
Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 17 → 0.6/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 2.8Kreviews | 83% | — | $4.3M |
| $59.99 | 2.4Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
机战凯子出就买,况且这一作剧情真不错
超好玩的
前期部分關卡難度是有的,但是對於一個GBA時代玩過ADJ的老屁股 善用援防那些,都還是能順順過 劇情方面,前期不錯,中期稍微拖台錢,後期雖然是收尾,但是整體上很顯得拖沓,有可能是因為關卡設計關係 後期的小兵數量極多,多到不想打,導致一出現那種直接擊倒XXX通關,基本上用輔助跟精神硬輾完事 參戰作品方面,馬克羅斯給人的印象,沒有Z時代的馬克羅斯感覺好,鐵金剛的數值認真是做得低了,特別著重凱薩,脫力感滿滿,初期大招鐵山靠屬實是有點偏搞笑了 DLC延伸劇情,如BOSS一般劇情有點偏小丑 介於是寺田離開後第一作,同時也換了新的遊戲引擎製作,給個好評支持一下 以上個人觀感,僅供參考,難度HARD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 3.2K | 92% | $29.99 | |
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 3.6K | 86% | $29.99 | |
| $4.3M | 46.8K | 80% | $6.99 | |
| $4.3M | 18.2K | 80% | $14.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 6.5K | 86% | $59.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $270.1K | 886 | 89% | $14.99 | |
| $2.7M | 1.3K | 94% | $59.99 | |
| $32.7K | 80 | 71% | $13.99 | |
| $89.1K | 42 | 64% | $49.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool !!
好玩爱玩,我将成为机战凯子
玩得很開心
yoki
direi che il 30 è migliroe di questo.
抢钱来了
슈로대 팬이라면 이러저러 아쉬운 점은 있지만 vxt30하고는 달라진 모습을 좋은쪽으로 많이 보여준 작품
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.