
Most of your actions have been taken away. In each time loop, slide the mouse to kill monsters, crack the puzzles locked by knowledge, and explore the hidden paths! Go deeper in a limited time and discover the truth of the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 2 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been deprived of most of your control methods. What happened? Try to understand the world when you can only slide the mouse. But if you click the mouse, unexpected and dangerous things will happen.
Who created this world? Keep exploring more areas. There are various hidden mechanisms around the world waiting for you to crack.
You can get different small props in the treasure chest, let them help you. After the battle upgrade, cultivate your character in each round by adding attribute points.
Partners went on an adventure together, but were accidentally teleported to different places. Where are they? What happened? Everything is waiting for your exploration!
From the developer of Bubble People, using the same jittery hand-drawn style and adding more color! This is my 8th game on Steam.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ヴァンサバっぽい?ローグライクアクションに見せかけた謎解きゲー。 この手のゲームにしてはボリュームもコンパクトで、気づいた瞬間の気持ちよさもあるので楽しい。 ただ、この手の謎解きゲー最初に触るにはちょっと不親切な部分があり、この手の謎解きゲーに慣れてる人間には少々カタルシスが足りないかもしれない。 でもこの手のゲームはいつだって不足しているので、何かやりたいな~と思った時にひとつまみするには良いのかも?
一款在时间循环中勘探世界,寻找线索,前往世界尽头的类肉鸽meta解密游戏。游戏考验寻找地图隐藏内容的探索技巧,以及理解线索意义的抽象思维能力。游戏包含抽象的线索与相当奇特的解密方式。探索充满新鲜感,但是真相与结局略有空虚。游戏全流程时长约12小时,方差较大。对meta解密感兴趣的玩家可以尝试。
很有想法的解谜小品,能从里面看到很多优秀作品的影子同时也做出了自己的特点 作为个人作品而言完成度很高了,不过中期节奏稍有点拖沓。作者还在持续更新,未来可期 以下中后期剧透 [spoiler] 流程很容易让人联想到邪恶铭刻,但当meta的部分比重逐渐增加的时候还要花很多时间去肉鸽打怪(只是熬时间而已,开了几个呀哈哈之后大部分图都秒了)。类土豆的系统深度也有进步的空间,不过总的来说值得一玩,小谜题也算有趣,只是有的提示得对上电波。 [/spoiler]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, German*, Russian*, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
・知識を武器にするゲームデザインなら、過去の知識の応用があってもいいと思った 知識Aと知識Bを知っていると組み合わせて解ける、みたいなやつ ひとつひとつの問題が単発で、「これ進研ゼミで習ったやつだ!」がない ・重きを置かれているのは謎解きの方とはいえ、アクションに割かれる時間も同じくらいある。 その上で、目に見えてアクションに力を入れておらず、普通につまらない。 ・ゲームシステム上親切なつくりではないのは必然だと思うけど、 そこを捨てているのであれば、引き換えに大きめのカタルシスが欲しかった 以下のように細かい謎解きが一問ずつ出題される形式なのでそういったものは感じづらい ヒント出される → 解く → 進める道が増える → 次のヒント出される → … カジュアル謎解きなのに、親切ではない。という噛み合いの悪さを感じた
美味
I just loved it.
Ok this game is fun. The puzzle elements are just hard enough you can probably figure it out without help, but they are on that weird borderline of conveing information through "complex" pictures. The combat is completely tedious - doesn't need to be here honestly - same with the "roguelite" element. The story is fun as well. Great game, I got the main ending in about 6h - can probs 100% in about 4-8 if you're smarter than me
还不错,前中期很有新鲜感
全クリしました OuterWildsゾンビです 序盤はおっ と思いましたが進めていくにつれておすすめできないに傾いていきました 他の方も書いているように、仕掛けと仕掛けの繋がり・組み合わせがないのが残念でした
瑕不掩瑜
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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