
Survival: Fountain of Youth is a challenging single-player open-world adventure game set on the Caribbean islands. Survive as a shipwrecked 16th-century explorer, craft tools and shelter, and uncover the secrets of both an ancient civilization and your own fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top.....
jedna z nejlepších survivalovek, jakou jsem kdy hrál, a to jsem si přošel zeleným peklem, Forestem a dalšími
всё!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Russian, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still early days for me, but I like it. Reminds me of Green Hell with some of the survival game mechanics and awkward UI (multiple steps to do anything and each one requires menus, selecting, and clicking). Additional things like the need to actually map by finding high ground, with the range determined by the height, and spending time and resources rather than automatically just filling in by exploring are fun and add meaningful friction to the gameplay loop. Hunger and thirst rates are also quite punishing early on, but I assume (hope) that they can be improved with experience and perks which adds incentives for character progression. Combat is simple but implemented well, with timing, and stamina demands adding some skill. It also runs pretty smoothly and looks good. I have lots of survival games new and old that I can go to and I find myself drawn to this one, so good job!
Até agora estou a achar espetacular!
INICIALMENTE PARECE UM JOGO APENAS DE SOBREVIVÊNCIA EM UMA ILHA, MAS A HISTÓRIA POR TRÁS DA SUA EXISTÊNCIA NAS ILHAS É TÃO MARAVILHOSAMENTE CURIOSA QUE FAZ VOCÊ PASSAR O DIA TODO JOGANDO.
这个游戏是我遇过的做得最好的野外生存游戏,兼顾荒野求生和荒野建造;既适合乐意玩冒险游戏的朋友(有些地方有些惊悚),也适合乐意玩收集、建造类别的朋友(我到后面沉迷于砍树、盖房子、装饰房子、研究房子的布局和不同区域的功能,好像自己真的在海岛上有一栋大别墅一样)。当然了,还存在有一些不舒服的地方,比如,海岸边上建码头要吃地形,码头盖好了,最后那艘大船还停不到之前盖的码头边上,还要在各个岛上准备一艘小木筏来交通,就像是去贵州的山里火车到站后还得坐摩的进山路一样,对一个喜欢建造经营的玩家来说有些不太友好,但这仍然不妨碍这个游戏的趣味性,推荐
игра бомба))
.
サバイバル要素が軌道に乗り始めるまでに、「なんか…ダルい!」で衝動的にゲーム閉じるのを10回くらい経た 材料集めて空腹癒して道具壊れて~みたいなお約束のサバイバル要素がなぜだかこのゲームでは苦痛だった 通常難易度でやったけど、難易度下げたほうが良かったのかも 操作が気持ちよくないのも悪さしてると思う プレイヤーがほんのり足が遅くて、しかもジャンプして着地すると1秒くらい沈むから、バニホで移動中の暇つぶしもできないしちょっと酔う
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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