
A unique, infinitely replayable, story-driven hybrid between a deck-building Roguelike and an RPG game. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 21 → 1.8/day in the week after.
About








Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.4Kreviews | 90% | — | $3.5M |
| $5.99−70% | 169ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Думал по веселей будет
Jogo de turno divertido. Não zerei ainda mas planejo. É daora po, paga 10 pila e dá pra passar umas boas horas
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s barely close to a “roguelike.” The metaprogression is extremely slow... everything is very slow. After 2.7 hours and a few runs, I’ve got... 3 “metacoins” that I can use to improve my deck. The metaprogression is barely there at all — grindy as fck. btw: steamdeck support is there, but unfortunately it is playable at best, cards just too big and you can not see buffs/debufs/hp. sad because this same quite suitable for steamdeck
One of the best games ever, truly love it! Awesome music, great game mechanics, so many characters to play with. You can spend a looot of hours here. Respect to the game devs and everyone that has worked on this game!
[i]Slay the Spire'ın derin kart mekaniği ile Dark Soulsvari karanlık fanteziyi harmanlayan bu oyun, saatlerce başınızdan kaldıramayacağınız bir deneyim sunuyor.[/i] [b]9 farklı sınıf[/b] ile her seferinde bambaşka bir strateji kuruyorsunuz: [u]Blood Mage[/u] ile kan büyüleri, [strike]Red Knight[/strike] ile tanklık veya Green Knight ile zehir taktikleri... Hangisini seçeceksiniz?
You think it’s going to be about mighty King Arthur and mystical Merlin and some other badass knights from the Round Table, but then it’s just some goofball ahh donkey trying to explain why you’re coming back to life after dying as if we’ve never played a video game ever. Honestly it’s shocking to me that some game devs can put so much time and effort into making a game but then they somehow never learned what is and isn’t cool, or epic, or heroic, or badass. Instead it’s all a mystery to them and they just devote themselves to making something the opposite of cool. And maybe it does get better but they immediately lost me with the donkey and with the walls of text about why I can resurrect after dying.
très bon jeu, ne réinvente pas le genre mais a pas mal de mécaniques très sympas, une bonne variété dans les builds possibles avec les différentes classes, et un débloquage du contenu et des améliorations régulier qui donne envie de rejouer. En plus de ça, au prix où il est, c'est quelques dizaines d'heures bien rentabilisées
Very nice!
Really fun! Could use some fleshing out and bug fixes but 90% amazing and worth your $ :D
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.6K | 57 | 93% | $14.99 | |
| $1.8M | 2.9K | 84% | $24.99 | |
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| $0 | 295 | 81% | Free | |
| $2.4M | 6.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.2K | 85% | $17.49 | |
| $3.5M | 10.5K | 93% | $14.99 | |
| $3.5M | 35.8K | 71% | $5.99 | |
| $3.5M | 3.8K | 93% | $24.99 | |
| $3.5M | 69.4K | 85% | $3.99 | |
| $3.5M | 5.2K | 68% | $39.99 |