
Suhoshin is a 2D Visual Novel set in the medieval Joseon period of Korea. While investigating a series of mysterious murders, you will have to make choices that will lead you down different paths toward different endings.
Modeled estimate, not a reported figure. How we estimate →



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Korean
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 167reviews | 89% | — | $46K |
| $14.99 | 76ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
드라마 제작할 비용 없어서 개발된 게임
Good, short VN. A little pricey for what it is (wait for sale) but worth your time. Well paced and reasonably intelligent characters in an unconventional setting. Recommended
재밌습니다. 그림체도 마음에 들고, 어떤 걸 선택하냐에 따라 스토리가 다르게 흘러가는 재미도 있고, 할만 합니다.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $14.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재미있습니다.
I thoroughly enjoyed this game! It's a fun choose-your-own-adventure visual novel set in historic Korea. I knew it would be over all too quickly, so I forced myself to take breaks and split it into about 5 play sessions. Still only managed to stretch it to 7 hours (to hit all the achievements), but it was such a nice playthrough. I'm sure this is only a one-shot, but I'd love to play another Korean VN like this one sometime! The index was a cool feature to learn some Korean vocabulary and culture along the way.
MC channeling Dumb & Dumber in a narrative time-loop investigation. So I'm going to divide this up in the narrative and the mechanical as how I feel about the two are very different. Narrative: I liked the story. The aesthetic was cool. Joseon-era Korea is a great setting and the characters were by and large good. And I really love time loop games and this is one of them, albeit not very satisfying (more on that on the mechanical). All that said OH MY GOODNESS the MC is so ♥♥♥♥♥♥♥ dumb. This is not some kind of genius or some hyper-competent investigator, but more like a bumbling bufoon way over his head and once in a while - WAAAAAY after the player - managing to get a decent thought in his head. All that said it was still fun. Mechanical: There isn't anything. This purports itself to be a branching-narrative non-linear game, but it isn't - not on a mechanical level. The bad ends are more akin to getting a game over and reloading a save except the flowchart remembers it as the character has no memory of dying (he gets access to it at certain points in the narrative, but outside of that nothing) and there isn't really any choice. 2 paths get blocked off and you get access to them when the game says so and in order. There's basically only one case in the game where you get a choice that isn't a bad end/save reload and you just end up having to go down the other one after that. All in all, I enjoyed the story and narratively yeah, it uses time loops - it exists. But as a time loop *game* it fails.
한국 사람도 아닌 프랑스 ∑(oO o !!!) 에서 제작된 조선시대 추리 + 연애시뮬레이션 입니다. 솔직히 말해서 게임이라고 보기엔 하는게 너무 없어서 그냥 읽기 좋은 소설이나 미연시(?)로 보시면 됩니다. 그렇지만, 조선시대라는 스토리를 외국인들에게도 친절하게 잘 설명해주었고, 이해하기 힘든 단어들(박수[ 남자무당 ]과 같은 생소한 것들을 잘 설명해주셨습니다. )도 잘 설명이 되어 있어서 읽기 매우 편했습니다. (혹시 한국분 아니신가요??? 한국사람보다 더 잘 아시네;;;) 재미있는 스토리와 일러스트 + 브금이 잘 어울려서 완벽하게 잘 읽었습니다. 이런 작품을 만들어주셔서 감사합니다. 단점을 뽑자면, 게임이 아니다... 전자 소설책같은 느낌이다 보니 가격이 조금 비싼 것 같다. 스토리에 엉성한 부분이 조금 많다. 정도겠네요. 세일도 자주 하니, 재미있는 추리소설이나 조선판 판타지를 읽어보고 싶으신 분들은 구매를 추천합니다.
It's ok. I have definitely played better games in this genre, but if you get it on sale it's definitely worth a try. Feels inspired by raging loop, so if you enjoyed the vibe of that like I did you'll probably like it here as well. There's also a lot more art then I would expect for an obscure vn like this which I appreciate. That all being said, I did think that maybe the mystery could have been more complex. The game takes place across several days, but the mystery does not really have the depth to drip feed clues across them. So on some days it felt like nothing really happened and I was just waiting for it to end, but that isn't a huge deal just how the game could've been better.
처음에 할 때는 다소 지루하고 무력한 상황이 이어지지만 후반부에 가서 이를 해소하는 재밌는 스토리 게임이다. 이쁜 배경과 캐릭터, 중간중간 일러스트 삽화가 마음에 드는 게임이다. 도전과제 달성하는 것도 추리 요소랄게 없어서 스토리를 따라가면 얻을 수 있어 편하니 좋다. 외국 사람이 한국의 요소를 좋아해 이를 조사하고 스토리형 게임까지 만들었다는 것이 믿기지 않을 정도의 퀄리티다. 엔딩을 보기까지 시간이 오래 걸리지도 않고 복잡하지도 않아서 가볍게 소설을 읽는 듯한 게임을 원하신다면 추천드린다.
진엔딩을 먼저 봐버려서 노멀엔딩 보려고 했는데 귀찮아서 유튜브로 보려구요. 앞에는 흥미진진했는데 뒤로 갈수록 점점 맥아리가 없어지는 것이... 구미호라는 거 알고부터 김이 좀 새서 ㅠㅠ 수사물이라기엔 그냥 노벨 게임이었네염...
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Players by region
Where this game's players are, estimated from review languages.
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