
Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 17 → 0.5/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 2.8Kreviews | 83% | — | $4.3M |
| $59.99 | 2.4Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not as good as SRW 30, but its ok. I do hope we can get another one that includes Iron Blooded Orphans. I need alternative ending on that one.
>No gettersaurus playable .jokes aside, I liked many things in the game, like the addition of assistants and changes in some mechanics compared to Srw30, especially the skill tree and the new store, especially the change in the selection of missions to progress, I liked the choice of DLCs but still the game feels very uuuh “incomplete or rushed” in the theme of the adaptation of the series, for example, Getter Ark is too badly adapted, not to mention that characters that could have easily been playable units, only appear as NPCs or directly generic enemies, not to mention the disastrous job they did with Recikaiser, I mean, “mazinkaiser” from the ovas/movie (can't be that the Nds games do a better job than a game from 2025 of this current generation), bampresto also used to recycle sprites and elements in their games, but the level of recycling of this game is too absurd Bandai... at the beginning when starting the game everything was a nice first impression, but the more I advanced, the worse the game became, to the point that when I got to the final fight I didn't even feel it as a real ending, I just took out the final A of the game, it was a very unfinished experience, I would say that it was worse than srw30, this one separated the game in 2 parts with the expansion of the game, no idea if Bandai plan to do the same in this game, but as far as I played, it was a really mixed experience, but still pending the last dlcs, which I hope will fix things a bit, although having faith in Bandai at this point is more of a fantasy than a reality. .. even so, it's not a bad game, I would say that a 7 is too generous if you don't count the DLCs, just buy it if it's on sale because there are better games in the saga and to top it off, there are already playable units of this game in better games (like SRW W on Nds)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 7.6K | 77% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.5K | 86% | $14.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $270.1K | 886 | 89% | $14.99 | |
| $2.4M | 1.4K | 94% | $29.99 | |
| $32.7K | 80 | 71% | $13.99 | |
| $106K | 50 | 68% | $49.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
I've been playing SRW (I've played them all) since 1993, when a Japanese boy came to live in Italy to study and introduced me to what has always been my favorite game series of all time. But time passes and things change, and my dream fades more and more? What dream? To see an SRW exclusively of Super Robots (except Gundam, which I don't like) from the 70s and 80s. I don't like or care about anything that came after (except Evangelion, Gurren Laggan, and Macross Frontier). The latest SRW series have zero impact on me. I admit, I didn't want to buy this SRW Y edition, but folks, they included my quintessential Super Robot, the one I love most of all, Kotetsu Jeeg, and I decided to buy the game and the DLC, but let's be clear, I did it only for this robot... yes, I'm crazy... with love for Jeeg. Now this latest DLC has robots I'm not familiar with, I don't like, and I'm not interested. Will I buy more SRWs in the future? If the series stays the same, I won't spend money on this series anymore. But if they make an edition that focuses on the classics most loved by gamers, since 90% of current players are over 30 and want classics. I hope you know how to give the public what they want. If you continue to focus on series no one cares about and don't include the classics, well... you'll lose my money.
这几年 最好的机战
比XVT30好,有进步就行,加油啊万代 2026.9.8更新评价:鉴定为拉完了,依旧一坨
Another Amazing Game in the SRW Series. All the Super Robots are Great. Story is just as crazy and fun as the other games. The new open World Settings is different but also really cool and I do like it gives you to option to grind outside the main Missions. I've been playing these games since they came out and So glad to keep seeing more and more getting released in English so more people can enjoy these amazing SRPGS. Plus its a game with Anime Super Robots Fighting it stellar attacks. Always a 10 out of 10 series for me.
很意外的好的一部作品,一开始没有什么期待,反而感觉很好。 作品之间的交互做得挺好的,唯一比较游离的就是《水星的魔女》,除此之外剧情结合得很好;UC剧情有种了了遗憾的感觉,不知道下一部是不是就不会再是CA和Z参战了;新参的ARC和古利特曼剧情参与度也很高,刚发售的那个月废寝忘食地玩这部作品。 战斗动画的话,新制作的几个都还可以,和一些旧动画,比如SEED的对比就能看出区别了。 UI的话有些不便了,现在要看援护攻击都要点开角色详情看等级,也不能直观地看见次数,就挺不方便的,希望下部能改了。 整体还是很满意的,DLC1目前还在玩,居然DLC参战作品也写了原创的剧本,还是挺有心的。也更期待以后的机战作品了。
Mon premier SRT sur PC, après avoir fini des versions Super Famicom, PS2 et GBA, c'est toujours aussi top
有进步,希望下一部更好。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.