No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $117.8K — a different platform, not this one.
In Syndrome players awaken from a deep slumber to discover a bloodcurdling scene: most of the ship’s crew are dead, but not all. To survive the horror of what is left of the crew, gamers first arm themselves with the few weapons that are scattered about only to discover that ammunition is scarce and not really adequate to deal with the transformed monstrosities lurking in the shadows of the ship reacting violently to every movement and noise.
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In Syndrome players awaken from a deep slumber to discover a bloodcurdling scene: most of the ship’s crew are dead, but not all. To survive the horror of what is left of the crew, gamers first arm themselves with the few weapons that are scattered about only to discover that ammunition is scarce and not really adequate to deal with the transformed monstrosities lurking in the shadows of the ship reacting violently to every movement and noise.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 28 | 96% | $19.99 | |
| — | 191 | 84% | $7.99 | |
| — | 14 | 58% | $9.99 | |
| — | 12.6K | 68% | Free | |
| — | 676 | 70% | $9.99 | |
| — | 13 | 78% | $7.99 |