
SweatShop is a incremental game where you're the owner of a sweatshop, you have to hire more staff to work for you and sell products to gain more money. Buy many different upgrades for your workers and make even more money than before.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Pretty bad progression/incremental pace, and kind of annoyingly built like an idle game that also requires you to click every 5 seconds (there's also just a single music track that loops the entire time that you get annoyed of after 15 seconds) Those on their own are bad, but maybe forgivable. The other issue however is that this game is like pretty clearly unfinished and buggy. There are many buggy states you will find yourself in after just playing the game I think I got this from a bundle or something so I didn't pay for it directly, but kind of insane to be charging money for this IMO
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Previously, people achievement about not being able to obtain achievements in this game due to a technical glitch in the game itself .. After testing the game, it became clear that the developer had fixed this bug and enabled the achievement feature during gameplay .. This is more than excellent ... but there are some problems with the game .. When you add a walker, sometimes the same walker you have moves from the second row to the third, so the number of walkers in the same row becomes two at the same time .. After that, no matter how many new walker you add, they move to the new line, and the old line remains empty without walker .. You must receive the files yourself.
Super short review: This game is buggy. Frequently, you need to select a new table for upgrade options to become available even if those upgrades are not for those tables. I am unable to prestige the 3rd time because it thinks i dont have enough upgrades. I do though.
⭐⭐⭐⭐⭐
SweatShop (2018, разработчик — SweatShop Team) — сатирическая стратегия‑симулятор управления «потогонной» фабрикой. Суть: построить и развить фабрику, максимизировать прибыль за счёт жёсткой эксплуатации рабочих. Балансировать между доходами, условиями труда и давлением активистов. Ключевые особенности: сатирический взгляд на капитализм и трудовые отношения; управление производством: найм рабочих, закупка станков, оптимизация процессов; система протестов и активизма (забастовки, СМИ, инспекции); случайные события (аварии, проверки, кризисы); достижения Steam; платформа: PC (Windows). Минусы: монотонный геймплей после нескольких часов; упрощённая экономическая модель; спорная этика темы (может шокировать); нет русского языка; устаревшая графика. Итог: провокационный симулятор с социальной сатирой. Подойдёт тем, кто ценит нестандартные концепции и критическое осмысление систем.
Студенческая работа на тему тяжелых условий труда в подпольном швейном цеху. Исполнение скучное и примитивное. Ачивки читирские, а карточки приятные.
It's a typical day in China. I haven't been there, but I think it's like this
o jogo é incrivelmente chato. se você tiver mais de 2 horas de jogo você é doente, tem vezes que acontece bugs que atrapalha a jogatina. não compensa jogar o jogo
ESC 누르고 스페이스 바 + G 누르니깐 도전과제 50개 주던데요?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| $2.5M | 9.6K | 95% | $6.99 | |
| $2.4M | 8.2K | 89% | $9.99 | |
| $2.1M | 5.6K | 92% | $14.99 | |
| $1.9M | 10.1K | 97% | $5.59 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $11.1K | 91 | 92% | $3.54 | |
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| $11.1K | 64 | 97% | $4.99 | |
| $11.1K | 67 | 90% | $8.49 | |
| $11.1K | 73 | 88% | $4.99 | |
| $11.1K | 67 | 61% | $9.99 |