
Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 2.2Kreviews | 82% | — | $4.3M |
| $59.99 | 2.4Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中规中矩的机战作品,但是确实多少年都没有进步了,我就提一个最简单的,大体型boss或者母舰能不能占多格呢,这样打起来也有感觉一点。另外我也要吐槽一下机战的祖宗之法,隐藏多周目不继承,真不舒服
カスタムサウンド出来るって公式で書いてるのに出来ないは酷い
와....4만원 확장팩 구성이 겁나 짜다..너무 짜서 소금 대신 써도 되긋다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 7.6K | 77% | $16.99 | |
| $4.3M | 6.4K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.5K | 86% | $14.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $269.9K | 886 | 89% | $14.99 | |
| $2.4M | 1.4K | 94% | $29.99 | |
| $27.4K | 67 | 67% | $13.99 | |
| $106K | 50 | 68% | $49.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
진짜 모르겠다 전작인 30도 졸면서 했지만 결국 엔딩은 봤는데 이번작은 손도 잘 안간다 이 플탐은 중간에 졸면서 늘어난거 같다
애증으로 버티기엔 나도 이제 나이가 들어 버린걸...
이번 애니버서리 확장팩에서 출연 기체들 간의 합체기가 좋았음. 다만, 다른 dlc에서 남긴 떡밥들(EX, 이그젝스 부활), 용자물에 대한 소홀한 대접, 작은 볼륨, 적은 추가 기체 사용 등 전체적으로 아쉬운게 컸음 지출시키는 비용에 비해 현재에 집중하지 못하고 다음에 더 잘할께요 같은 느낌이라 반코가 많이 노후화된 기업이구나 싶음
변화를 준 것도 알겠고 발악한 것도 알겠고 스토리도 과감할 정도로 변화 많이 준 것도 칭찬받아야함. 그러나 근본적으로 이 ip는 신규유저 들어올 상품 아님 ㅋ 그리고 연출 면에서 건담과 비 건담의 차가 좀 많이 나는데 이 역시 상품성의 차이라는 이유로 이해할 수 있음 다만 그럴거면 굳이 슈퍼로봇대전이라는 ip를 지속할 이유가 있는지 궁금 차라리 g제네를 steam이나 ps 쪽으로 돌려서 제대로 투자하는게 더 효율적인데. 건담은 품질관리가 되는 ip라 20년 후에도 살아남겠지만 마징가 등 구시대 슈퍼로봇들은 슈로대가 아니면 쓸 곳도 없는데 굳이 살려야 할 이유가 있을까? 안 그래도 로봇물은 애니시장에서 완전히 사장되었는데.
백날천날 안산다는 놈들 나와봐야 매출in100찍은 게임이 ㅈ으로 보이냐? 니들이 시대에 뒤쳐졌을 뿐이다ㅋㅋㅋㅋㅋㅋㅋ 슈로대는 아직도 살아있어
纯粹的情怀作品,这部最高难度零改终于又有点难度了,可以稍微动动脑子玩了。 ---------------------------------------------------------------------------------------------------------------- 哇,萝卜大师竟然又参战机战,这下又有兴趣玩了。 什么,阁下竟然是路边一条!算了,我对阁下爱得深沉。
Great game, fell in love with this series after my fist game (30). A little strange having some of the series stories be over (G gundam and Wing) but I like how they have handled it. Witch from Mercury only having season 1 is a bit of a disappointment but still works (I made Suletta death, destroyers of worlds) and Being able to grind but having a limit is wonderful for someone who loves to grind a bit to much like me. If you love crossovers and story then this is a great game for you.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.