
Team up with friends and run your own storage! Receive, store and ship items to make a profit. Handle everything from boxes to hazardous goods. Design and expand your warehouse, manage workers and drivers, and keep supplies fully stocked.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Storage Guys, developed and published by Raynmakyr, is a cooperative warehouse management simulator that builds its identity around teamwork, organization, and controlled chaos. It takes a simple logistical concept—receiving, storing, and shipping goods—and turns it into a fast-paced, task-driven experience where efficiency and coordination determine success. While the premise may sound routine, the game’s appeal lies in how it transforms mundane processes into something active and, at times, surprisingly hectic. The core gameplay loop is easy to grasp. Items arrive at the warehouse, and players must quickly identify where they belong, transport them to the correct storage areas, and prepare them for shipment. Each item comes with specific requirements, such as temperature conditions or handling restrictions, which prevents the process from becoming purely mechanical. As more goods flow in, the challenge shifts from simple sorting to maintaining an organized system under pressure. This creates a steady rhythm where planning and execution must work together to keep everything running smoothly. Where Storage Guys truly stands out is in its cooperative design. The game is clearly built with multiplayer in mind, encouraging players to divide responsibilities and communicate constantly. One person might focus on incoming shipments, another on storage organization, while others manage outgoing deliveries or system upgrades. When a team finds its rhythm, the experience becomes engaging and satisfying, with each role contributing to the overall efficiency of the operation. The sense of shared responsibility adds energy to the gameplay, turning routine tasks into moments of coordination and problem-solving. However, this reliance on cooperation also highlights a major limitation. Playing solo removes much of what makes the game enjoyable, as a single player must handle every aspect of the operation. This not only increases the workload but also reduces the dynamic nature of the experience. Without the interaction and unpredictability of other players, the gameplay can feel repetitive and less engaging, revealing how much the design depends on group play. Progression is tied to expanding and improving the warehouse. As players earn money, they can unlock new equipment, upgrade storage systems, and introduce automation through workers and delivery drivers. These additions help streamline operations and create a sense of growth, as the warehouse evolves from a basic setup into a more efficient system. While this progression is rewarding at first, it does not significantly change the core gameplay. The same fundamental tasks remain at the center of the experience, which can limit long-term engagement. The game introduces some additional mechanics to maintain interest, such as item expiration and fluctuating demand. These elements add a layer of urgency, requiring players to prioritize certain tasks and adapt to changing conditions. While these systems help prevent the gameplay from becoming entirely static, they are relatively light in complexity and do not dramatically alter the overall flow. Visually, Storage Guys takes a straightforward approach. The environments are clean and functional, designed to make navigation and item identification easy. This clarity is important for gameplay, especially during busy moments, but it comes at the cost of visual depth and personality. The presentation is serviceable rather than memorable, focusing on practicality over style. Over time, repetition becomes the game’s most noticeable issue. Despite the variety of items and upgrades, the core loop of sorting, storing, and shipping remains largely unchanged. Without new mechanics or more complex scenarios to build upon, the experience can start to feel predictable. This makes it best suited for shorter sessions rather than extended play. Ultimately, Storage Guys is a game that thrives in the right setting. With a group of players, it delivers a lively and cooperative experience that turns simple tasks into engaging challenges. On its own, however, its limitations become more apparent, with repetition and simplicity reducing its long-term appeal. In the end, it stands as a solid but narrowly focused simulator—one that offers enjoyable moments of teamwork but lacks the depth needed to sustain interest over time. Rating: 6/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Simplified Chinese, Russian, French, Spanish - Spain, Korean
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good basis - but gets OLD real quick. . It starts out okay but there is NO progression. No automation, You simply carry boxes and sort them and thats it from minute one to minute 100.
An sich ein schönes Spiel nur ist es blöd das man gleich alles Freigeschalten hat also die Waren und Arbeiter. Ein Start step by step wär nicht schlecht. Das man in Ruhe rein kommen kann und alles nach und nach freischalten kann. Die Arbeiter also Sortierer sind manchmal noch etwas verbugt. etwas nervig, wenn man selbst grad zu tun hat.
Absolute garbage. Open the game an it instantly boost me to the largest resolution and makes it impossible for to play the game. Can't change the resolution in the config files cause it doesn't keep what i change and no matter what i change add or do differently on launch i cant change it. Completely unplayable. Garbage
Pretty much a warehouse sim and im a sucker for it quite fun wouldnt suggest it solo its a little overwhelming but its possible
7/10
Arkadaslarınız ile ♥♥♥ ♥♥♥ fazla sarıyor yapımcı guzel dusunmus cidden sadce 6 dolar fazla biraz indirimlerde degerlendirebilirsiniz belki ama guncelleme ihtiyacı var kesinlikle kargolara tekme atma calısan alma depoyu daha fazla ozellestirme farklı ürünler gelmeli depoya bunlarıda normal karsılıyorum oyun daha ♥♥♥ yeni onu acık bir oyun umarım yapımcılar arkasında durur daha iyi yerlere gelir
Players by region
Where this game's players are, estimated from review languages.
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