
Welcome to Streets of Red: Devil's Dare Deluxe, the permadeath multiplayer horror beat'em up that bestows players with the skills of retro gaming heroes in a fight against a legion of undead monstrosities. The chills, thrills, bills, and opportunity to learn new skills won't stop until every street runs red with blood!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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像素风和残忍终结我还是很喜欢的,是个不错的rogue like游戏。
各种怀旧梗
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ゾンビ系のドット絵ベルスク。面白い。 プレイアブルキャラはSFC時代のパロキャラが多い。全6キャラ。 例えば、ゼルダのリンク、魔界村のアーサー、FF6のティナなど 敵キャラはエイリアンやチャッキーといったホラー映画オマージュが多い印象。 ステージは最初に4エリアの選択肢があり、選択順でステージ種類や敵の出現が変わる感じ。 1ステクリア時にゴールドでパワーアップするローグライト要素もある。 やられた場合はゴールドを支払って復活でき、払えなければゲームオーバーになる。 コンボ重視の爽快感があるベルスクではなく、敵の動きを見極めて誘導し攻撃していくタイプの立ち回り重視系。 通常攻撃のフィニッシュやスペシャル攻撃終わりの硬直時間が長めに設定されている。 難易度はそこまで高いわけでもなく、ソロでも十分攻略可能。 ※上記の硬直時間の長さは、ゲームの特徴かストレスポイントとしてみるかは人によって変わりそう 不満点は、金アイテムを拾うのに都度ボタンを押したり、敵の同時撃破で都度演出が入ってテンポが悪いことだろうか。 あと、画面の統一感としては良いがドット絵がグレーカラーしかないのでステが変わっても色の変化に乏しいのは残念というか飽きる。 最初にプレイするなら移動できるSP技持ちの回転切りキャラ(右の男)がおすすめ。
Buen juego de la vieja escuela ^^
Controls don't feel natural in any way. Enemies are half off screen wayyyy too much. Overall, a bit too clunky for my liking.
3/10
A really cool first effort by the guy that wound up making the amazing Double Dragon Gaiden. I love the setup; you choose from a variety of cosplayers who have become the sole survivors at a comic con that's been besieged by zombies. A strange imp appears out of nowhere and gives everyone powers according to their cosplays. It leads to everyone feeling distinct; the tank character is a reference to both shovel knight and ghosts n goblins, and he has a great move set. While there are ultimately only six characters, each one feels completely different from the others. The variety in characters couples with the game's unique progression system. There are four worlds you can tackle in any order, but the amount you have to play through increases as you go. There are ultimately four full levels in each world, which can only be seen by replaying the game and selecting different worlds for the final go. It's a great touch, because each world has neat, distinct themes. The combat emphasizes finishing enemies off with special moves. Killing at least three with one will get you recovery items, and increased kills will increased better healing. It's an easy system to understand, and each character's moveset complements itself in different ways. The enemies vary by level, and are mostly references to classic horror. For instance, if you've ever wanted to fight a swarm of those spider heads from The Thing, well, this game will let you live that dream. The way the game pauses a moment when you get a group kill is gratifying and lets you appreciate the simple but well executed pixel art in all of its gory glory. Things are squishy here. I will say the final fight can feel a bit cheap, but that's pretty par for the course for beat em ups. This is a really excellent low budget title, one that the developer expanded into something even better in Double Dragon Gaiden. But the amount of inventiveness in the progression and the creativity in its characters and aesthetic is impressive and fun to take in. More than worth a look.
買來玩了之後才發現原來這款遊戲是「雙截龍外傳:雙龍出海」的開發商早期開發的遊戲,遊戲內容可以看見雙龍出海的雛型,有著許許多多不完善的部分,儘管如此這款遊戲還是挺好玩的,喜歡清版動作的玩家值得入手。 [h3]▼缺點[/h3] -HP滿時吃到補血道具時不會轉換為金錢 -許多角色技能為單體攻擊或者是遇到目標就停下的招式,這在Boss戰出現諸多小怪的體驗上可以說非常差 -連招只能靠消耗魔力丟技能,有點無聊 -魔力僅有4格,上限太低,不像雙龍出海有著大量資源可以丟招 -受擊反擊直接榨乾魔力,0魔導致不能做很多事情很尷尬 -攻擊僵直太大,只能靠技能與翻滾取消動作,然後0魔不能翻滾也不能丟招 以上這些缺點其實在雙龍出海的部分都有改善了,所以也不是說特別糟。在這裡還是安麗一下雙龍出海,雖然味道稱不上是雙截龍但可以說是相當獨樹一格的清版動作遊戲。 好希望這家開發商可以繼續開發清版動作遊戲,他們設計的系統我很喜歡,不過如果可以別這麼依賴一條魔丟招那就更好了。
+1 有中文 有成就
Players by region
Where this game's players are, estimated from review languages.
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