
Subliminal is a psychological horror game inspired by the urban legend of The Backrooms. Bleeding edge lighting and rendering, handcrafted open-ended levels, light and perspective-based puzzles, nostalgic spaces, unfamiliar faces, and a rotting feeling that something is not quite right.
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About

Light shapes the world around you. Bending shadows, opening doors... the world is yours to discover.
Light isn't just how you see, it's how you survive. In Subliminal, illumination is a physical material that is yours to grasp, carry, and bend to your will to alter the space you find yourself occupying. You'll grab fixtures from ceilings, cast light to open doors, and reveal pathways that seem impossible to reach.
You are not given answers in Subliminal; you are given choices. Puzzles revolve around manipulating perspective and lighting. Change an area's lighting, and the entire space might change. Place a light too far, and you may have to start from the beginning. Everything you move and every shadow you create changes what is, and isn't, real.

The more you remember, the more it remembers you.
Somewhere beneath the surface of your memories, something is waiting. At first, you'll sense it behind walls and around corners, or hear the faint sounds of breathing when you stand still. Later, you'll see it, a figure that shouldn't exist, chasing you through decaying hallways and down endless slides. That thing... it's not human.
Encounters in Subliminal are psychologically terrifying events born within your own consciousness. Things sense your movements and hesitation. Fumble with a puzzle too slowly when it matters most, and you may feel the weight of the world closing in on you.

Do you remember?
Every space you enter in Subliminal is a fragment of a memory. Discover the secrets of basements, water parks, play places, and more, all rendered in meticulous detail in Unreal Engine 5's Lumen lighting and Nanite geometry. Nothing is quite right. Slides lead to places they shouldn't, TV screens transport you between memories, and doors loop back to the same room you started from.
Each location tells a part of your story. As you explore, the environment becomes puzzling and less stable. You may see things that do not exist, hear sounds that are not really there, and feel things that make the hairs of your neck stand up. What begins as an exploration soon turns into a violent confrontation with your own fading sense of self.
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoyed this game. The horror was perfect and the puzzles not too hard. The only complaint I have is that there are too many chase sequences and the puzzles are sometimes too repetitive. Overall, it was a fun and unique experience!
очень классная графика лор плюс минус не очень монстр средний а вот локации квесты атмосфера и давление очень классное озвучка нарратора тоже
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, Italian, German, Japanese, Korean, Russian, Traditional Chinese, Turkish, Spanish - Spain, Indonesian +2 more
Hours played at review time, across 271 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was acutually a good game there need to be a bit some final things to fix but anyway it s a good game and i think we will get those some fixes on the chapter 2 i waiting it.
pretty good game full thumbs up lol
氛围感强,可玩性可以,但是部分成就有点过难,期待第二章更新
Loved how the game looked. Gameplay was fun.
Ich habe mich bei Subliminal so lange festgebissen, bis ich tatsächlich alle vier Enden gesehen hatte und das sagt eigentlich schon einiges. Die merkwürdigen Orte, das viele Herumprobieren und die unterschiedlichen Wege haben mich gut bei der Stange gehalten. Smile war am Anfang noch richtig unangenehm, wurde durch die vielen Begegnungen aber irgendwann eher zum bekannten Mitbewohner als zur echten Bedrohung. Nicht perfekt, aber definitiv ein gutes und angenehm anderes Horrorspiel. Mein kompletter Durchlauf mit allen vier Enden: https://youtu.be/YzSpfQg4Zlw
Enjoyed the spaces but didn't enjoy the chase sequence I feel like for a horror game it's good but I don't feel like the chase sequence made sense and you had to find immediately the solution without knowing first time where I feel like that ruins the game a little if the chance sequences were more forgiving I'd say the game would be fantastic nearing the end my fps dropped dramatically too so there was performance issues.
蛤蟆老师太超模了
非常好玩
Players by region
Where this game's players are, estimated from review languages.
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