
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $225K — a different platform, not this one.
Captain Kayto Shields returns from exile in Sunrider 4: The Captain’s Return for a new space adventure! The highly anticipated sequel to Sunrider: Liberation Day, The Captain’s Returnis the stunning continuation of the Sunrider saga as Asaga, Ava, Sola, Icari, Claude, and the other former members of the Sunrider crew resume their war against the forces of the Crimson Fleet. New characters will join the team and a hoard of new and old villains will stand in the way of our heroes. From the shadows, an ancient evil has arrived to rule the galaxy! Beware captain: This will be your most dangerous mission yet! Features Fight your way through over 40 turn-based tactical battle scenarios Completely redesigned Turn-Based Tactical RPG gameplay will test your mettle as a space captain Upgrade your squadron of mechs and customize their loadouts to suit your play style Experience the thrilling continuation of Captain Shields’ story. Return from exile and reclaim your name. But beware: An armada of both old and new enemies stand in your way! Chat with the beautiful members of your team to earn their loyalty and unlock new, powerful abilities Unleash powerful orders during battles to turn the tide Summon mercenaries to supplement your mecha squadron Extensive difficulty options are available to suit players of all skill levels Features partial Japanese voicing Controller supported
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $5.99−80% | 37ratings | 84% | — | not modelled |
| $29.99 | 293reviews | 88% | — | $225K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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