无敌等。游戏不再是通过更换不同机关和怪物来区分关卡,它的每一关在整体玩法上也做出了些许区别。在序章里我们主打的就是潜行解谜,通过不断躲避士兵的巡逻,从而去踩机关获得钥匙逃离,期间我们不能攻击士兵,但是可以躲在木桶里,然后带着木桶移动,如果途中被士兵注视过久就会失败,整体难度不高,是一个很不错的潜行玩法。 到了后面的我们又会遇到一个小兔子,这里我们要不断指引它跟随自己,并且清理路上的敌人,然后带着它来到机关念出各种各样的口号,带领我一起离开这片区域,之后我们又会遇到一个老爷爷,他说前方可以一键升级99然后直接无敌,结果进入之后全是跳跃关,一路到了最后我们还要和他玩一玩答题环节,有一些题是之前所提及到的,还有一些就是日常的常识并伴随着很多无厘头答案,可以说搞怪这一块制作组是很擅长了。再之后还会有塔防游玩方式,至此我可以说这真的是多种风格汇集于此了。 游戏的战斗环节主要是普通攻击和魔法攻击,我们拥有斧头和长剑可以选择,一个攻速快一个攻击数值高,在营地我们可以花费宝石升级,升级到不同等级之后武器的外观和攻击方式都会改变,并且你如果感觉敌人比较难打可以随时回到营地看是否是武器的数值太低了。魔法攻击的话也是采用普攻和蓄力两种,我们一次可以携带多个技能来回切换,我比较喜欢的就是追踪弹,躲在角落里使用可以直接远距离杀光敌人,并且游戏里的飞天小怪比较多,所 以这个技能性价比很高,可以考虑优先升级。游戏的BOSS主要也是以背板为主,躲避发射的弹幕和攻击,然后找出间隔输出,并且有魔力的时候就放技能即可。 游戏还有一大特色就是日常对话,可以说制作组把很多梗都融入了进来,剧情本来就很轻松幽默了,再加上时不时的来一句对制作组的调侃,或者是对角色本身的吐槽,对游戏bug的说明,还有途中遇上的一些会提示你的乌鸦,它们说着BOSS没有碰撞伤害,打不过可以回营地看看要不要升升级等等,都给游戏的整体玩法上增加了很多快乐。 [h1] 总结:[/h1] 《哇咔纳传说》是一款体量很大的横板像素风格的平台跳跃动作类的游戏,通过诙谐幽默的人物对话,以及不同关卡的丰富玩法,再加上画面整体表现的丰富程度,让玩家可以无太大压力的去体验本作。如果你对这种类型感兴趣,那就不要犹豫,让我们直接启动这个点点公主的冒险故事。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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