
SYNTHETIK 2 is a unrelenting tactical-shooter rogue-lite. Play alone or with friends. Loot powerful tech. Experience the next level in gun-play. Upgrade your androids to rival the machine gods!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Pick your android prototype class, experiment with powerful gear and upgrade yourself to match the Machine Gods!
1-4 Player Co-Op Mayhem
120+ Weapons with Deep Mechanics
Limitless Replayability & Modding!
Fight the Machine Legion Solo or in chaotic 2-4 Player co-op!
Level your android classes, unlock new loadouts and experiment with new builds every run!
Find powerful loot, experiment with many classes, endless load-outs and tons of crazy tech!
Master the satisfying manual reload system,
leverage the unique top-down headshots, now more accurate than ever!
A new attachment system allows for even more varied upgrade paths!
Weapons can now upgraded to new heights!
Weapons can jam and overheat—keep your cool or burn out!
Explore powerful Faction Arsenals
Each weapon can come in many variants, defined by their Faction
Make hard choices with expansive item and class upgrades and our unique weapon upgrades!
Play either as Commando, Riotguard, Breacher, Recon, Demolisher, Machine Hunter, Chrono Trooper...
The 10 Classes play very differently, slow, fast, tactical or brawling, choose your style!
Our powerful new framework, UniversEdit brings unending new possibilities for you & us!
Use our truly next-level modding / content creation tools right within the game:
Create and share your own items, abilities, weapons, classes and more within minutes!
4 Player co-op unleashes complete mayhem!
Explore more and more varied environments with destruction, physics & full 3D!
Fight the Machine S.A.T Police Force, Chrono Squad and Machine Military and their bosses!
The now 10 Classes play more differently, slow, fast, tactical or brawling, choose your style!
Master new mechanics such as single shell reload, dual wield and more!
A deeper, tailored attachment and item upgrade system allow for more customization than ever!
Armor 2.0 enables rear-armor hits, deflections, ricochets and more realistic gunplay!
The new Difficulty Directives System allows adding new enemies or other powerful challenges!
Create new Classes, Items and Weapons with ease with UniversEdit!
Power Slots - all items can either be set to automatic or manually activated!
Weapon Technologies - All weapons come with randomized technology-based perks
Faction Variants - Each weapon faction has their own set of unique variants!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
現状、「Pad勢にはお勧めできない」 Padで遊べるというレビューも見かけた気がしたが、個人的には全然ダメだと思った。 とにかく致命的なのが、一部のボタンが効かなくなるバグ。 武器やスキルの詳細を確認したり、武器強化のためにメニューを開くと必ず発生する。 その都度直す方法はあるものの、メニューを開くたびに発生するのでゲームにならない。 また、操作が被っていたり割り振られていなかったりと、Padのボタン設定が雑に投げられていると感じた。というか、Padだとそもそもボタンが足りていない可能性もある。 早期アクセスで発売されてから数年待ったが、この現状。 改善されるのだろうか。
Surprisingly difficult. In-run upgrades are meaningful and enjoyable, however they need more variety. Roguelite, out-of-run upgrades are almost non-existent. All classes feel varied and unique. Shooting feels good, the headshot, spray deviation, and heat mechanics all add substance. Weapons don't necessarily feel balanced correctly (I feel as though some lower rarity weapons are quite a bit stronger than their high tier counterparts), however they do feel unique enough to warrant each player having their own preferences. Difficulty modifiers feel challenging and aptly rewarding. Enemy variety isn't massive, but they all have extremely clear visual language and are distinct enough to be very fun to engage with on a gameplay level. Zero issues with visual clutter or performance issues. The UI needs a passthrough for clarity; for example, Pulse Kick and Seismic Impulse (two abilities on the Demolisher class) say they remove "additional plating". In the tooltip, Seismic Impulse states it removes 2 plating, while Pulse Kick doesn't say how much it removes. Similarly, the description for Pulse Kick has a plating icon next to the word, while Seismic Impulse does not. These small discrepancies are everywhere. Another example: you can purchase something that adds a perk to your weapon; however, if you have 4/4 perks, it replaces one, without warning, without saying it will do so, and without choice as to which one. Outside of this, the actual UI design is, uh, clearly made in Unity (derogatory) Another bit of feedback: the end run screen should let you hover your abilities, perks, weapons, etc., to see their total uptime, usage amounts, kills, accuracy, etc.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Italian, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DO NOT BUY ❌❌❌ Game does not work, get on main menu with 6fps, no matter the settings. Shrike is an idiot, is aware of the problem still not fixed. This isn't early access this is full on alpha. Refunded.
So I've put 400+ hours on the first synthetik game. Not gonna lie, when the sequel came out, I was totally disapointed. Tried the game over the years (time flies) and was still very disapointed with how this game was going. I was looking over my library today and had not touched the sequel for 2 years and saw that reviews were starting to be positive for the game so I gave it a go. It's not perfect: I get some horrible lag spikes and yet I have a descent PC, but the game got me hooked. They've resolved most of the issues that plagued the game for years and it is at a point where I can recommend for anyone who loves top down dual stick shooters. The UI is still a bit of a mess, but it's functionnal. Do I like it better than the original? Nope. Will I play this game for over 400 hours? I dunno, but I'll continue to give it a go and have some fun in the process!
Hey hey people. the game is awsome. there is not a single thing i found bad about game. kill machine god with friends up to 4 ppl
terror level increased
Good shooter with fast precise tactical gameplay.
hey hey, yes again
Very fun game albet a little bit difficult to play at time or at first if you don`t know how.
you can actually smoke robo-meth in this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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