
'Things will explode, things will die, you will dodge, you will do maths...Yes maths!' Super Killer Hornet Resurrection is an intense vertical shooter with a brain train twist. Through the chaos and explosion try to answer the falling math problems to increase your multiplier and power up your ship.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
I like it. The little twist of solving 2nd grade math equations during frantic combat had me using my brain in a new fun way not expected when i started up a space shooter. The gamepad works fine, though the steamdeck defaulted to keyboard... just needed to select gamepad, and from the keyboard use F1 and F2 to swap the screen settings at each start. The biggest disappointment to me was that only the first song was working. Though it's good, i'd like to experience the aural variety that was supposed to be present.
YAWWWNING OUT LOUD
Es ist nen schönes Spiel für wenig Geld..
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
ОТЫГРАЛ 104 ЧАСА - «Вещи будут взрываться, вещи будут умирать, вы будете уворачиваться, вы будете заниматься математикой… Да, математикой!» Super Killer Hornet Resurrection — это напряженный вертикальный шутер с завихрением мозга. Через хаос и взрывы попытайтесь ответить на падающие математические задачи, чтобы увеличить свой множитель и усилить свой корабль.
Whilst this game attempts to blend vertical SHMUP action with a mathematic equations, the end result is a disjointed and poorly executed experience. The visual style is OK at best, whilst I love old and retro style games, but when jarring assets clash with the gameplay and are hindered by a locked 640x480 resolution, it is simply bad. The entire game consists of only 6 levels that can be finished in roughly 30 minutes, with bosses heavily reused just to pad the runtime. Solving falling math problems to power up your ship feels like an entirely separate entity from the shooting mechanics; whilst I emphasize the thought and the idea, however the two halves rarely feel integrated or necessary to one another, in my opinion. The OST feels like a separate MP3 played over the game rather than a dynamic score that connects with the on-screen action, and/or motivates you to feel like you are in an action. In the end, Super Killer Hornet: Resurrection feels like a brief browser game stretched thin into a retail product, and it is difficult for me to recommend it to anyone.
So bad
Достаточно сложная игрушка, пока дошёл ток до 4 lvl
2/10
XDDDD
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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