
In a science experiment gone wrong, there's only one way to survive - traverse dynamic environments in over 1300 realistic vehicles, as fast as possible.
Modeled estimate, not a reported figure. How we estimate →
About
Use more than 1300 realistic drivable vehicles, of all kinds, to get across challenging environments. The vehicles all have different properties and can get damaged, run out of fuel, get stuck, etc. You'll need to change them often - and can upgrade them, too.
In a teleportation experiment gone wrong, dimensional rifts opened. Suddenly, you find yourself chased by interdimensional time-whales.
Drive through the rifts and advance forward in time. In the year 2055 there is a special vehicle that will save you and all of humankind. The only problem? It is 1950 now!
Luckily you posses experimental teleportation technology that lets you store up to 3 vehicles on you, so you can switch between them at any moment on your journey, as you encounter various environments and obstacles.
Can you make it far enough into the future and save humankind?
A typical Switchcars run takes about 10 minutes. Every run is different and as you get better you'll unlock new environments, years, and vehicles. The game features 100 environment lane types, all procedurally arranged.
Over 1300 detailed and realistic vehicles, spanning years 1950-2055
Cars, bicycles, buses, trucks, trains, ships, planes, spacecraft, construction vehicles - you name it
40 powerups and upgrades that can be stacked on all vehicles
Made by a single dev in the span of 8 years
Switchcars includes an in-game editor, where you can create your own vehicles and props
The community has created over 2000 additional vehicles and props, so far. Check them out on our Discord server!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
chill game
Run
I like this game, but there are a few annoyance in it: 1) Near the end I am constantly getting my vehicle blown up, thrown into the next scene, and then my guy is getting flung into mines or high-speed trains. It keeps happening like the game is programmed to do that. 2) Going to the alien world activates more baddies. This can happen way to early in the game. 3) I've lost controller support on a couple occasions or if you alt tab out for whatever reason and come back into the game then I lose controller support. Sometimes pausing jacks up all your vehicle upgrades, too. 4) Seems to be a lack of vehicles when you get into later levels so I've often had no way to escape. 5) 4x aliens is just too much for a Normal Mode. Welp, here's to a few more hours for that perfect run in which I hopefully don't have bad luck right at the end. Again! Aight, I quit. After 8hrs, I have the worst of luck right at the end of the run, and it's like damage increases exponentially. Things that cause a health blip at the start become automatic death sentences by stage 6 so it's kind of annoying that there's no set damage. It's all just guess work. I finally went back to my original plan of going slow with 3 tanks and/or an armored off-road train or battleship. I killed the alien right when they appeared. I'd done this before but the game kept getting wonky and throwing me next to another vehicle which I'd then accidentally switch to. MY first time beating it was the thing of legends: I'm 4-5 scene changes from the end. I jump thru a portal, smash hard into a high-speed boat. My souped up humvee blows up. A millisecond into this, I go to switch to my souped up armored tank, an alien was flinging thru the air and tapped me next to a jetski which promptly gets blown the f'up. I switch to my other damaged tank, but two aliens pound down my tank....into the lake...I'm vehicle-less thanks to bad luck, and I'd had little bad luck this whole run. So I'm thinking I'm dead as I watch three aliens now pounding on me. BUT! I had sunk under the water lol where I'm safe???!??! which I did not know. I sit there for 5 mins waiting for a vehicle to spawn. Nothing. I say f it, let's just get this run over with and die. I come out of the water. A vehicle spawns close by. Grapple & Go, baby! 4 ALiens! And a drag of smashed cars. I am screwed, but then as I grapple for yet another vehicle, POOF, I'm floating in Space and the game is ending. My 2nd beat run was a little less epic and just a stroll to the end. Aight, now. I'm out.
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Hours played at review time, across 40 reviews with recorded playtime.
good
Small guy, lots of rides, killer eldritch worms. 5/5 Replayability for a distance runner; power-up's as car mods is a sick and inspired idea. Much love for a developer that made a dream happen.
Switchcars is truly an indie games that is an hidden gem. A roguelike game where you travel 100 years (from 1950 to 2050) in order to escape atime travelling aliens slugs, with the help of every vehicle imaginable. With a synopsis like this, you would miss A LOT of hidden features: There are truly A LOT of vehicles (horses, blimps, aircraft carriers, ekranoplanes just to name some); Power ups that can be stacked (a flying nuclear powered airless tires tugboat) You can actually fight back the aliens You have a "free" mode You can mod your own vehicles The scenaries changes thru time (like roads with modern asphalt) It really is a fun, fast paced little gem, and I love it. Only thing I could say is that, regarding replayabilty, after winning the first run and completing the hardcore mode, you din't have much else. There aren't secrets, neither scoreboards. But if you are serching for a time killing game, even for computers that aren't top of the line, this is a must. In 3 words: fun, fast, creative.
https://youtu.be/8mF87L-dq-E Clearly there is something at the core of this game that is masked by control and camera issues preventing new players from easily getting in to the groove.
piola
Despite being a very hard game and its last major update having come out 4 years ago, it's actually really really fun and highly replayable.
an endless runner where you swap vehicles to match the terrain all while trying to avoid being eaten and slammed into nothingness by a giant space worm
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Players by region
Where this game's players are, estimated from review languages.
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