No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
A new warrior has entered the ring! Take control of 32 world warriors and test your mettle against players from around the world. Street Fighter IV: Champion Edition perfects the winning gameplay formula by offering higher resolution graphics, three new characters (Rose, Juri and Elena) wide screen support for newer iOS devices and a host of updates and refinements. Long time Street Fighter fans can jump into the action and have an instant familiarity with the controls. For more casual players Street Fighter IV features numerous settings and tutorials that put you on the path to victory. • Fight as 32 Street Fighter characters • Higher resolution graphics and wide screen support • Intuitive virtual pad controls allow players to execute full move sets including Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos • Take your game to the next level with a MFi controller like the Gamevice (MFi controllers do not work in menus, they fully function in multiplayer and single-player gameplay.) • Battle head-to-head against players from around the world via Wifi • Single player “arcade” and multiplayer modes. • Unleash super moves with a tap of the “SP” button. • Four levels of difficulty. Please check [Supported OS and Devices] in the lower part of HP. https://www.capcom-games.com/product/en-us/streetfighter4-championedition/?t=openv
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A new warrior has entered the ring! Take control of 32 world warriors and test your mettle against players from around the world. Street Fighter IV: Champion Edition perfects the winning gameplay formula by offering higher resolution graphics, three new characters (Rose, Juri and Elena) wide screen support for newer iOS devices and a host of updates and refinements. Long time Street Fighter fans can jump into the action and have an instant familiarity with the controls. For more casual players Street Fighter IV features numerous settings and tutorials that put you on the path to victory. • Fight as 32 Street Fighter characters • Higher resolution graphics and wide screen support • Intuitive virtual pad controls allow players to execute full move sets including Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos • Take your game to the next level with a MFi controller like the Gamevice (MFi controllers do not work in menus, they fully function in multiplayer and single-player gameplay.) • Battle head-to-head against players from around the world via Wifi • Single player “arcade” and multiplayer modes. • Unleash super moves with a tap of the “SP” button. • Four levels of difficulty. Please check [Supported OS and Devices] in the lower part of HP. https://www.capcom-games.com/product/en-us/streetfighter4-championedition/?t=openv
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #11, worst CA #96 · 13 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Of the 8 markets with a position on both sides, 4 climbed and 4 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 25 → 2.29/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,672 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | $0.99 | |
| — | 435 | 93% | Free | |
| — | 3 | 100% | $0.99 | |
| — | 0 | 0% | $1.99 | |
| — | 2 | 100% | $0.99 | |
| — | 2.4K | 93% | Free |