
Run your own supermarket! Stock shelves, set your prices, take payments, hire staff, expand your store, handle shoplifters, and design your layout. Purchase goods from online or local markets around town, and personally deliver online orders to your customers.
Most likely between $35.8M and $101.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $11.99 | 92% | approximately $59.6M |
| Xbox | $19.99 | 60% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It was quite fun during Early Access, and some problems could be accepted since it's early access, but game released ( previous year, but i've got to it only now ) and... Is it actually released? -Online orders timer stops when time in game stopped ( start and end of day ). And you still somehow can receive orders even when shop is closed ( usually when you are loading save ). And ofc timer on this order isn't working, since time is stopped anyway. -NPC and your workers easily walking through objects like it's nothing here -Vehicle physics is broken, your vehicle can continue moving when you exit even in left-right direction, so it's not inertia. Also, neither your vehicle or NPC vehicle have drivers. It's ghost town. -Economy completely broken. After having quite big shops, i'm only getting around 3-4k profit at best, and next extend of store is almost 20k. And on next level i'll unlock 3 more licenses which cost almost 10k each. So for each i'll need to grind for 3 days. And it's grind, cause i'm getting this amount of profit only with manual buy and delivery of stuff, cause online delivery is x2 prices compared to manual. So profits drops even lower. And i feel like if i'll continue playing, my profit maybe will reach like 8-9k... With later upgrade for store around 300k. And it's not one there. Which makes it around 30 in game days of playing without any new stuff, just to get next upgrade... Wth? -Broken DLCs. You can just check their reviews. -Broken updates. Game still getting updates, but some of them manage to break stuff due to what people report ( like restockers stopped working and etc ) -In most vehicles which have trunk, game can allow box to fit in there, but when you close trunk, texture of box will just go through texture of trunk. Well made *claps* Even through all bugs you can have some fun, until progression of game became too slow. And that's what killed game for me completely.
Eu amava esse jogo, e a ideia dele estava muito boa, mas, separar em várias DLC coisas fáceis de implementar, sem muita funcionalidade nova, apenas novos produtos, foi o fim do jogo... se eu soubesse que seria assim, lá no início, quando comprei, eu nem tinha pego... outros jogos similares, tem mais mecânica e mais coisas, sem dlc... infelizmente, não recomendo
好玩 希望出个天气系统 下雨天 下雪天 雾天 更新点小孩建模
This game was honestly really fun at first, but the charm wore off really quick for a few reasons. The DLC I picked up, I thought would actually be better integrated, but they're all samey and very boring, and were made with far less effort than anything else in the game. They're all available off-rip, yet are expensive like mid-late game upgrades and are just not integrated well. I wish there was more depth to them. I didn't expect this game to be very deep to be clear, so being disappointed about that is kinda surprising. The networking is BAD, despite having a connection with only 30-40 ping with a friend, their online functionality is incredibly buggy and laggy, everything stutters and there's some pretty annoying bugs including desyncs and the non-hosts can't even pick up dropped items from shoplifters. There's also no way to disable some functions that feels like they should be an upgrade you purchase or place an item to have function like the grocery delivery system, which is kinda just dropped on you out of nowhere and is not tutorialized well at all. I didn't realize how little decorating there was in this game, outside of walls and floors, there's virtually no actual decorations and making a nice looking shop is genuinely just annoying. I don't have a super huge problem with 'grind' in these types of games, but the issue with the grind in this game is that the optimal ways to do things are just mechanically uninteresting and you're kind of punished for keeping a variety of items, moreso than rewarded. You're kind of discouraged from even keeping cheaper items in stock. I also didn't really think anything in this game was 'Ai generated' until I got to the DLCs, which I want to be clear have made me think that this game needs the 'Ai generated content' disclaimer, and I think it's pretty misleading not having that disclaimer. I'd refund the game if I could, but the issue is the moment the flaws start to show really badly you've already gotten well past the refund point. If you want a game like this which has more depth and are genuinely more interesting, go play Roadside Research. the devs are at least more honest and haven't started trying to milk a dead cow with incredibly overpriced DLC that should have been free content updates to generate interest and good will for the game.
1.运输工具应该和送外卖的车辆分开好点吧, 2.都出外卖系统了,出个外卖员不过分吧,毕竟其他都有专属人员 3.DLC赚钱能力差距太大了,面点DLC几乎碾压了其他的DLC 4.希望出个天气系统,节日系统,能和物价联动就好了 5.真心希望前期出个运输工具,能多拉点货我就喜欢去批发,但一箱一箱的搬又废时间,自行车掉头什么的太废时间了,有那时间我都回来了
este juego es divertido hasta que creces y cambia de supermarket simulator a reponedor simulator. estoy cansada de reponer. meter YA a un trabajador en almacen que haga pedidos. estoy cansada de este juego y de reponer. no actualizais, no se puede pegar a los empleados. falta violencia. quiero clientes especiales y que pasen cosas LOCAS. este juego es relajado y de reponedor y yo soy una DIVA. o lo actualizáis o se termino esta relacion toxica.
This game has WAY too many customers, they buy WAY too much, and progression is WAY too high. This is even with ALL of my items 10% ABOVE market price. It's also dumb for a game to charge for the freaking lights being on. It even seems to charge to use the computer! And it's dumb you have to purchase speakers to hear in-game music. All in all, there's too many things I have to re-stock every day, and it's too stressful trying to min-max lights and computer usage. I'm done with this game. Going back to more chill simulator games. I would refund if I could but I guess I got cash-grabbed by all of the advertising from this game.
Давно хотел поиграть в Supermarket Simulator, но стоимость игры меня отталкивала. Спустя время купил по скидке - и не пожалел. Игра сразу цепляет тем, что рутина в ней не просто "тратит время", а ощущается как настоящая работа: нужно и коробки таскать, и ценники менять, и за кассой сидеть. Из плюсов особенно отмечу: -Чувство прогресса. Начинаешь с крохотного магазинчика с одной кассой, а через некоторое время уже расширяешься, нанимаешь персонал, покупаешь лицензии на новые товары. -Разнообразие ролей. В игре приходится примерять на себя разные роли: не только управляющего, но и других сотрудников -Поддержка кооператива. Играть с другом куда веселее Но без минусов не обошлось: -Рутина может утомлять. В какой‑то момент игра будто превращается в бесконечный бег: принёс коробку, распаковал, разложил, пошёл за следующей. Хочется чуть больше автоматизации на поздних этапах. -Странности ИИ. Покупатели проходят через друг друга, стоят у пустых полок. -Значительная часть контента в виде платных DLC. ВООБЩЕМ, 10/10 РЕКОМЕНДУЮ
Came back to check on this game and see that if I want to jump back in I need to dump another $30 into DLCs? Not worth the triple A cost of buying the full game.
I really enjoyed the game until it broke all of the mods. now it's just not as fun anymore. A big part of the appeal for me was the ability to make a custom store, now it's just vanilla and boring.