
Examine and test patients for common and novel infections using sophisticated medical instrumentation and disinfection procedures. All infected patients must be sent to the isolation ward for further evaluation or treatment. Rumors of mysterious diseases and human experimentation are unconfirmed.
Modeled estimate, not a reported figure. How we estimate →
About
The soft-ware initially presents information about SYMPTOMS OF INFECTION.
This presentation is crucial to approach the initial phase of DIAGNOSIS, TESTING and DISPOSITION:
During DIAGNOSIS,
Examine the patient visually
Interview them
Run tests
During TESTING,
Allow the LAM-ORB Mainframe to process tests
Initially users of the soft-ware will be of low-priority to the Mainframe
You may request to EXPEDITE processing to the Mainframe, every click counts
During DISPOSITION,
Make sure you identify all SYMPTOMS OF INFECTION
Make sure you indicate the finding of infectious patterns or pathogens in the tests
ATTENTION: Some patients may present comorbidities or symptoms that not necessesarily represent an underlying disease.
Every and all infected patients, no matter the nature of their infection, must be held in the ISOLATION WARD for further evaluation and treatment.
While common infections like bacterial ones are widely understood and well-know across both the medical field and the world population, some infectious pathogens and diseases remain unknown.
And while the discovery of new pathogens and diseases is by itself of major relevance to public healthcare; a small fraction of unknown, sometimes horrifying, infectious pathogens and diseases are studied in the background by both public and private institutions like LAM-ORB.
When the ISOLATION WARD reaches full capacity, a DISINFECTION PROCEDURE is scheduled. Full information of the disease and treatment indications are given, and the procedure is performed on the patient.
The soft-ware tries to emulate as close as possible the experience, technology, and findings of the LAM-ORB organization's research during the 1970s. Rumors about the reason of the sudden disappearance of the organization include human experimentation, chimeric pathogen development, and secret medical research.
Display: 160x160 pixels, selected 4-color palettes
Audio: 2 pulse wave channels, 1 triangle wave channel, 1 noise channel
State: Load and Save progress
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Feels like stumbling across an old piece of software we weren't supposed to find
Neat, short, and sweet little horror game. I saw BigGaming64 (youtuber) cover this and decided to play it for myself before I could see him get to the ending. I really like it! The only thing I don't care for about it is how loud and high pitched some of the sound effects are, but I suppose that can be remedied by turning down the volume on my computer. There aren't any things that are solely based on sound cues from what I have seen. Hope to see more stuff like this from this developer!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has sent me into a rabbit hole of the ORB world. Nobody has heard of it. No followers. No reviews. I mean, it was hard to determine whether ORB-LAM's procedures were based on real history or not. This is a brief game connected to a ghost of an (ARG?) story, and one that had my friends and I enraptured until the very end of the game. I feel like I've stumbled upon a mystery that's just begging to be looked into. This game is simple and horrifying, and I still don't think I've discovered all of its details. ORB developers, thank you for making a game that makes me want to make games. I'd love to hear a deeper explanation of the ARG story, if you'd be willing to share.
A very short game, in its current state it feels more like a demo rather than an early access. It's got some nice ideas that it executes very well and it pulls off its horror theme without being too in your face about it. Symptoms can change overtime while you're currently looking at a patient. First time they look fine, then you double check on them and they've now suddenly changed. Makes the unknown horror a little bit more unknown and unsettling. Three things I actually disliked about the game other than the length, one is the fact that you cannot mess up the diagnosis. It's very scripted. All of the patients and symptoms are scripted and you will not be allowed to mark wrong things in your paper. Second thing that I disliked was you don't actually diagnose these people. You go through menus, click on a thing and the game immediately tells you if something's wrong. It'd be nicer to have a more in-depth tutorial with actual scenarios where you got to see these symptoms for yourself, and then the game would stop hand holding and cut all the "This patient has X" in the menus. Third thing was kind of infuriating rather than a dislike, the game has a saving feature that I didn't even know existed until I finished the game, it was in the pause menu and I didn't need to pause the game since things generally only moved once you did stuff, and pausing isn't necessarily a thing you get to do on shorter titles like these. It made it seem like there were multiple endings by giving you a few choices to make throughout it. I didn't realize this and when I got to the end, there were no saves for me to go back to, and the beginning of the game went through quite slowly, so I gave up trying to get the other endings. This game definitely deserves more attention, and it definitely has potential to be something better than it currently is.
The game is presented beautifully. However it needs to let players make decisions themselves. Diagnosing the patient requires no real effort when the game makes the observations for you.
I have to say, pretty good short horror game. I am excited to see what will be added in future, but the build is an interesting teaser. I really hope others support this for further development!
I like the style of the game and I understand the it is in early access, the only good content of the game is what is literally shown in the screenshots of the store page and its just at the start of the game, then I end up in a loop of the same 4 patients and kept getting an inconclusive result when testing them, I feel like i just wasted 1.4 hours of my life visiting 110 patients. I feel the game needs more diversity in the names of the patients because they keep being repeated, and more symptoms instead of just a cough and tremor, and more boxes to tick like if they have a fast heart rate or fast respirations, I also want to be able to get the answer wrong when ticking the boxes instead of it forcing me to get it right, and have some negative implications from that like more infected people showing up if i let an infected person out or something. The game needs some work, i really dont like how it just put me in a loop of the same few patients that i wasnt able to get conclusive test results for.
It is a travesty - NAY, a true injustice this game isn't more popular. This should be everywhere, dude. If the art style remotely interests you and you like body horror, this is an instant buy. Made my skin crawl, and I just want to keep playing to find things I'm sure I missed. I look forward to more. This is a true gem.
Tom Poe Tom Poe Tom Poe (All jokes aside, although it's length, it's a w game)
Pretty fine. For $3.50 I can't really say that it's bad, but there are way too many loose ends. I've beaten the game three times in my current play time (1.1hrs) and I have seen everything. The game just doesn't stick around long enough for any of the unexplained things to become interesting mysteries, they're just mysteries. Hopefully we will see more interesting things after early access, or they give us some answers.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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