
Tabletop Tavern is a roguelike RTS where you build an army from scratch and command them across a brutal campaign. Recruit diverse units, create devastating synergies, and make tactical choices that shape the fate of every run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 7 → 5.86/day in the week after.
About
Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. From small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.
Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with abilities that change how you craft your army and utilize them in battle. Master your faction’s identity and forge synergies that fit your preferred style of conquest.
Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. If you're the kind of player who finishes a roguelike run and immediately starts the next one, this one's for you.
Genres
Engagement
Reviews
Themes across 464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
보는맛이 빠진 토탈워
Good, fun little rougelike game.
兵种看着多,其实都差不多。兵种、阵营都没有特色,只不过是数值的换皮。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3K | 95% | $16.99 | |
| $1.1M | 1.3K | 77% | $34.99 | |
| $1.1M | 1.4K | 95% | $24.99 | |
| $1.1M | 2K | 79% | $19.99 | |
| $1.1M | 2.6K | 76% | $14.99 | |
| $1.1M | 4.4K | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.2K | 178 | 71% | $5.99 | |
| $16K | 131 | 84% | $5.99 | |
| $525 | 3 | 100% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Jul 25 → 11.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 467 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice game
Excellent blend of strategy and roguelight elements. You can auto battle the easy fights and play out the difficult ones where you are the underdog. Support the solo devs!
Simple casual game ;]
A genuinely well put together game. The roguelike mechanics paired with the total war style battles really are a match made in heaven. If you dislike the grand scale map of the total war series, but love the battles- you'll be right at home here.
I find this game fun. So you should buy it.
gods this game is addicting
买了全站三国 战锤123 还是玩完了这个游戏 全成就 全神王 还差一个绵羊杀手没有拿,请教各位大神有没有达成这个成就的? 1、游戏还是值得推荐的 ,较低的门槛 硬件和上手难度。 2、属于全站的下位替代品 3、比较简单的ui 没有那么麻烦的机制 缺点: 1、有些兵种数值爆棚 人族的紫色火枪 日本的紫色火枪 目前已经被削弱了 矮人的抗盾火枪我都是拿来当前排了太肉了,总之目前还是远程的天下 装备带个远程破甲 去商店刷一个抗盾免疫的装备 基本无敌了 2、敌人兵种逻辑智障 敌人只要有游骑兵 他肯定在你后方部署 你集火干他就行 然后敌军就会主动进攻 很快就能收拾掉游骑兵的兵种 翻过来 布好阵收拾 3、可以用骑兵吸引仇恨溜 一部分敌人 目前已经被修复 4、炮兵过于垃圾 我只用来吸引仇恨 5、可以刷兵种的威望 需要是S\L打法 先进火堆 然后选择升威望 升级威望的位置是固定的 比如是第四格兵升级了 你关闭游戏重进 把你想刷的兵种放到第四格 你刷的兵就升级威望了 可以快速攒出高级兵的威望 希望越来越好 把数值调整一下
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.