
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.2Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сны при температуре 39 градусов
♥♥♥♥♥♥♥ beautiful
牛逼
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Primera reseña que hago en todo mi tiempo usando steam. Fue una caricia al alma este juego, aún con lo meloso que suena esa frase; realmente sentí que fue una experiencia irreplicable y hermosa. Hace 7 años que vengo posponiendo este momento, nunca esperé que fuera tan bueno. Si alguien está tan al pedo como para leer esta reseña, hagase un favor y juegue Superliminal, un juego incomparable por lo raro y bello que es. Quizás fui yo que lo necesitaba, es lo más probable. PD: disfruté la música más de lo que esperaba.
생각보다 참신한 퍼즐게임. 근데 3D멀미 심한 사람들 비추함. 좀 어지러움
[h3] TL;DR [/h3] As a puzzle game, I can recommend this to anyone. The mechanics are fun and the narrative is more fleshed out than most puzzle games of this vain. [h3] The Good [/h3] -Fun puzzle mechanics -Mechanics stay fresh and don't overstay their welcome -The narrative is well thought out and doesn't leave you wanting -Music and sound design are great. No issues with the voice acting -Commentary mode is a nice addition providing insight from the devs [h3] The Bad [/h3] -One mechanic felt more tedious than fun, especially in challenge mode [spoiler] (using portals to resize your character) [/spoiler] -The more compelling mechanics could have had more interesting puzzles and been explored further. -Alarm clocks [h3] The 100% Completion [/h3] For 100% completion, it's a mixed bag. [spoiler] The challenge levels make you approach some levels differently and the speedrun times are a nice way to end your time with the game. However; there are 4 collectibles and 2 of them are not interesting and have 90% overlap with each other. But, each collectible does have a unique reward associated. Also, the dream construction achievements aren't too bad, except uploading a model to the workshop is tedious if you've never used blender or similar tools. [strike] While I could have uploaded my object without colors in less than 15 minutes, I was stubborn and spent 2 hours figuring out why my object didn't have color. NO UV MAP ON MY OBJECT, THANKS BLENDER!!!! [/strike] [/spoiler]
Easily the most unique game I have ever played. Thoroughly engaging, challenging to your mind in terms of 'perception', and somewhat therapeutic. I cannot recommend this game enough. Play it. Tell your friends. I do feel like a different person after completing this journey of a game.
I really enjoyed it. I'd want to see a sequel.
简直是艺术品,想删除记忆再玩一遍
♥♥♥♥♥♥♥♥♥ bro, this game had me puzzled for along time. and its actually very confusing and still kind of easy if you think out of the box. i really recommend this for people who likes to solve puzzles and more, it also has optical illusions, and i dont recommend a high nor low brightness for this game because if you use high, it will hurt your eyes (especially at the last level), if you use low, you mght not be able to see clearly in some levels. cmiiw,,,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 13.2K | 94% | $7.49 | |
| $598.1K | 1.5K | 93% | $19.99 | |
| $138.1K | 261 | 75% | $13.99 | |
| $31.4K | 62 | 77% | $19.99 | |
| $13.6K | 30 | 77% | $19.99 | |
| $8.1K | 112 | 63% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.4M | 18.6K | 91% | $29.99 | |
| $11.4M | 28.9K | 94% | $19.99 | |
| $11.4M | 25.7K | 91% | $19.99 |