
Dive into Super Skelemania, a single-sitting metroidvania about an acrobatic skeleton. Jump over a pit of thorns, roll your skull like a bowling ball, or headbutt a spider like any good skeleton would!
Modeled estimate, not a reported figure. How we estimate →
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 106reviews | 92% | — | $10.7K |
| $4.99 | 124ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super skelemania is probably the best microvania i've played besides sheepo. This game thoroughly impressed me with the responsive controls and genuinly fun movement mechanics. The high jump you can do is really cool as your character does a very nicely animated backflip that has some height to it. But once you unlock the sprint ability the game becomes so much more fun. You can combine these two abilities together to cover vast distances quickly. Something which is used in some platforming sections as well as being usefull for backtracking. Not that you do a lot of backtracking in this game, as it's very short. Despite that the game does a good job of sending you back & forth between its five distinct biomes. The new abilities gradually open these up in proper MV fashion. While there's not that much in the form of collectibles there's still a satisfying use of abilty gating as well as player choice in the order you go. The game's level design is very solid and the map felt both small and large at the same time. Combat is a lot more basic but this is only a small part of the game as there's no real reward for killing enemies. They serve more as environmental hazards than anything and you can easily jump past them as you gain new abilities. There's also two bosses which serve as a fun way to shake up the gameplay with their retro mechanics and difficulty. The game as a whole is rather doable despite healing being scarce, luckily checkpoints are not so you can keep progressing and unlocking new abilities at lightning pace. There's not much in terms of story but that's not necesary for a game this short and silly. The main character's animations are very charming and so is the pixel art. It's pretty well done, with some nice variety across the five biomes. Music feels appropriate and sound effects are equally charming as the visuals. Performance is stellar and no bugs could be found so it's also technically polished. Finally there's some replayability in terms of a rather strict speedrunning achievement but even as a one & done deal it's still worth it. For this price and quality it's a steal!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $4.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent 1-2 hour metroidvania. I'd give this like a 7.5/10 overall. I enjoyed the "single sitting" nature of it. Took me 1.5 hours to complete which is nice if you're looking to play a game without a large commitment. As a big fan of metroidvanias, this game was overally decent. When I think about a metroidvania, I think of 3 things: exploration, combat, platforming. Out of these 3, this game has pretty good exploration, decent platforming, and lackluster combat. Do not get this game if you really need a fix for combat. It feels like any/all combat that's involved is only there out of obligation, but it's minimal and doesn't add anything to the game. Exploration is it's strongest point, which is pretty impressive for such a short game. There is also an emphasis on platforming, and this was a bit hit-or-miss for me. Overall the platforming was acceptable for a metroidvania game. If you're looking for a short contained metroidvania, then I could definitely recommend this game as long as you're fine with a lack of decent combat. Probably grab it on sale to make it worth it since it does only last ~1-2 hours.
I forgot I bought this game in a great sale on Itchio. FYI: This game runs GREAT on the STEAM DECK. Had no issues, just installed and hit play. Didn't notice any issue with buttons or text. Really fun, very short metroidvania inspired action platformer. Combat is very basic, and hit detection can be a bit iffy, but if you're a fan of metroidvania speedruns, this game is a blast to play. I beat my first run in 52 minutes, and I'm sure that I could bring it down to maybe 30 minutes without much issue. The platforming can get a little too precise for my liking, but with how short the game is, I can understand why it's made to be so tight. However, any problem I have with the game is overlooked simply by how AMAZING the movement is in this game. The dive is a major game changer, and I'm looking forward to see what other games the dev has made. I really would love some sort of sequel to this game that gave us an even bigger, open playground to use the movement system in it. It's just phenomenal and I hope to see it used in more projects.
This game is a short and sweet introduction to the Metroidvania genre
Skelevania? Metroideton? Welcome to the bone zone, baby. WAT?!? - Skeletor
Took just over an hour to beat, but I thoroughly enjoyed it. All of the movement is smooth, I didn't encounter any bugs, and all the abilites feel really great. The level design is top notch, music and SFX are great, and the animations are fantastic. Whole experience is exactly what I want out of an indie game. I'm not a fan of metroidvanias, but the team did an amazing job all around.
It's an absolutely air-tight bite-sized metroidvania that gets everything right. If ever there's a need for that old metroid-style experience, this game delivers that like a tasty snack.
super good. nice retro feel with tight movement.
Played on 512 steam deck without issues. This is a good fun short Metroidvania.
Short metroidvania with an exhilarating moveset
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $143.8M | 422.8K | 89% | $19.99 | |
| $101.6M | 561.7K | 97% | $14.99 | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $36.3M | 183.6K | 97% | $12.49 | |
| $29.3M | 71.5K | 95% | $19.99 | |
| $27.5M | 45.7K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7K | 106 | 58% | $4.99 | |
| $10.7K | 242 | 80% | $2.99 | |
| $10.7K | 224 | 54% | $2.99 | |
| $10.7K | 335 | 81% | $1.99 | |
| $10.7K | 231 | 98% | $2.99 | |
| $10.7K | 814 | 94% | $0.99 |