
Slay never-ending legions of monsters while running in circles! SuperTotalCarnage! is a gory and dark horror casual game with rogue-lite elements. Choose from a variety of weapons and perks and make every playthrough a different experience. Unlock many characters each one with different abilities.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Excellent game for what you pay for, i hope it will get more content because you unlock all characters and passive upgrades long before you get all achievements and pretty much every weapon needs to be unlocked by playing the character that starts with it and then upgrade it to max level. I just want to edit this review by saying that like 10+ achievements are bugged for me and quite a few others if you look at the forums. If this is a deal breaker for you then i would pass on it until they fix it. They ARE still working on it because they just announced multiplayer so there is hope i guess.
Needs a ton of work before it becomes even remotely as fun as VS, sadly. There's also some assets that were clearly just straight lifted from VS, which makes this whole game and dev look shadier than it should. Feels like it's barely been playtested, as there are some fundamental issues that put hard limits on fun, and that's kind of the point of this type of game. Still,early access and whatnot, so it may just correct course and turn out awesome. Fingers crossed!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
no updates. no information inside game. achievement not working(for me)
Видеообзор https://youtu.be/YDBEU8628DQ Итак игра снова это рогалик с выбором а точнее покупкой персонажей, и различных улучшений, в игре довольно интересный ландшафт, деревья можно взрывать как многие строения, врагов хватает, враги здесь на сколько я понял в своей основе это культисты с ТАксами да порода собак такая, ну графика здесь как ни странно особенно окружающего мира и атмосфера вполне неплохо сделаны, да полу пискельная конечно, но приятная, есть боссы со своими уникальными способностями, прокачка при сборе определенного количества частей убитых мобов, различные ловушки - окружение мобов волны неписи гуляющие по карте эм ну ладно стаи ТАКС, чеж тут, спецэффекты вполне нормальные непривычна игра тем что мы здеь вроде как с солдат персонажей выбираем, у одного дробовик у другово пистолет и т.д. да у каждого свои особенности, игра в раннем доступе но уже сделано много надеюсь разработчик продолжит в том же духе и сделает очередной хороший рогалик
Какое же это кривое дерьмо, которые больше двух лет не выпускало обновления. "Игры в раннем доступе", которые из этого раннего доступа не выходят. Выпустили онлайн, а выпустить обновление с починкой достижений, связанных с оружием не могли. Самое забавное, что игроки лучше разбираются в коде игры, чем разработчики, и выпустили руководство, где можно изменить часть игры, чтоб засчитывало, а потом разработчики выпустили еще одно обновление...
Really good game!
I really like it, a lot. You can actually progress in this game without rage quitting! People say its a vampire survivors clone, who cares, its a fun game. The price is definitely right, less than a cup of coffee! I have almost as many hours in Super Total Carnage as I do vampire survivors.
3/10 I don't like to be harsh to small games developed by indie developers, but unfortunately SuperTotalCarnage is just not good. And I understand that it's in early access, which is why I've been waiting to see more from the game. However, the game currently has many broken achievements that are not being fixed - instead, the dev is adding... Multiplayer? The game barely has any content by now, with just one map. There are many unlockable characters but they only have some small variation in their stats and starting weapons. Permanent upgrades are very cheap and it's possible to purchase all of them after playing the game twice. There are also some balancing issues between weapons. In special, there is one weapon where the base weapon is actually better than its evolution. The game isn't horrible and has its own merits, the music is decent and there are three boss fights in the currently available map which are pretty cool. However, the dev's priorities are very out of order. What the dev should be working on right now is fixing the game's issues and add more base content (more maps, enemies, etc) before deciding to add multiplayer. The game barely has an active playerbase as is so there's no reason to add multiplayer to the game now. I'm hoping the game will get better in the future - and if it does, I'll get back to the game and hopefully update this review to a positive one. But as of right now, I can't recommend it. Even considering how cheap the game is, there are still far better options for roguelite survival games.
ABANDONWARE!
As far as games that have tried to step in the big footsteps made by Vampire Survivors goes, I was expecting Super Total Carnage to be a poor carbon copy. I was pleasantly surprised to see that this game that, though definitely taking notes from the aftermentioned game, it's done just well enough it clears the bar in being enjoyable. Yes, this game is effectively Vampire Survivors in terms of gameplay. It's a reverse bullet hell game where you level up your character's defense and offensive capabilities to survive for a set amount of time all while aggressively keeping a onslaught of enemies at enemies at bay. This game has a few unique features to avoid being a straight up deritive copy of Vampire Survivors though. The most notable being that environments can be destroyed to help better navigate around enemies and you can even play online with other players too. I especially like is how this game's sound and visuals takes direct influence from old horror films from the 1970's and 1980's, specifically those made in Italy. I'll admit that is a big reason why I give this game a thumbs up. Being a fan of films like that, it's quite a treat to blast zombies and cult members to pixelated pieces with a retro synth soundtrack playing. But while its blatant inspiration Vampire Survivors offers you hours of replay value, a mess ton of unlockables and, Super Total Carnage doesn't offer much content that regard. It's lacking in levels and characters so you'll not find much reason to keep playing this game. However, I'll give this game a mulligan. This game is still in early access. I really hope the developers of this game do their utmost to keep at adding to this game to correct this shortcoming. Does Super Total Carnage topple Vampire Survivors being the best reverse bullet hell game? Definitely not. But is this a fun little game? Yes. For the low price being asked, it's definitely worth a try.
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