
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $7.9K — a different platform, not this one.
BLITZ OUT, FOR THE LADS You are Slade. Before the nuclear war, Special Ops commando. Now, survivor. Killing had never been your first initiative, but you were good at it... very good. And your time for killing has begun. The road to salvation, to the Dome, is littered with the corpses of those who sought its life-giving secrets. But no one person has the technology to breach the Done. Each Zoner group has a piece of the answer. All you have to do is separate them from the information that they hold. Time to kill, or be killed. Top Down Mayhem: A greater field of vision allows you to implement more sophisticated attack and defense strategies. Multiplane levels surround you with enemy targets in 3D, so now you can pick off enemies both above and below you. Non-linear territories: There’s many different paths to victory, so rage anywhere you want within 20 freak-filled indoor and outdoor territories. Take’em on one by one or explore ahead before completing previous levels. More enemies. Smarter Enemies: Mutants, Mechs, Humans, Sub-Humans, Freaks, Preppies, Grunts - all with advanced AI that gives them extremely tough, individualized combat behavior. Massive Firepower: Disembowel with a Tachyon Cannon, light’em up with a Molotov, or cauterize with a Laser Rifle. With 21 weapons, 22 combat items, and multiple vehicles you can punish anything and everything in sight.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $4.99−50% | 31ratings | 90% | — | not modelled |
| $9.99 | 34reviews | 79% | — | $7.9K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | — | |
| — | 65 | 86% | $14.99 | |
| — | 14 | 72% | Free | |
| — | 240 | 88% | $7.25 | |
| — | 21 | 84% | $4.99 | |
| — | 2 | 80% | Free |