
Super Time Force Ultra is an insane platformer filled with robots and dinosaurs and fun and time travel... sometimes all at the same time!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 969reviews | 89% | — | $345.1K |
| $14.99 | 15.7Kratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]アイデアは面白いがゲーム自体は面白くない[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> 見た目はスタンダードな2Dアクションで中身もありふれたものだ。 違うのは一発でも被弾すると巻き戻しが起きて、新しいキャラ(同じキャラも可)でその場から始められることだ。 この仕様でうまいことミスをリカバリしながら時間内にクリアを目指すことになる。 ところが本作の中身自体は「死に戻り」があるだけの平凡なアクションなのでプレイしていて刺激がない。 また死亡時に次のキャラが出撃することになるが、死亡→再開までの流れが無駄に長くテンポが悪いだけにしか感じなかった。 時間制限のあるステージも初見では難しく、何度かのチャレンジが必要になるが、ゲーム自体が面白くないので失敗後に「もう一度チャレンジして今度こそクリアしよう」とはならなかった。
[h1] Power Ranger sucks. Super Time Force Ultra is THE REAL DEAL. Obliterate everyone in sight is the only viable option. [/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Polish, Russian, Japanese
| $14.99 |
| 51ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Getting 100% was fun at start but quite grindy and desk-hitting towards the end. approximate amount of time to 100%: 20+ hours Estimated achievement difficulty: 8/10 Minimum number of playthroughs needed: 56 levels. (7x4 Levels Normal and hard), 50 for Helladeck. Multiplayer achievements: No. Missable achievements: No, level select available. Grinding Achievements: Somewhat, Many levels over and over. Good thing they're small at least. DLC-Only achievements: No. Time-gated achievements: No. Speed-run achievements: No. (All stages are technically speedruns, but that's the game design) RNG-achievements: No. Does difficulty affect achievements: Yes!!! Hardcore mode completion needed. Unobtainable/glitched achievements: No. Point of no return: No. Is there a guide: Steam guide on characters by Heetmang is good. There used to be a Helladeck guide but it broke. Youtube can help here.(Protongue's all looker's guide is awesome) First achievement unlock: Die 3 seconds after spawning. Notes: * Use rocket jump and fuel-can jump.It's great for speed and air * A lot of the achievements are "Do X action with Y character Z times". * The collectibles progress is NOT shared between normal and hard. Recommend collecting on easy to spam needed characters. Not much to say about this one. It's exactly what it says on the tin. The achievement experience is quite good, no red flags, simple tasks. The grind comes at the end when you want to get all medals + hard. Over 51%, recommended.
Ожидал разудалый экшен (кто-то пишет про Broforce на стероидах в отзывах) - получил тактическую головоломку с элементами экшена... нууууу такое себе
I really don't get why this game didn't become a hit in the indie world. It has a cool idea of time travel that isn’t just rewinding. It creates alternate versions of the player cumulating the efforts. So if you kill 10 enemies and grab 3 collectibles, rewind the ghost version of the past you (like one in racing games) will again kill those enemies and grab those collectibles. In that time you can choose a different hero and kill 10 other guys and grab different collectibles. You can even meet at the end and kill the boss faster together. If your character dies you can try to save him with a new one by eliminating the thing that killed them. This will allow you to absorb that character and combine powers with your current one. You like the basic attack of one hero and ult from the other? Just get one killed, save them and voila, you get the hybrid you wanted. What’s not to like here? OK, jet pack levels are a bit awkward but there’s only two of them. Campaign is a sandbox for you to play with time and do some crazy stuff without much limitation. After you finish it there’s 50 levels of puzzles that will test your skills and creativity. They are really good. It's not something shoved in. The story, dialogues and generally everything is very silly but enjoyable as it’s served in small doses. If you’re looking for some crazy action game with a bit of platforming and puzzle sprinkled on it this is the game. Oh, and that title VO in the beginning is ultraaaa good. Good to know: - Campaign lasts around 6h if you’ll focus on collecting stuff… - …and collecting stuff makes the game better by forcing you to be more creative and it also unlocks new things that will unlock other things. Everything is connected man.
STFU literally means Shut The ♥♥♥♥ Up (title name)
Joguei em 2015, lembro que achei muito bom e acha difícil. Paguei 2 reais e valeu a pena muito >:) hot dms
This game has a great grasp on what it wants to be, and shoots for the moon! It mixes action and tactics into a tight gameplay loop, and the story brings a lot of lighthearted levity. Just a fun game to play, the whole way through!
Unique, innovative, and fun. Only until after the game did I realize that the game's title made an acronym.
This game is good, but... they have a problem about resolution, if your screen is 1080P, the game will not appear in your screen and will glitch out being unplayable, devs please fix this
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $345.1K | 1.2K | 86% | $7.99 | |
| $345.2K | 205 | 75% | $29.99 | |
| $345.2K | 1.1K | 94% | $9.99 | |
| $345.2K | 727 | 74% | $19.99 | |
| $345.2K | 1.7K | 80% | $4.99 | |
| $345.3K | 3.1K | 94% | $7.99 |