
Searching for a peaceful farm life, a fresh mountain breeze, and your own market stall? Look no further than the friendly community of Zephyr Town! Here you’ll grow crops and raise animals, get to know the locals, and sell your wares at the town's bazaar to restore it to its former glory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Zephyr Town’s bazaar was once one of the grandest in the world, drawing customers and peddlers from all four corners of the globe. These days, though, the bazaar has more tumbleweeds than customers. It’s up to you to turn its fortunes around! Raise animals, harvest crops, craft rare delicacies, then sell your wares at your very own stall in the bazaar. As the bazaar business grows, new goods and services will arrive, which you can use to improve your farm. Help return prosperity to the bazaar, and Zephyr Town will thrive once again!
Inspired by the classic handheld title, the new STORY OF SEASONS: Grand Bazaar builds up and improves on the original in every conceivable way. The world is bigger and more alive than ever thanks to incredible new visuals, new characters, expanded story, and full character voice work in story events—a series first. Take advantage of Zephyr Town’s unique weather, using the wind to make travel and farm tasks a breeze! The winds of change are coming to deliver your new life in STORY OF SEASONS: Grand Bazaar.
The magnificent beauty of Zephyr Town shines with gorgeous graphics while richly voiced story carries the player on a rewarding journey of farming, friendship, and renewal.
Harness the power of the wind! Use windmills to create new products to sell, and effortlessly travel across the town on your glider. Use new jumping skills on your farm, or when exploring the town. You never know what you’ll find!
Your farm's produce and goods take on additional importance as the heart of your business at the lively weekly bazaar. Customize your stall and take charge of your sales to build up buzz and power up profits.
Enjoy a rich life amongst a colorful community of characters, from friendly townsfolk to magical Nature Sprites. Build yourself a home, grow relationships, and even find love and start a family.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.1Kreviews | 94% | — | $6.4M |
| $49.99 | 268ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a well-deserved upgrade to the original DS game. i always knew you ♥♥♥♥♥♥♥ would love the bazaar system in an optimized version that quells the issues the original had. by far the best SOS/HM has to offer in my humble opinion. plus i can finally gay marry Sherry and that is all i ever wanted
無論是現實還是遊戲的時間也永遠不夠,前期無法休閑地玩,但真的會玩上癮 牧場物語系列之前只玩過礦石鎮系列(PS1年代至PC重制版),風之繁華市集是我第一次跳出礦石鎮接觸的牧場物語其他系列的遊戲。 老實說,這次遊戲的重心在市集,個人覺得牧場只是佔了遊戲的小部份,主要還要風車的加工才能回本,真心覺得有點離題 可是,好玩就行,每天時間真的不夠,關機後還會去想明天該做什麼什麼 最後來點小吐槽,鎮長說他的夢想是復興市集,希望主角幫他完成夢想, 我心想:你的夢想由你來完成吧,關我什麼事?我只是養老來接管牧場的,為什麼要我幫你完成夢想 然後市集其他小店的支線任務,都是要我幫他們收集材料,他們才能開店-你們能不能開店關我屁事啊?????為什麼全都是我來幹,你們到底在幹什麼????(所以我才說,時間怎可能足夠,又要做這,又要忙哪,然後又要當工具人) 然後那個可攻略的黑妹說復興市集的關鍵果然還是需要主角,希望主角能更努力點 我果斷的選擇:我只想休閑地工作耶 黑妹尷尬:喔..是這樣嗎 尷尬的是我才對吧??? 春季花祭-最友善的村民非我莫屬了吧??? 所有煩惱都是我來解決的 槽是吐了,好玩還是好玩,中毒還是會中毒,真心推薦XD
Media

Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6.4M | 20.3K | 95% | $19.99 | |
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| $6.4M | 9K | 84% | $29.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 6.2K | 73% | $39.99 | |
| $6.4M | 13.8K | 72% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $119.4K | 432 | 87% | $9.99 | |
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| $969.8K | 2.1K | 84% | $14.99 | |
| $105.9K | 968 | 70% | $7.49 | |
| $301.1K | 371 | 92% | $13.49 | |
| $120K | 1.1K | 69% | $3.49 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $34.99−30% |
| 8ratings |
| 100% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
情怀游戏。确是给小时候补票了,我都下了学习版玩了几十小时,还是想着给情怀画个句号,不然真不想买小日子的游戏。 质量差还死贵,绝对不值这个价钱,画质一般,甚至可以用粗糙来说,你很难想象25年的游戏,200+打折后还150+的游戏竟然会是这个画质!这个价钱你可以在steam上买到很多比这个更精品的游戏。 最重要的是,不知道游戏本身有问题,还是Win11的系统问题,每天第一次进游戏必卡桌面。 然后是对话的不流畅性,某些操作的延迟性,没错说的就是钓鱼QTE。动作僵硬,跳跃啥的非常复古,复古到让你感觉确实再玩十几年前的游戏。 游戏的亮点就是集市,收集各种作物,周六贩卖,不得不说这确实是当时牧场系列的亮点。 游戏玩起来很忙,时间紧,任务重,体力不够用,老传统了。 但升星系统和钓鱼系统做的稀烂,我记得以前NDS好像没有钓鱼而是跳水?做不好可以不做,真不如直接跳水。 我玩种田游戏是为了休闲,本身就很放松,结果钓鱼来个上下左右QTE,然后是延迟按键的感觉,加上诶呦诶呦的配音,就很烦,我还爱雨天钓个鱼,但钓鱼收益不大,用时也长,就更烦。负体验太多。 升星为什么坑?因为没有明确的数值,你不知道作物升级二星需要多少能量,而一包肥料有多少能量,只能无脑重复工作,但最后发现提升不大,做了无用功。明明可以做成无数值的东西,但他非要做数值,做了数值还不告诉你,让你没办法去根据计算然后计划行程,这点仁者见仁智者见智吧。 然后是剧情方面,有些就莫名其妙,例如晚上六点去人家里,看人一家四口其乐融融吃饭,没了....?好歹给我一份菜也行啊。最关键是还会浪费你游戏中的几小时,这游戏时间每天本来就不够,剧情浪费时间的设定,简直了。 综合来说,这游戏要是几十,那绝对不错,但上了几百的桌,真是不够看,不用跟3A大作比,就是同为种田的游戏,都打不了。
I love love love this game!!! I was looking for a cozy farming sim that would keep me hooked. I seriously cant get enough of this one! The stories are fun and so is the gameplay. I've played a few story of season games before, but this one is the best one I've played yet!
新的一天➡️浇个水再存档下线吧➡️我再放个羊➡️捡了素材干脆去风车做个东西➡️我再采个矿➡️来都来了去送点礼物➡️md又一天过去了➡️算了反正都一天了钓个鱼吧➡️新的一天➡️……快月底了过完这个季节吧➡️哎呀都秋天了过完这年吧➡️……
This game is addictive. You tell yourself that you will only play one day and you end up finishing a whole season in just no time. The graphics are top notch, very beautiful and so easy to play. It's a shame though, there is no multi player option, it would be soo much fun.
Story of Seasons is what Harvest Moon aspires to be. I've been playing the remakes and they all hit that nostalgia button just right while bringing the game to modern day players all the same. Grand Bazaar has been an enjoyable change to the normal pacing of SoS games. The farm feels more manageable from an early start but doesn't lack the variety of things to do during the days of the game. Each time they introduce you to a new event in the game for the first time they've added in ways for your character to still partake and not miss out. A perfect example is when they have the pet competition. In past games you'd have to go through the process of finding the right NPC at the right time/day to even get your pet but in GB as they are introducing the event to you they give you a pet to compete with if you so choose. It's a great escape from everyday
遊び方、プレイスタイルによって、評価が分かれる内容かと思います。 まず、シリーズはニンテンドー64の「牧場物語2」、PS2の「ハートに火をつけて」、PS4「再開のミネラルタウン」をプレイしました。 すべての作品を追えているわけではありませんが、今作で良いなと思ったのは、 ・序盤でも早々に道具を強化できること ・序盤でも比較的容易にお金稼ぎができること ・序盤でもペット、家畜をある程度多く飼えること ・同性婚が可能(再ミネでもありましたかね) ・マメに手入れを行えば、序盤のコンテストでも優勝は比較的簡単(序盤コンテスト≠負けイベ) などなど、とにかくスタートからとてもスムーズに物語を進めることができます。 ヌルゲーと感じるかどうかは人それぞれですが、個人的に牧場物語というゲームは、ある程度農場経営を軌道に乗せてからがぐっと面白くなると思うので、ここは不満なし!とてもいいシステムだと思います。 キャラクターについては、個人的には思い出補正も相まって64のキャラがめっちゃくちゃ好きで、今作には彼ら・彼女らは出てこないため、一抹の寂しさは覚えますが、今作のキャラクターたちもみんな個性的で、かつ最初から友好的に話しかけてくれます。また、友好度アップのための依頼ごとなども簡単なものが多いと思いますので、仲良くなりやすい=町になじめている感が出て、そこは嬉しいポイントかなと思います。 一方で、以下の点は個人的には、うーんと思いました。 ・時間経過のシステム。自室内などにいても時間が進むため、「今日は何をしよう」ということについてゆったり考えることができない。スタートメニューいけば時間は止まりますが、個人的には自室内でも時間が進むとちょっと焦ってしまいます笑 ・収穫品をはじめとする、アイテムのレベルシステム。作物は毎日肥料をあげたり、木材や虫・魚をコロボックルたちに献上したり…と品質向上のために、アイテムをレベリングすることが少々面倒と感じてしまいました。 ・上記の時間経過のシステム、アイテムのレベル上げのために、毎日ドタバタでオーバーワーク気味です…笑 などを感じました。ゆったりまったりスローライフ…という訳にはいかないかもしれません。毎週土曜日に行われるバザールへの準備も忙しく、「〇〇作ろ~!△△作業を今日はやろう!」というワクワク感よりかは、やらなきゃいけないという”義務感”に日々追われる感じでしょうか。 ただこれは、プレイスタイルによっても大きく印象は変わると思います。「1年目にこうしないとゲームオーバー」という訳ではないので、『バザール?!知らねえ!俺・私は牛を全力で育てる!!!』というスタイルでもゲーム的には全く問題ないと思います。ストーリーや流れを完璧に抑えるぞ!という方は、私と似たようなものを感じるかもしれません…(-_-;) 総評としては、いつもより忙しい牧場物語、という感じでしょうか?勿論面白くプレイさせていただいておりますが、少々日々は慌ただしいなという印象。 もう少し効率化できて楽になる点はあるかもしれません!まだまだやること・できることはありますので、マイペースに楽しんでいこうと思います☻
头一年的头三季还是比较上头的,然后就有点无聊了,玩法太少太重复,感觉最大的问题是“玩什么都不尽兴”,挖矿就那一点就没了,种地就那一点也没了,NPC也没啥魅力,并且道具0.5星一升级产出还不平均,导致我仓库和背包里积压了一大堆不同星级的相同道具,在风车制作产品和集市上架的时候也让人头疼,总的来说我还是更喜欢远古的矿石镇吧
Before you buy the game there are some caveats. Overall gameplay has improved compared to the previous titles that I had played on the Switch before. It does look amazing. A criticism I have to mention is the lack of QoL regarding storage. You cannot craft from your storage. One of the jarring things is that you can't even use the fridge in your house. Why? It would be convenient to also include the fridge as a storage option for food items. The DLC is a hit or miss. Personally, I didn't buy those for the exact reason below. Customization is honestly whatever, I kind of wished there was more feminine outfits like the knit sweater and skirts.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.