
Super BOO Quest is a lighthearted game suitale for every kind of player, from casual to hardcore. It is a mix of arcade, puzzle, and stealth, to be played alone or with a friend. The game is presented with 16 bit-style graphics, as a tribute to Super Nintendo.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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ㅇ평가 : ★★★☆☆ (3/5) ㅇ메탈기어 솔리드를 2D로 만들었다고 보면 됨. 적을 공격하는 건 게이지를 모은 후 A버튼으로 놀래키는 방법이며, 보스전에서는 제한시간 내에 보라색 구슬을 모은 후 A버튼을 누르면 끝. ㅇ난이도가 매우 쉽기에 손이 굳은 아재들도 할만하나 3스테이지정도 가면 슬슬 지루해짐. ㅇ굳이 이 게임을 하고싶다면, 50%이상 세일할 때 사는 걸 추천함.
Super BOO Quest é um game simples e divertido, com visual retro muito bem feito. Trilha sonora excelente, do tipo que gruda na cabeça. A dificuldade é ótima (talvez, até fácil) e as conquistas são bem fáceis. Gostei bastante do game mas, tenho que dizer, a jogabilidade poderia ser bem melhor. Os personagens enroscam em quaisquer cantos e objetos e ficam muito lentos quando tentamos andar colados nas paredes. No geral eu recomendo, o game é bem barato.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French
Hours played at review time, across 29 reviews with recorded playtime.
SEEP Productions nos vuelve a sorprender con un juego que no solo bebe de lo mejor de los juegos retro sino que también les rinde homenaje de una forma muy bien conseguida gracias a un título que va directo al grano en donde tendremos que asustar personas y resolver puzzles al mismo tiempo que evitamos que las fuentes de luz nos alcancen. Los gráficos presentan un pixel art precioso claramente inspirado en lo que la Super Nintendo es capaz de mostrar, mientras que los estridentes efectos de sonidos nos hacen pensar que este juego debería estar instalado dentro de un mueble arcade. Sin duda alguna es una experiencia muy grata si buscar jugar sin muchas complicaciones.
[i] My Experience [/i] There really isn't a ton to say about [b]Super BOO Quest[/b]. It's a top-down, arcade-style game about dodging humans while building up the spectral energy to haunt these cursed locations. I appreciated the Super Nintendo-style graphics and music, as the SNES was the first gaming console I owned growing up. However, the game is kind of exacting, and you'll likely have many failures and near-misses as you proceed through these locations. I also found it difficult to figure out exactly how large my "fright zone" was (you have the ability to frighten humans in a small area around yourself). The game mentions that you can figure this out by paying attention to a "violet ray," but this wasn't particularly helpful. I can recommend Super BOO Quest, but although I played it in co-op, I might recommend playing it single-player. With the game requiring the precision that it does, another player is more often simply a liability.
A cute little puzzle-arcade game that is very simple yet charming and fun. It is not without faults, but there is so much to love in this authentic indie game, that players can forgive some of the gameplay ingenuities, or some sporadic inaccuracies of the control system (it's mostly the collisions against the walls that can be annoying at times). It is especially enjoyable with the local multiplayer, like most of SEEP games. At this price, if you are a fun of retro games, it is really a no-brainer... it will definitely give you some hours of honest, carefree fun.
Слишком примитивно
kaliteli ve küçük bir oyun cüzi bir miktarda ücrete göre alınabilir boş vakitte oynanabilir.
As a game where you collect orbs to generate spooky power to scare your enemies, and plenty of puzzles to overcome, this game is really great! There are a good amount of character selection with varying difficulty levels. The levels you are taken through each have their own era and theme, which keep progression fresh. I originally played this game for my Frightober series on Youtube because of the 16 bit feature, because my computer can't record more graphically powerful games. This game is a delight to play on those computers who can't play games like minecraft without lag. Its super fun, quick if need be, and challenging enough to make you think. Each themed level takes about 20 minutes, and is perfect for those who want to play a little at a time. For a visual of how the game plays of the first level, my first video is https://youtu.be/_ZagSxJdtNg For a playlist of my whole playthrough, that link is [url=https://www.youtube.com/playlist?list=PL_c9AXFI9rSGYONzj27f3NkukncXLqhjZ] here [/url]
Played about 11 levels, and found it extremely slow and tedious. Wasn't any real level design from what I saw: You spawn, and it's immediately obvious where the items you have to collect are, and there's nothing else to do but walk very, very, very slowly towards said items. Found myself literally staring at the clock on my wall, as I went through multiple rooms where I had to spend 7 seconds walking down a dead end to collect some orbs/coins, and then another 7 seconds walking back, etc. SEEP is an amazing game developer that usually captures old-school games perfectly, but there just isn't any real game design here. If you want some GOOD games by SEEP, I would instead recommend these when they go for $0.50 on sale: Sword & Bones 1 Adventure Bit Roar of Revenge Abduction Bit Dragon Climax
Very simple premise for a very simple game: single-screen levels where the ultimate goal is always to get the ghost(s) to leave, either by scaring off all humans present or by other ways, like collecting keys or pressing buttons, all while avoiding light sources that can be fixed, moving, or intermittent. To unleash a scare, a few orbs must be collected, and have to be collected again if more than one ends up needed. Every tenth level, it's a timed challenge to collect all orbs and summon the Master Ghost to completely take over a location, moving to the next setting. Amusingly, the first three settings are in various epochs of history, and the fourth is a museum featuring statues of humans of those eras. It's very simple, arcadey, and fairly fun. Easy too, as the 40 levels can be over in an hour or so; being faster than the other two selectable ghosts, the cat is nerfed by having fewer lives at the beginning. It can be played in two, but there are no specific levels for that, nor are the present ones really adjusted for an extra player, beside having blue orbs specifically for them, making the game even easier and faster. No regrets for having played it, though, much less when paying half an euro on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 97 | 74% | $2.99 | |
| $457 | 4 | 100% | $4.99 | |
| $278 | 2 | 100% | $5.99 | |
| $0 | 1 | 100% | Free | |
| $1.3M | 4.2K | 93% | $19.99 | |
| $435.9K | 5.3K | 94% | $5.24 |
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| $814 | 55 | 82% | $1.99 | |
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| $812 | 59 | 88% | $0.99 | |
| $818 | 52 | 94% | $0.99 |