
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Most likely between $1.1M and $3.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1653 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I dont normally like zombie games but this game is so addicting. It is hard to tear myself away at 1am. Such a good concept and amazing replayability.
thích
我是先看攻略,第一次玩一周目就到51天(现在还没死,但差点死。)九个小时,厕所没上。主角和系统的伪人行为彻底气到我。 1.主线和支线都不教搭防御措施,导致很后面才开启电网,且伤害感人,还不如水果酿酒搞燃烧瓶(这也是看弹幕才知道),到头来还是植物大战僵尸 2.顿顿荤素搭配,偏偏尸潮时肠胃炎,门补一半去拉屎,而且两次。但凡是个惜命的人类,拉裤裆里也会把门补完,反正对着一群丧尸,裤子一脱边拉边补有什么问题?这时说他踩到滑倒摔伤我还更能接受!至少不该小看人类求生意志! 3.养一群废物的意义是什么?尤其是邻居。邻居和主角都纯伪人,两人都饲养关系了,住一起呗,还能省绳索的电、空调暖气、加固门窗的资源。不论怎么看都是利大于弊。不是为了玩噶啦game,而是你多给个NPC,帮收收菜做做饭,也不至于累成狗,更不至于要考虑先拉屎还是先补门的问题! 4.建造问题,不能一键多选,要一个个点。另外,门窗建议有升级系统,不然就是纯堆血量也不知道怎么才够应付下一波尸潮。 5.都有丧尸了,肉鸽最好来点科幻的,比如来点自动补窗补门机器人,自行拾取分类小猫咪之类的。最好加个梦游技能,睡觉的时候也能工作。
太好玩了 上瘾
好玩 邻居的互动 还有社区的聊天让我感觉就像加入了这个社区一样
值得去玩,这个价格不算贵,不仅现在玩法就不错,潜力也很高
好忙啊····
I enj0y playing this game, the way I have t0 budget everything, plan and w0rk my 2 braincells 0n what t0 d0 next.. I just h0pe they can add pets t00 :))
不错的游戏,玩着还行,很烧时间,无聊可以玩的很久;但缺点也明显,有时莫名其妙的卡顿;女邻居任务送礼需求量大,好感度涨得慢;无尽后期尸潮数值太高;没有物品堆叠,全都是一个一个的存放卡格子,建议起码能堆叠几个为一组吧;优点是开发人员听玩家意见,更新勤快,上线到现在也更新很多遍
当屯屯鼠使我快乐