
Survival: Fountain of Youth is a challenging single-player open-world adventure game set on the Caribbean islands. Survive as a shipwrecked 16th-century explorer, craft tools and shelter, and uncover the secrets of both an ancient civilization and your own fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень интересная игра в которую хочется играть на одном дыхании! Сюжет топ! интересность на уровне! лайк!
Супер игра
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $4.3M | 21.6K | 95% | $5.99 | |
| $4.3M | 5.7K | 75% | $39.99 | |
| $4.2M | 32.8K | 99% | $5.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $4.2M | 4.1K | 76% | $20.79 | |
| $4.3M | 12.6K | 94% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.2M | 47.9K | 74% | $19.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $3.8M | 7K | 84% | $15.99 | |
| $1.6M | 1.5K | 86% | $19.99 | |
| $387.5K | 776 | 63% | $18.99 | |
| $361.8K | 762 | 67% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Russian, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
гуд
总体体验还不错,难度适中,操作起来比其他的生存类游戏简单的多(绿色地狱,森林之子等),是我下载Steam后的第一款游戏,唯一的遗憾就是不能多人一起玩。10满分的话,可以达到7-8分。 应该没有人时长比我多吧,全程慢玩。
Loved the game. One of the best survival games I've played - if only because it doesn't require that much grinding like a lot of other games. It was totally worth it even though I didn't finish it because I don't think there needed to be a boss at the end of it - and it felt pretty poorly done. So I quit there and watched the ending.
malade tres bon
best primitive survival ever! 10 robinson crusoes out of 10!
다른 생존 게임과 다른 방식이라서 게임 속 시간이 훅훅 가는데 이것에만 적응하면 상당히 쉬운 난이도 게임내에서 상당히 많은 정보를 플레이어에게 제공하기에 그걸 꼼꼼히 읽고 자원과 장치도 새로운 것은 다 얻다 보면 상당히 수월해집니다. 간혹 어렵다고 하거나 불친절하다고 하는 사람들을 보면 자기가 정보를 읽지 않고 새로운 자원도 무시하는 모습을 쉽게 볼 수 있더군요. 개인이 소지 할 수 있는 무게는 적은데, 이건 수레와 배의 수납을 상정한 시스템이겠지요. 제작을 할 때에 상자 속 물품도 사용이 되는 것은 상당히 편리했습니다. 시설을 설치 했다가 다시 분해하면 재료를 100% 돌려주는 것도 유용했고요. 단, 침낭이나 시설을 설치 할 때에, 설치가 가능해 보이는데 설치가 안되는 경우가 너무 많은 점은 불편 했습니다. 평평하거나 살짝 울퉁불퉁해도 설치를 못하는 경우가 너무 많았어요.
Довольно несложная игруня, но очень приятная. Для тех кто хочет попробовать жанр выживания - вообще самое то. Сюжет присутствует. Разные механики выживания и влияние на состояние - есть. Подгорание попы, когда не успеваешь сделать что задумал, а занят только выживанием - есть. Хомячество в виде "собери все рисунки/рецепты/штуки-дрючки" - есть. При этом не в харкдкорном виде.)) Жаль кооп только будет значительно позже, чем сама игра выходила.
ストーリークリアまで終えての感想です。 拠点が安定してくるまでは、空腹と野生動物との闘いという感じで苦労します。徐々にクラフト出来るものが増えて、拠点が充実してくるにつれて、サバイバルゲームから拠点構築ゲームへと変貌します。 とにかく拠点を作って街を大きくしていくような流れが本当に楽しい。街の住人がいるわけではないのですが・・・。 クリアしたら冒険が終わってしまうと思って、長らく拠点を色んな島に作ることばかりやっていたのですが、一念発起して一気にクリアさせたところ、クリア後も普通に拠点づくりできることを知りまして、とりあえず一気にクリアしてからじっくり拠点づくりするのも有りだったなとしみじみ思いました。 最後は船の中に拠点構築して海の民と化してました。ゲームの知名度は低いですがオススメです。 私はMedieval Dynastyとか大好きです。あれが好きな人ならハマると思う。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.