No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $68.8M — a different platform, not this one.
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Xbox | $29.99 | 96% | Top 100 |
| Steam | $29.99 | 97% | approximately $68.8M |
| PlayStation | $14.99 | 94% | — |
| Epic | $29.99 | 95% | #34 |
| Nintendo |
| $17.99 |
| — |
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Prices
Each copy's latest price in every market we collect, cheapest first. Dollar figures are converted at the exchange rate on the day of that price. A store may not sell to you from another country.
| Store | Market | Local price | In USD | Price date |
|---|---|---|---|---|
| Xbox | Türkiye | TRY 550.00 | ≈ $11.40−62% | |
| PlayStation | United States | $14.99 | ≈ $14.99−50% | |
| Xbox | Ukraine | UAH 760.00 | ≈ $17.06−43% | |
| Nintendo | Brazil | R$89.99 | ≈ $17.52−42% | |
| Nintendo | United States | $17.99 | ≈ $17.99−40% |
−% is against $29.99 on this store in the United States.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Xbox price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published.