
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.43/day in the week to Jul 21 → 59.8/day in the week after.
About

Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2305 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is fine, I guess. It's clunky and buggy and imperfect, but there's fun to be had and a decently interesting world they've built. Unfortunately, it's been made clear the developer is using AI developed assets and refusing to disclose as much. That's absolutely unacceptable, and I cannot recommend a product from a developer who lies to buyers.
A typical Skyrim-like game. Doesn't respect your time - 99% of quests require you to talk to the same NPCs again and again. Here is an example of one of the quests: - Go to a settlement. - Talk to the Leader who asks you to use a gong. The gong is broken, so he sends you to the blacksmith first. - Run to the blacksmith. He sends you to retrieve the gong. - Use the settlement's teleporter to get to the nearby shore. - Swim to a little island with the gong. - Pick up the gong. - Swim back to the shore. - Use the teleporter. - Run to the blackmsith. He fixes the gong. - Run back to the settlement's teleporter and teleport to the shore. - Swim to the island where you picked up the gong and use it. - Cutscene + dialogs. - Swim back to the shore. - Use the teleporter to get back to the settlement. - Run to the leader. One of the most annoying quests I've experienced in my life. As for combat - played an archer, combat got boring by the end of Act 1. You sneak around, you headshot enemies, strong enemies can survive your headshot, so you use Evade to circle around them while shooting arrows.
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
| $31.49−30% |
| 608ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I tried this game because people were saying it was like The Elder Scrolls, but better. It's not better. It's not worse either. It's just as boring as TES games. Unfortunately it took me more than 2 hours to realize that the game was likely not going to get any better, and Steam thinks if you can't speed run a game the first time you play it you shouldn't get a refund. Unless you are really into quite binary choices, I would suggest staying away from this game.
Грааль пройден на все ачивки. Могу констатировать, что игра сделана с душой! И багами конечно же. Все как мы любим. Оторваться невозможно при первом прохождении, и внезапно приятная для второго. Можно квесты пройти с другими концовками и вообще находишь много нового. Немного расстраивает так себе оптимизация (лютые фризы при прицеливании из лука в отрытом мире например) и забагованные ачивки. Например я хз как такое произошло, но в одном из ДЛЦ они дали новую более дамажную удочку, а ачивка засчитывается при добивании босса ТОЛЬКО обычно удочкой. Или баг, что сдача жетонов Хранителей засчитывается только, если сдать их все залпом. Ну и мое любимое: есть 2 ачивки на убийство бытовыми предметами, но у героя есть перк, который наносит урон в радиусе, если тот получает урон. В итоге начинает марафон загрузок в попытках успеть добить босса пока не сработает перк. И длц немного странный по сеттингу. Морская тема не моя. Но хорошего все равно больше! Я даже спойлерить не буду. Грааль стоит своих денег даже без распродажи!
Have been wondering why I could never get into this game as much as other open world RPG's that it obviously takes inspiration from. The dark fantasy setting is something I always enjoy and the game has some interesting takes on the genre along with some very cool visual design. But something always felt off and I could not bring myself to get invested in the world and characters no matter how much I tried. Come to find out recently that its because the game used generative AI for a lot the writing and some of the art. This leads to the writing and dialogue to be very awkward and "unnatural" as well as the pacing just not making sense. I am beyond disappointed to learn this. I would have much preferred the all the problems this game has been due to amateur writers and voice actors, but sadly it is due to much lazier and less endearing reasons.
Undisclosed AI usage everywhere and still no mandatory disclosure tag.
Constant freezing/stuttering. shader cache for it does not exist in my system for me to reset it. uninstalled, verified, reset everything. put on lowest settings with everything turned off with no change. game is super bottlenecked. even installed the mod to help with it. this game is just very unplayable. ive heard before a couple friends played with no issues but that was a way while back. Now this game is just unplayable. Seems like a super fun game though, if it ran.
Аряяя, дожили!! В 2025 году выпустили РПГ в стиле Готики и Скайрима! Я ныла буквально несколько лет, потому что играть в онли сюжетик с деревянной боевкой уже не так интересно. Получается, наныла, снимаю шляпку. - Вайбовые саунды. Я слышала, что их украли, но мне, откровенно говоря, литтерали пoxyй. Я довольна и это главное; - Я уже говорила, что это РПГ? Большие локации, минимально данжей, в отличие от Скайрима, есть прокачка (сыроватая), прогрессия в броне. Есть квестики на кулинарку, алхимию, рыбалку. Какое-то воспоминание от Варкрафта исходит, пока Близзард не превратились в нынешний Близзард, но это уже другая история; - Персонажи. Нет, город не живой абсолютно. Это не бесконечные гонцы с письмами, это не подбегающие к тебе челики. Здесь просто кто-то есть, кто-то походил, кто-то дал квест. Ну.. и всё) Дед терпел и нам велел, мальчики и девочки. Душнить не буду, мне и так заходит; - Боевка. Я играю за лукаря, потому что потому. Мили здесь +- как и везде, ну и как лук. С магией я если честно в первое прохождение возиться не захотела, потому что рассчитывала, что игра будет сложнее. Что скажу по поводу магии: здесь вы покупаете или находите касты. Что скажу по поводу лука - имба, сук. Хороший дамаг, замедло при прицеле. Даже сырники справятся. Играю на среднячке; - Броня. Есть прогрессия. Либо ты ее учишь через рецепты, либо находишь с умерших бомжей. Ниче нового; - Рецепты. Мне нравится система, что ты когда покупаешь книгу, ты сразу видишь, что изучишь; - Сюжет. Я не понимаю, как здесь без спойлеров, ну давайте так: [spoiler] Если что сами виноваты [/spoiler]. [spoiler] Ты заболеваешь красной смертью, тебя спасает чел и потом ты еще забираешь короля Артура. Все круто, все классно, но в первом акте просто челиксы несколько раз упоминают короля и фсё. Где какое-то повествование про красных братьев и прочее? Мне нужно больше золота... ой, информации. [/spoiler]. Он есть, но спрятауся немного от моих глаз; - Хитбоксы. Хотите шутку? Я файчусь с боссом, который бил меня стаффом и я была в его спине. Я, видимо, получила хит с его спины, который размозжил мне всё лицо. Мне это не нравится. Хитбоксы здесь реально кривоваты. Это скорее смеха ради, мне играть не мешает, пока я доминирую по мапе. Как только мне начнут присовывать здесь появится отредактированное нытье. В целом, идк что добавить. Есть моменты сырости, есть вайб, что что-то забрано с других игр: от разговоров с персонажами вайб дарк соулса, что-то от готики, много чего от Скайрима. Мне самой рил вкатило, я любитель бегать, качаться и закрывать кучу очень нужных квестов. Одна из немногих игр, где я хочу купить длс и пройти некст вместе с ним за мага. Контента много)
Great game but far into the game in the second act they just had to slip in the dialogue about a guy making a magical heart for his male lover. Imagine that line popping up ten or twelve years ago in a game but here we are. For those that scorn me and my perspective just know the feeling is mutual. I don't want stuff like that in my games and when it's tucked so far in and past the point of refunds I feel it's deceitful and intentional. Side note - In the last 45 minutes I have been banned from the forums and given a penalty for any free downloads because the moderator stated "slip it in" was discrimination. They are actively watching game reviews and handing out punishment because I dared say anything. I will NEVER buy from this company again.
I'm doing a positive review now because I know that when I finish this, it'll still be positive. But I will update this review a lot later, this is just to get the positive out the gate. Let's start where the game starts. The character creator. My favourite bit in any game. This one is decent, it's not lot's of sliders to shape everything and eventually wind up with a monstrosity because you slid something and sliding it back doesn't seem to do the job. You can play as male or female, you can change whether they have defined muscles or not. Choose skin colours and then get into the more defined details. There's choices to choose for face shapes, rather than fine tuning. There's choices for tattoos, not just on the face but the body as well. It's a lot for a first person game. (There is a third person button. Z by default.) If you want to be a bald man with a beard, a woman with a ponytail, or a pale grey man with bright pink hair and a bright blue beard. You can do that. You cannot be a woman with a beard. I don't personally mind, but I know people who would've liked that. Then you choose your name, which for me, takes anywhere between 5 and 20 mmmm....onths. (There's a website, fantasy name generators, I usually use that and merge like 3 names together, cuts those months down to minutes.) When I first started this game, waking up in a prison cell and someone commenting on how I was waking up. It felt eerily familiar. But that's where most of the familiarity stops. The gameplay, while similar to skyrim. Feels more polished. There's still the occasional bug. But for the most part, the game plays well and wants you to play it. I say this, as someone who loves Skyrim, I have over 3000 hours in Skyrim, I had better bloody like it, right? This game is better than Skyrim in a lot of ways... but it's not Skyrim. Do not go into this game thinking "It's just Skyrim but." This is it's own game and it does a really good job of differentiating itself. I like the combat, but the biggest issue I've found is that regardless of melee build, you're going to need stamina and lot's of it. You'll run outta that ♥♥♥♥ right quick. Early game magic is very bad, but it can get good later. Archery is great, but again, you're gonna need stamina. You don't need stamina to sprint while out of combat, which quite frankly, I'm really upset more games don't do that. I've only played roughly 8 hours. And most of that was trying different builds with different characters. I'm barely out of the starting area. Enemies get real strong real quick. So definitely focus on combat skills and stats before you focus on improving your fishing. (That wasn't smart of me...) Stealth is okay, not amazing. But if you can get up behind someone with a knife, you can take them down extremely fast. By default, walk is holding caps lock... I hate that, so I set it to toggle and on G. Out the way enough, AND IT DOESN'T MAKE ME SHOUT AT PEOPLE RANDOMLY. Combat overall for me, I typically go for sneaky stabby builds first. Not sneaky shooty like most people. So I can avoid the bulk of a fight if I get a good stab in. But the actual fight itself tends to be dodging to get behind someone. I typically dodge through them when they run at me, quickly spin round mid dodge and slash them in the back. This works extremely well in this game. (Minus the stamina issue, I really should get more stamina, much more.) I'm really bad at timing parries, my instinct tells me to dodge. I did try the parries and I was really bad at them... as usual. But I'm really bad at them myself, so I can't tell you if this is everyones experience. You'll get a feel real quick out the gates for whether or not the combat suits you. Some of the first enemies are slow, zombie like things. So you can backpedal and shoot, or run around them, or whatever. Play with them a bit, practice with them. They're zombies, they're not going anywhere less you kill them. The quests are phenomenal. I don't want to spoil things, but even small side quests feel important to do. If you pick up and read a letter, it'll give you a quest. Which can feel just like, Oh, I just have to deliver a letter... But that opens up so much more in time. And seriously.... read the letters. Read everything. Read it out loud and put on voices like I do. The people writing dialogue and text in this game really put their soul into it. You should too! That's about it for now. I am just at the start of the game. But I really wanted to get some words out. I will update this, promise! <3 Thank you for reading, or skipping to the end. Have a lovely day.< 3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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