
Here comes Capcom’s newest challenger! Street Fighter™ 6 launches worldwide on June 2nd, 2023 and represents the next evolution of the Street Fighter™ series! Street Fighter 6 spans three distinct game modes, including World Tour, Fighting Ground and Battle Hub.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Sep 2 → 45.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《太上敕令·挂罪替身牒》 查实: 今有罪人一名,用户码308229854,游戏名“连我都打不过不如去玩原神”。经本座彻查其根脚,其大号Steam名曰“塞亚王·狗空”,素有开挂舞弊之劣迹,曾遭封号。然其不知悔改,复开小号,潜于鱼塘,恃强凌弱,屠戮新手,其行可诛,其心当伐。 判决: 既犯游戏规则于前,又欺弱小与后,其罪已彰。今奉此令,褫夺其气运,贬为挡灾替身。 敕令: 即日起,此獠之阳寿游戏运,尽数转接于我。凡我欲赢之局,必由彼输;凡我欲得之胜,必由彼败。 此獠之事业运,亦同受牵连。以其平日心胸之狭隘、手段之卑劣,自今日起,事业逢阻,上司见责,同僚离心,所求皆空。 此为因果承负,非我强夺。彼昔日开挂虐菜之因,今日为吾挡灾受厄之果。彼顺风顺水时,即我消灾避难时。 时效: 自挂出起,生效永生。
垃圾游戏,垃圾补丁,垃圾角色有削弱,强势角色有加强。平衡脑残就算了每天就盯着那个傻逼现代改,原本现代就是用缺失一部分拳脚和必杀技作为代价获取一键对空和居合的能力,本来就已经很脑残很恶心了,一到残局不能按键不能跳不能冲,现在你告诉我把现代没有的必杀技补全了?那我玩练习经典的意义在哪里,现代爷一键按出去就行了,能不能出个一键把卡普空的全家杀了的按键。在港服的游戏体验更是傻逼至极,港服排位包括但不限于:搞子 卡比 小开 大开 拔线狗,你感想我能m1700分段在两三个小时内排到了三个挂,两个拔线,以上的傻逼对局占到了整个游戏对局的百分之八十到九十,真正选择站在地板上立回的玩家占比估计不超过百分之5。平衡差,更新慢,对局质量低,这样恶劣的环境让人无法享受游戏,不推荐任何新人入坑,这坨大便没有任何游玩的意义 第二天补充:高强度打了三天,终于回到m1800分,致敬最有立回最有素质最不会拔线最尊重对手的杰米玩家,百分之90的拔线狗都在玩杰米,玩家群体素质可见一斑
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #24, worst US #94 · 10 markets collected
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 21 → 32/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
まず調整が年1で環境が変わらなすぎる マッチングはJPJPJP舞舞舞ブランカ舞JP豪鬼 さらに運営はゲームをプレイせずにSNSの意見や声のでかいプロゲーマー、配信者の声を優先して環境の調整をしているため偏った調整になっています あと運営に愛されているキャラは弱体化がされません されても何故かどこかが強化されるため強いままです 今から始める方には運営に愛されているため致命的な弱体化をされないJPを強くお勧めします。 少なくともあと1年はJPが最強の環境なので安心してください
play Tekken 8
・外人視点での要素たっぷりでキャラクターやストーリーを楽しむ要素が昔と比べて随分と減った。見た目もキャラクター能力も最近のダークファンタジーに流されてキモイ路線に流れてきている。かつて憧れて羨望の目で見ていたあの世界はもう期待できなくなった。 ・余分な要素が増えたのはいただけない。無駄な要素に無駄な容量を強制的に使わせている気分。そういった余分要素を含めたいならせめて欲しい人達だけの為にDLCにして欲しい。 ・シーズンなんたらでちょっとずつキャラを小出しに金稼ごうというシステム自体が気に入らん。わざわざ課金して入れたところで使わないキャラが9割。これで喜ぶのは対戦成績での浮き沈みやら都度開かれるゲーム大会での勝率にこだわる一部プレイヤーだけだと思う。 スト1は傍観者だった。スト2時代からゲーセンでやってきたおっさんとしては、色々と失われていく残念な末路とちょっぴりの期待。なんでこんなキモイキャラばっかりになっていくかな。魅力が激減していくストシリーズに対して、今はもう判断力の老化防止やら目と手先の運動と、あとはもう惰性でやってる感じになりつつある。
マスター到達増やすと増え続けるマスターACTノルマ。 要らないけど貰える物見逃せないタイプはやめといたほうがいい。
あ
モダンの1ボタンSAがゴミ
グラフィックが素晴らしい。全格ゲーの中で最も視認性が高いと思います。
I adored Street Fighter 5, it wasn't perfect but I had fun and kept coming back to play. It's roster was huge and there is a lot of content to get into to enjoy. I bought SF6 at launch, and didn't enjoy any of the base roster characters to keep coming back. Not a huge deal to me, and I'm patient enough to wait for Add on characters to find my guy. This is where SF6 falls apart for me. There hasn't been an Arcade or Super Street Fighter 6 package launched that has the entire current roster at it's launch. Instead, Capcom has opted to lock characters I might be interested in behind a $30 paywall for each pack, rather than offer a season pass and a single character purchase. If Capcom can offer to at least offer individual character purchases and passes, I can easily recommend it. Mechanically, graphically, and technically the game is superb, but the pricing feels grubby.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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