
Tales of Destruction is Steam's newest FPS game fresh from Greenlight. TOD currently comes with 9 maps + 1 Open World and 2 weapons. You will be tasked to complete each map. There is pick-ups like ammo & health kits. Challenge yourself now with TOD
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Купил по скидке 85%
能加1 有卡 没成就 没中文 《毁灭传说》 《毁灭传说》是一款小型的第一人称射击(FPS)游戏。 目前,《毁灭传说》拥有9张地图,外加1张大型开放世界地图,后续还会推出更多地图。在这款游戏中,玩家唯一的目标就是在关卡中找到隐藏的宝箱。有许多其他士兵会试图阻止你找到这个隐藏的宝箱。 游戏中有2到4个重生点,玩家死亡后会随机在这些地点重生。 游戏中有可收集的物品,比如弹药包和医疗包。所以,如果你生命值较低或者没有弹药了,不用担心,这些物品都能帮助你击退那些敌人。目前,每个玩家只能使用两种不同的武器,即激光步枪和熔岩发射器。 《毁灭传说》这款游戏没有特定的背景故事,主要目标就是找到所需的宝藏并完成地图探索。在完成每张地图后,你会被传送回主启动大厅,以便选择另一张地图进行游戏。 这个项目一直都在开发过程中,并且已经规划了一些内容,比如新的敌人、游戏交易卡、更多的地图等等。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sinceramente solo lo compre por el precio y porque tiene cromos, realmente es un juego malo, el concepto safa, tiene varios escenarios pero es como que peleas de forma ridicula, con controles mal optimizados contra bots, si esto fuera multiplayer capaz seria mas entretenido pero nisiquiera. tiene algunas cosas copadas de los escenarios que tienen cosas pintorescas y algo bonitas pero no pasa de ser algo aislado 2/10
Tales of Destruction, developed by Tero Lunkka and published by HaDe Games, is a minimalist first-person shooter that embraces a stripped-down, action-focused design philosophy. Rather than building its experience around narrative depth or complex progression systems, the game centers on straightforward objectives and constant combat. Players are placed into a series of self-contained maps with a simple goal: survive enemy encounters and locate a hidden treasure chest to complete the level. This back-to-basics approach defines the game’s identity, positioning it as a compact, arcade-style shooter that prioritizes immediacy over immersion. The structure of the game consists of several individual maps alongside a larger open-world area, each serving as a battleground populated by hostile soldiers. Movement between levels is handled through a hub-style system, allowing players to select their next destination once a mission is completed. This segmented format keeps the pacing brisk, as there are no elaborate cutscenes or narrative interludes to slow the flow of action. However, this same simplicity also means that players seeking a cohesive story or evolving campaign framework may find the experience somewhat disconnected. Combat mechanics are deliberately limited. The available arsenal consists of only a couple of core weapons, including a rapid-fire laser-style rifle and a heavier projectile launcher designed for area damage. Each weapon has a distinct role, but the absence of additional firearms, upgrades, or unlockable abilities keeps the tactical range relatively narrow. Encounters revolve around positioning, resource management, and sustained shooting rather than experimentation with diverse combat styles. Ammunition and health pickups are scattered throughout the maps, encouraging exploration while also creating moments of tension when supplies run low. Enemy design follows a similarly straightforward pattern. Hostile forces appear in predictable waves or guard specific areas, requiring players to clear them before advancing. There is limited variety in enemy types, which can lead to repetition over extended sessions. However, the game attempts to maintain challenge through placement and numbers rather than through mechanical diversity. Respawn mechanics are forgiving enough to prevent excessive frustration but sparse enough to preserve a sense of risk during firefights. Visually, Tales of Destruction utilizes Unreal Engine technology, though its presentation remains modest. Environments are functional rather than visually elaborate, with simple terrain layouts and utilitarian architecture. Textures and models serve their purpose in framing combat zones but do not strive for cutting-edge realism or stylized flair. This aesthetic gives the game a somewhat dated appearance, yet it aligns with the overall no-frills design philosophy. The focus remains on gameplay clarity and navigable spaces rather than on cinematic detail. Sound design complements the action with basic weapon effects and ambient cues. Audio feedback is serviceable, providing the necessary reinforcement for gunfire and enemy presence, but it does not elevate the experience beyond its core mechanical framework. Like many elements of the game, the soundscape emphasizes function over flourish. One of the defining traits of Tales of Destruction is its unapologetic simplicity. There are no character progression trees, no deep customization systems, and no layered narrative arcs. The experience revolves around entering a map, engaging enemies, and completing the objective. For players who appreciate minimalist shooters reminiscent of early prototypes or independent passion projects, this clarity can be refreshing. The game offers immediate action without requiring significant time investment or strategic planning beyond basic survival. However, the lack of evolving mechanics and content variety may limit its long-term appeal. Once players become accustomed to the available weapons and enemy patterns, the core loop risks becoming repetitive. Without additional systems to unlock or narrative incentives to pursue, motivation relies primarily on personal enjoyment of the combat rhythm itself. Ultimately, Tales of Destruction stands as a straightforward indie shooter that prioritizes accessibility and simplicity. It does not attempt to compete with expansive, story-driven FPS titles or feature-rich multiplayer experiences. Instead, it delivers a compact action package centered on survival and treasure hunting within contained arenas. For players seeking a modest, uncomplicated shooter with immediate gameplay and minimal distractions, it offers a serviceable experience. Those in search of deeper mechanics or narrative engagement, however, may find its stripped-down design too limited to sustain extended play. Rating: 5/10
игра понравилась люблю шутэры
Nice game for me. Thaks to the authors.
Certainly! Here’s an even more enthusiastic and positive review for "Tales of Destruction": 🌟🌟🌟🌟🌟 An Unparalleled FPS Adventure! "Tales of Destruction" is an absolute gem that has taken the Steam community by storm, fresh from Greenlight, and it is nothing short of spectacular! This game is a stunning example of what an FPS should be, delivering heart-pounding action, strategic depth, and mesmerizing environments. Here’s why "Tales of Destruction" is an absolute must-play: Diverse and Captivating Maps: The game offers an incredible selection of 9 beautifully designed maps, each bursting with unique challenges and breathtaking visuals. Whether you’re battling through the tight, tense corridors of an abandoned facility or exploring the sprawling, dynamic landscapes of the Open World map, every location is a masterpiece. The attention to detail in the environments ensures that each map is a fresh, exhilarating experience. Expansive Open World: The Open World map is truly a game-changer. It provides a vast, immersive playground filled with endless opportunities for exploration and combat. The freedom to approach objectives in a variety of ways adds depth and replayability, ensuring that every playthrough feels like a new adventure. The dynamic environment makes every encounter unpredictable and thrilling. Strategic Resource Management: The inclusion of ammo and health kit pick-ups introduces a compelling strategic element to the game. Managing your resources effectively is crucial, adding a layer of tactical decision-making that keeps you on your toes. This feature enhances the gameplay, making each battle intense and rewarding. Exhilarating Weapons: Even with just 2 weapons, "Tales of Destruction" delivers an exhilarating combat experience. Each weapon feels powerful and responsive, offering distinct tactical advantages in different scenarios. The balance and effectiveness of the weapons ensure that every firefight is intense and satisfying. Challenging and Rewarding Missions: The missions in "Tales of Destruction" are designed to test your skills and strategic thinking. Each task is a thrilling challenge that provides immense satisfaction upon completion. The sense of accomplishment from conquering tough missions keeps you coming back for more. Stunning Visuals: The graphics in "Tales of Destruction" are nothing short of phenomenal. The detailed environments, realistic character models, and impressive visual effects create an immersive experience that draws you in from the very start. The destructible environments not only look amazing but also add a strategic element to the gameplay. Vibrant Community: The "Tales of Destruction" community is active, friendly, and incredibly welcoming. Whether you’re teaming up with friends or joining forces with new players online, the multiplayer experience is smooth and engaging. The developers are highly responsive to player feedback, continually updating and improving the game to enhance the experience for everyone. Endless Replayability: With a plethora of maps, an expansive Open World, and countless hidden secrets, "Tales of Destruction" offers endless hours of entertainment. The different difficulty levels and extensive customization options ensure that each playthrough offers new and exciting challenges. Dedicated Development Team: The passion and dedication of the development team are evident in every aspect of "Tales of Destruction." Their commitment to delivering a high-quality gaming experience shines through, and their ongoing engagement with the community shows their dedication to making the game even better. In conclusion, "Tales of Destruction" is a groundbreaking FPS that sets a new standard for the genre. Its blend of strategic gameplay, stunning visuals, and intense action make it an essential addition to any gamer’s library. Whether you’re a seasoned FPS veteran or a newcomer looking for an exciting new challenge, this game has something for everyone. Don’t miss out on this extraordinary adventure – dive into "Tales of Destruction" today and experience the thrill for yourself! 🎮🔥 Kudos to the entire development team for creating such an exceptional game! 🌟 6/10
Tales of Destruction — это когда ты скачал игру, а разрушение начинается с твоей психики. Карты будто рисовали в Paint, враги появляются из воздуха, стрельба — как из водяного пистолета, только без веселья и воды. Вместо "поиск сокровищ" — поиск смысла жизни. Не нашёл. Графика уровня «нашёл флешку в шкафу, а там это». Оценка: 1 пуля в пустоту из 10. 💥 (Бонусный балл — за смелость выйти в Steam вообще)
Good abi
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Players by region
Where this game's players are, estimated from review languages.
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