
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1298 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
텍스트 위주 선택지->스토리 보는 게임으로 업데이트 이후로 캐릭터별 이벤트도 추가됐고 엔딩도 다양해서 정신없이 시간 지나갑니다... 다만 원하는 엔딩이 있다면 미리미리 준비하지 않으면 분기 진행이 막히기 때문에 전략적으로 필요한 카드나 조건, 선택은 확인해보시길.. 아무 정보 없이 하면 망한게 느껴지면서 팍 식을 수 있습니다ㅇㅇ 공식 한글패치 부탁드립니다..
优点:文本精彩,美工,音乐都有特色 缺点:无节点,多故事线让你不得不反复看前面的文本,带入感很差,游戏内容就是放卡,看文本,放卡 结论:当小说看好评,当游戏差评,下了很久,玩不下去
游戏过于随机,建议调下游戏随机度,虽然知道这是你们的卖点,但说实话,这种卖点的最不方便了。 如果你指望一命通关,前提是:不要玩最高难度,不存档,开很多的人物限时任务。 说实话,这游戏只适合玩一次,不适合多次游玩,我个人感觉很亏,不值80块钱,要不是不能退款,早退了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
苏丹的大奶子好大
존잼 스크립트 길긴한데 읽는 재미가있음 엔딩 다양하고 캐릭터도 매력있음. 초반에는 좀 빡세지만 운명상점 해금되면 난이도도 많이 쉬워지고 세이브로드도 가능해서 불쾌하게 계속 리트할필요가 없음 재밌다!!! 물론 초회차는 최대한 로드하지말고 엔딩봐보는거 추천. 암튼 한국인 플레이어도 많은데 공식 한글화 내주면 완벽할듯
太吾绘卷应该学习的榜样
한글추가 언제해주냐 이새끼들아
不看攻略熬人又只能打通一部分剧情线,看了攻略又觉得没意思了
重复性太高 一场又长 不看攻略完全玩不了 真的很佩服全收集玩家 真的很有耐心 我是一次沉浸体验之后完全不想再开一局了
刚刚首发的时候就入了,那时只玩了一个逃离结局,时隔一年才正式重新回坑,更新了很多新内容和优秀mod,意外的上头和好玩。 作为一个文字扮演游戏,它的文本量真的非常夸张!好几百个结局虽然我没有打完,但是根据全成就玩的每一条线,每个结局的故事包括后日谈的角色都完全不一样,而且不是简单的套模板改动一些地方,真的是完完全全的变化,作为一个独立游戏挺令我震惊的。游戏里除了有海量的结局,几十个角色,每个基本也有2-4条完全不同的剧情线,互相串联交织,就算已经打完全成就,我也还有很多事件没有触发过。 游戏的美工非常精致,我记得首发发售的时候,还传出过是某大厂下来扮猪吃老虎的言论。很推荐喜欢大体量文字冒险的玩家入手
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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