
Drag racing game with 3 different tracks, ai opponents and earn money by racing and tune your car better and faster
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sequel to Super drag race game with different this drag race game your mission is to drive against AI opponents, by racing you earn money and with money you can tune your car like buying better transmission, tires, NOS system and Engines. drive quarter mile races (402metres) against AI opponents and earn money. Player can select car from start of game. There is 5 different sport cars an. All cars can select in start and player can make car very fast by winning and racing. There are 3 different tracks: Winter, City and Racetrack. In start player car is rated for 1 star car so very slow but earning money and upgrading car it can be even 5 star super fast car. In drag races player need manually change gears up and down and use nos nitro system. In garage player can also paint car body parts or some parts like hood etc. So make your car fastest in world in this short drag race game sequel
- Steam achievements by playing races and idling at garage
- 3 different drag races area
- Garage where can modify, tune and paint your cars
- 5 different cars to select
- Earn money at races and upgrade car better
Paint your car
Controls:
Left Shift: Use NOS nitro system
Space bar= Gear Up
L = Lights
Q = Gear Down
Right mouse button = Free look
Genres
Engagement
Reviews
За все время было только два классных уровня, остальные ♥ полная
Super Drag Race 2 is a small-scale drag racing game that concentrates on short competitions, straightforward vehicle progression, and the satisfaction of gradually turning an underpowered sports car into a much faster machine. Developed and published by ZERO5GAMES, it avoids the complexity of a full racing simulator and instead delivers an accessible single-player experience centered on quarter-mile races against AI opponents. Its limited scope becomes apparent fairly quickly, but the uncomplicated design can still provide entertainment for players who enjoy simple racing mechanics and incremental upgrades. Every race takes place across the traditional quarter-mile distance of 402 meters. Rather than requiring players to navigate corners or complicated circuits, success primarily comes from managing acceleration, manually changing gears, and activating the NOS system at useful moments. This gives the races a timing-oriented quality. There is little mechanical complexity to learn, yet poorly timed shifts can reduce acceleration and allow an opponent to gain an advantage. The resulting gameplay sits firmly on the casual side of the racing genre, making it approachable even for players who normally avoid demanding driving simulations. Progression is the main incentive for repeatedly returning to the starting line. The player's car begins with a one-star rating and relatively weak performance, but winning races generates money that can be invested into improvements. Available upgrades cover important components such as the engine, transmission, tires, and NOS system. Continuing to invest in the vehicle can eventually transform it into a five-star car. There is something satisfying about seeing the tangible difference between the sluggish starting configuration and a substantially upgraded build, although the tuning system is intentionally basic and should not be mistaken for a detailed mechanical simulation. Five sports cars are available, with the unusual benefit that all of them can be selected from the beginning. This gives players immediate freedom to experiment rather than forcing them through a lengthy vehicle-unlocking process. The disadvantage is that acquiring new cars cannot serve as a major progression reward. Instead, the focus remains on improving whichever vehicle the player chooses. The garage also supports visual customization, allowing body components and elements such as the hood to be painted. These cosmetic options are not extensive, but they add a welcome degree of personalization alongside the performance upgrades. The game includes three distinct drag-racing areas: Winter, City, and Racetrack. Switching between these environments provides some visual variation and helps prevent the experience from being confined to a single backdrop. Nevertheless, three locations are not enough to eliminate repetition over longer sessions. Since every event follows essentially the same straight-line racing formula, the limited number of environments and cars means the game can begin repeating itself relatively quickly. Players who enjoy improving times and maximizing a vehicle's performance are likely to get more mileage from the structure than those expecting a varied racing campaign. Presentation is modest and consistent with the game's compact indie ambitions. The 3D environments and vehicles are primarily there to support the racing and upgrading loop rather than showcase cutting-edge graphical technology. Its interface and overall presentation are functional, but anyone accustomed to major racing productions should considerably lower expectations regarding vehicle detail, environmental complexity, animation, and visual polish. The game's disclosed use of AI-generated content is limited to elements of its cover artwork rather than being presented as a fundamental component of the gameplay itself. There are six Steam achievements to pursue, providing additional objectives for players interested in completion. Achievements are connected with activities such as racing and spending time in the garage. The game also supports full controller input, which is particularly appropriate for a racing title. It remains a strictly single-player experience, however, with AI drivers serving as the competition. The absence of multiplayer is noticeable because short head-to-head drag races could have benefited considerably from competition between human players. Steam Deck compatibility is currently listed as Unknown rather than receiving an official Verified or Playable classification. Full controller support is encouraging for handheld controls, but an Unknown status means players should not interpret that feature alone as confirmation of trouble-free Steam Deck operation. Compatibility through Proton may vary, and aspects such as performance, interface behavior, text readability, or other functionality have not been officially validated through Steam's Deck compatibility system. Super Drag Race 2 ultimately succeeds most when treated as a brief, inexpensive arcade-style racing diversion rather than a comprehensive motorsport experience. The combination of manual shifting, nitrous management, race winnings, upgrades, and cosmetic customization establishes an understandable gameplay cycle that requires little time to learn. Watching a one-star vehicle evolve into a much faster five-star machine provides the clearest sense of accomplishment. However, five cars, three racing areas, six achievements, basic tuning, and AI-only competition place an obvious ceiling on its longevity. For players who simply want quick drag races and an uncomplicated upgrade system, there is enough here to make the progression enjoyable for a while. Those seeking realistic vehicle physics, sophisticated tuning, extensive car collections, large numbers of tracks, multiplayer competition, or a substantial career mode will find the package considerably too limited. Its greatest strength is its simplicity, but that same simplicity prevents it from developing into a deeper racing experience. As a focused indie game built around short bursts of acceleration and gradual car improvement, it fulfills its basic premise without offering much beyond it. Rating: 5/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 26 reviews with recorded playtime.
I do not recommend
Одна з ігор від цього розробика, яка мені сподобалася. Типічний казуальний драг рейсинг, спіймай передачу в такт. Тут навіть є тюнинг на ламбі, макларені та аудюсі. З мінусів - повільна прогресія, яка ні на що не впливає, бо гонку навіть у стоці ви завершуєте за 9 секунд. За кожну гонку вам платять 50 грошей, незважаючи чи ви виграли чи програли. А деякі покращення коштують 300 грошей. З рекомендацій: обирайте як стартову машину ауді чи макларен, бо вони найкращі, та використовуйте нітро.
Nice Drag Race! For cheevo Hunters Easy Achievements, 100% / ~10min.
It's a nice game. It's more like a mobile game due to its graphics and controls. Once you get used to the controls, it's fine. Overall, it's a good game, especially since it's on sale.
started with a slow brick and ended up launching like a rocket 🚀 upgrades feel rewarding, shifting gears manually actually matters… simple drag racing but super addictive loop
Это буквально не игра, просто демонстрация возможностей ИИ, и то я их не увидел, так как на моём ноутбуке она настолько зависает, что машина еле смогла сдвинуться с места (плюсом никто не предупреждал, что нужно переключать вручную передачи). Поиграл 10 минут чисто ради достижений, крайне не рекомендую.
What can I say about the game? The concept was good, but the execution is still very rough. The game quickly gets boring because it doesn't offer anything special. On the plus side, the cars are well-detailed, but what ruins it is that it's monotonous and doesn't provide anything interesting. But let's see what happens next; maybe I'll change my review in the future. For now, the game is a bit weak, but as a foundation, it seems not bad. Let's see if the developer abandons it or if it will continue to evolve.
AA the game wasn 't even close )
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Players by region
Where this game's players are, estimated from review languages.
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