
Click to destroy your targets, or stay AFK and let the Archer destroy them for you. Loot potions to increase your damage. Equip rare gear to improve your stats. Farm epic books and use them on your items to modify them. Also, can you reach End Game to invade legendary dungeons?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you enjoy idle games, I highly recommend passing this one up. This seems to be one of those game creators that had an idea, was passionate about it at first, and then dropped it halfway through without ever finishing it. It seems like it'll be fun at first, but it turns out to be incredibly disappointing, and I'll give some examples. There's a skill tree, which looked good at first, but once you play for a bit, it'll take you a very short time to get all the skills leveled up, and once they're leveled up, it's not that thrilling. For example, one of the skills gives you cheaper equipment, but there SO MANY ANNOYING EQUIPMENT DROPS that you just stop caring about equipment after a short time; especially since your equipment disappears after each reset. The equipment and shops are a huge hassel in this game, which anyone who has played it will understand. There was another thing I thought was exciting at first, which was the "dungeon" option, where you go on a so-called "quest" to get extra loot and powerups. Turns out, when you use the "dungeon" item, it just comes up with a word that says "dungeon," and you kill the exact same (only) 3-4 enemy models that exist in the entire game up to a certain number, then the "dungeon" word disappears, and the game continues as normal. I'm not kidding, it is that boring and shows a huge lack of effort for someone that wanted to charge money for a game. If you're looking for good idle games, try the free ones. There are free idle games that are FAR superior to this by leaps and bounds, and even though I tried this out because it was on sale for a dollar, I really feel bad because I could have given that dollar to charity and gotten more satisfaction. I hope this will save some of you some time and money.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Начало затянуло.Самый нудный кликер!Идея норм,но минусов много. Игра быстро раздражать стала.Не хватает много чего. Хотелось бы хорошую обнову,а пока 5/10. ТОЛЬКО ПО СКИДКЕ!
Cool game, It has a lot of potential.. Sadly the Developer has abandoned the game. I got a few hours worth of playtime off of it. It some what addictive and easy going. I've contacted the Dev to see if he'd come back to it and haven't gotten any reply. Get it if you want some hours of play time, maybe the dev would come back if he sees an audience. Other than that I cannot recommend it at this time.
It is fun at first, but... no support, no updates, no mid to endgame content. It is a single developer but still just a beta game. Not worth the money
really wouldnt reccomend, the game has been abandoned. Find it funny how he's put it on sale though.
A game with so much potential that was released with bare features and no updates. Has a few bugs, but honestly you'll find better and more engaging games for free on almost any platform. I would think with a bit of work it could be great, but it is apparent that will never happen.
I'm recommending against this game. If you REALLY enjoy clickers, it's not awful, so maybe give it a go? For anyone else, especially someone new to idle/clicker games, skip this one. First and foremost, it's far too short. I got 100% completion in just over 25 hours of play time. And in that time, once I got some somewhere around level 200, it got to be very repetitive and boring, lacking in any long-term adjustments or new features. You unlock the entire research tree very early, and some of the benefits of the upgrades are negligible. There is no long term/secondary currency for bigger, better upgrades - no hope for some far off achievement that you really have to work for. There are plenty of other idlers that offer hundreds (or thousands?) of hours of playtime, some of which are [b]completely free[/b]. Second, the graphics that are there are nice, but there's barely anything there. The main character (the archer) undergoes no visual changes, even with the various equipment items that can be used. There are no color or animation variations.... nothing. And the enemies? They aren't 'monsters'; they're flying targets? They cycle through a set of repeating options, with no variation for special types (bosses are all exactly the same). The game appears to have been developed as a one-man show, and maybe art is not their forte? Again, what's there works well enough, but it's very basic. Other clickers with bigger studios behind them look better, and are [b]completely free[/b]. As well, the UI leaves much to be desired. There are some actions that can be done via keyboard shortcut (use all potions), and others that cannot be (rebirth). Selling/using a stack of books in the hopes that RNGesus wants to bless you with a good stat item is awfully painful. Click, change tabs, click, change tabs, click... ad nauseum. That's not the end of the world, no, but still. Meanwhile, some UI elements (tabs/options in the right panel) are kind of broken, especially if you change your resolution. Nothing that breaks the game, but is just unpolished. As noted above, there are better idlers out there in this regard that are [b]completely free[/b]. All of this would not really be that bad in general. The game and concept is well done, and relatively unique in the genre (items/stats mechanic). The game works. But it comes at cost, and as I've said before, there are plenty of options that are [b]completely free[/b]. If this was $1, it'd still not be worth it. [i]I don't want to come down so hard on the dev, as I think they gave it a good shot![/i] The problem isn't the dev/game per se, but rather the fact that there are bigger, better options to be had without spending a cent. I'll repeat as I started with: [u]If you like clickers[/u], this may be worth your time, but for anyone else, I doubt that's the case.
The second worst incremental I've ever paid money for...but I've only bought 2 incrementals. Remaya Idle is a pretty good ride, but it doesn't last very long and doesn't really bring anything new to the table; this could be excused normally because incrementals are generally free but at $3 it's a relatively steep price for what you get. -Mechanics: nothing original here, think Clicker Heroes meets Clickpocalypse 2. -Sound: actually not the worst in the world, many incrementals have trash sound but this one is at least passable, the BGM has a VERY distinctive loop however that is extremely noticeable. -Visuals: this game isn't very interesting to look at because there's only 1 enemy that is being shot, also for some reason damage only registers when an arrow actually collides, this is bad because it leads to very little control over manually capping your framerate at something lower than 60 (a common practice for me as I run these games in the background while playing a "proper" game). -Longevity: I managed to idle this game for about 4 days, so it wasn't too bad, many incrementals I'll only play for about 2-6 hours before I get bored, but many others I have played for months on end. It's about a 4/10 as far as incrementals go but as for what is available on Steam it's about a 6/10 because the incrementals on Steam are all ♥♥♥♥.
Well I've played hundreds of idlers/clickers (they are different btw). Majority of them on my phones. They are a non intrusive sort of entertainment. With Remaya, I found it very boring (sorry). It is done in the style of a text clicker with graphics. Graphics are nice/cute, but as real gamers know, they don't make the game. I almost made it to 100, and did not see anything brought to the clicker genre. Dawn new armor, drink postions are all a variation of a standard upgrade for clickers. One issue I ran into, and maybe I missed something, you cannot sell a single item, it's the proverbial, all or nothing. so there was some nice armor I wanted to wear, but had not room for the swap, which is weird, take-off-a-helm-put-on-a-helm should have worked, but it kept saying no room in inventory. As a coder myself, I would reverse the condition to check for removal of item from inventory (now a space is open), THEN do the swap from "person" back to inventory. seems it is checking to take the armor off to inventory, which it cant do because it is full. IMHO. When you put this game up against FREE IOS games like Non-stop knight, (as an example) which has tons of things to do for an auto play. This one charging $$, I was expecting something close to that. Cept it turned out to be more mild like "Fishing Clicker"(also free). I am not quite sure what I would add to Remaya, because as it sets, it works, and it is complete. It just feels empty. There is just nothing to hold my attention. I only thumb down it because it cost money when there are more higher quality idler/clicker games that are free (with minor p2w items). If this was free, I would give a thumbs up for those to try it. It's not bad, but not one I want to pursue.
Well this is bland; even for a clicker this game is really bland.
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