
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我觉得刚刚玩明白,还挺好玩
第一次写测评,玩了也挺久的了,创意工坊的mod也都看了一遍,好mod可以解决这游戏很多重复枯燥的部分。内含剧透: [spoiler] 在命运商店买道具且俺寻思之后前期触发事件特别特别多,人手紧缺(即使三奴隶+法拉杰都入队,更别说某些事件必须要特定的角色参加才有正收益)。中后期过各角色剧情耗时又特别长,尤其是盖斯和质子,修水渠和调查真的太久了,要奈费勒当宰相也很麻烦一直在和各种事件赛跑,玩得心很累。 我有想过打一个完美存档把大家都招进来,能上羁绊的就上羁绊把道具拿完,但是拜玲耶事件“密室中”这部分我有点头晕研究Wiki也研究不明白,苗圃也总是缺一个密教遗孤,而且后期一群闲人整理得特别累,快速分类只能说解决了一小部分麻烦,东西还是难找,一些没用的任务道具和破烂装备我是用mod消除了,尽可能做到简洁。[/spoiler] 如果有什么给新手的建议的话,我觉得这游戏的精髓在于mod,不要太执着于完美时间线了,这游戏根本没有万全之策,一些人该杀杀了吧,有些五毛钱是该给别人玩的,根据你自己的想法去选择就好了,只能说体验大于一切了。
好玩好玩好玩好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩啊,我是色鬼被骗入军,非常之好啊,谁告诉我购买后有可以攻略苏丹的线!我死了n次,一点也不伤心,一点也不难过,一点也不愤怒,完全是温良至极。豆包给我生成最简单,最不动脑子,最直白,最开门见山,最不绕弯子,最善良,最温和,最不失人性,最不变态的方式在苏丹的手下活下来。OK呀贝贝们,现在是我造反失败后火气最小的时候,总之非常好玩啊,音乐挺好听的,立绘很好看啊老铁们,快来参军吧老铁们
好玩
好玩爱玩!
好玩,十分优秀的文游
一款打开之后时间悄然被苏丹夺走的游戏,还我睡眠来。
好嬷
十分好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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