
Descend into the depths of an alien underwater world filled with wonder and peril. Craft equipment, pilot submarines and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - all while trying to survive.
Most likely between $73.8M and $209.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 97% | approximately $123M |
| PlayStation | $29.99 | 92% | — |
| Epic | $29.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3566 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Can run on potato computer :) Minecraft if it was underwater and radiation mattered loooreeee
10/10
Just outstanding, both gameplay and story.
Que juegazo, cuando exploras es algo alucinante y los fauna alienigena esta bien hecha, todo en este juego es una obra maestra , de los mejores survivales que hay y habran, me la pase genial y espero que la segunda entrega no decepcione.
Such a fun game that really sets itself apart from other survival crafting games. Some people find this game scary, but I didn't really experience that. I think figuring out how to play this game was the most frustrating part of it, so partially the game's fault and partially mine. Like finding some of the recipe fragments are only in a certain cone of area and realizing that took me way too long, so I didn't find certain basic recipes, like the beacon, until like mid game. The other issue I have with this game is no map. If it's an open world, not having a map is just a jerk, pretentious move. Yes, there are mods for this, but that seems so silly for a common feature in all open world games. Even Zelda 1 had a map. Finding the Lava Zone took way too long, and I had to use a guide because the coloring/shading of the entrance blended with the rest of the environment, so I swam past it a lot. The Cyclops was stupid. It's way too large, so you're always hitting walls. It's way too slow, so it takes an hour to get to where you want to go. It eventually just sat back at my base, and I Seamoth'd back and forth. All the gripes out of the way, it was a fantastic time. The exploration, adventure, and progression of it was very enjoyable. If you haven't played this one, you should, even if you don't like the genre. If you've played this, then maybe try a randomizer?
Cro bieng
J'aime beaucoup ce jeu par rapport à l'ambiance aquatique sous-marine, l'immersion, la quête permanente.
its the greatest game ive ever played
mu weno
Игра на которой я вырос.. игра невероятная, просто нету слов много годных модов всем советую стоит даже фулл цены :)