
DWARF COMBAT! Stonewards is a 1-4 player co-op first-person roguelite defense game. Lead a crew of stubborn dwarves from your base camp to aid nearby kingdoms, mine deep for resources, forge powerful upgrades, and hold the line against relentless monster attacks.
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Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Grab your pickaxe. Tighten your beard. Try not to blow up the kingdom.
Stonewards is a solo and 1-4 player co-op first-person roguelite defense game where a band of battle-ready dwarves leaves their base camp to answer distress calls from nearby dwarven kingdoms. Each mission sends you to a threatened stronghold on the edge of disaster. Your job is simple: dig fast, forge smart, and defend like your beard depends on it.
Monsters are coming. The walls are cracking. The horn is about to sound.
After each wave, rush into procedurally generated mines to gather precious metals, rare materials, and whatever shiny rocks look important enough to steal. Explore twisting tunnels, uncover hidden caves, and haul your loot back before the next attack begins.
Take too long, and your friends will be defending the kingdom one dwarf short.
And yes, they will complain about it.
A dwarf without a forge is just an angry short man with excellent facial hair.
Between waves, spend your mined resources to craft arrows, repair defenses, and unlock randomized upgrades. Stack raw strength, strange powers, tougher walls, or trust your team’s latest “brilliant” plan. Nothing could possibly go wrong.
The monsters have one goal: breach the stronghold and bring the kingdom down.
Hold the walls, cover the gates, coordinate with your crew, and use every crafted tool at your disposal. When the enemy pushes through your outer defenses, fall back, regroup, and remind them why attacking a dwarven stronghold was a terrible idea.
If the kingdom falls, the mission is over.
If you survive, drink later. Dig now.
1-4 Player Co-op & Solo - Rally the crew or go full lone-dwarf. Whether you fight alone or with up to three friends, the monsters are coming either way.
Answer the Call of the Dwarven Kingdoms - Travel from your base camp to defend nearby dwarven realms against incoming monster attacks. Each mission is a desperate stand for survival.
Mine the Mountain - When the wave ends, the clock starts. Dive into procedural mines, gather valuable resources, and get back before the next horn sounds.
Stockpile & Forge - Bring your loot back to craft arrows, repair walls, and unlock randomized roguelite upgrades that shape each run.
Hold the Line - Take your place on the walls, defend the stronghold, and stop the horde before they overwhelm the kingdom.
Dig Deep. Forge Hard. Defend Harder.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- i got gifted the game. - I tried the game for one - I swing big axe - i miss enemy - big blue enemy make me go fly -now i write this review at 33hrs and counting up
Finally, after a millennium, another good dwarf game. Mining, drinking, fighting and a little bit of it's own sauce and an active updating dev team.
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Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Portugal, Russian, Italian, Korean, Turkish*languages with full audio support
Hours played at review time, across 793 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got gifted this game by my buddy, and honestly it is for sure worth $10 USD I would recommend it to anyone who plays roguelite games even though the game is "tiny" bit repetitive, it isnt to the extent where the entire level/mine is the same EACH time, the way you build your loadout is pretty fun
Супер классная задумка в виде защиты королевства в пиксельном рогалике, в общем все что надо уже есть, но дальше больше, чума!
A very fun game to play with friends or by yourself! I enjoy just about everything about this game, from the mining mechanics and the fighting/defending. The skill system is really nice and offers a lot per character. the only I would like to maybe see is some kind of dailies. Also i dont what other type of characters you have waiting in the wing but seeing a paladin type would be nice. But again would Highly recommend checking this game out when you get a chance.
Muito bom
This game is very fun! Though it does become repetitve and grindy if you play it frequently or for long periods of time, it definitely is a fun game to play with a few friends. The style is nice and the game clearly knows what it wants to be visually, as well as the gameplay. My only personal gripe is that the difficulty gap when increasing from 1.0 to 1.2 or even when changing between maps feels so large. Besides all that though, very good game and will probably keep playing it!
Great community, solid gameplay that is intuitive and fun. Solid game.
The game seemed way more balanced in the demo and now feels too easy for a 4 players team, please add difficulty options or scale the difficulty better by number of players.
---{ Graphismes }--- ☐ Magnifique ☐ Beau ☐ Correct ☑ Décent ☐ Mauvais ☐ À ne pas regarder trop longtemps ☐ MS-DOS ---{ Gameplay }--- ☐ Très bon ☑ Bon ☐ ça passe ☐ Bof ☐ Regarder de la peinture sécher serait plus intéressant ☐ J'en ai vu des choses, mais là c'est harr ---{ Audio }--- ☐ Extase auditive ☐ Très bon ☑ Bon ☐ Pas trop mal ☐ Mauvais ☐ Je suis maintenant sourd ---{ Exigences PC }--- ☐ Vérifie si tu peux faire tourner Paint ☑ Ordinateur bas de gamme ☐ Correct ☐ Rapide (si tu mets les paramètres en ultra) ☐ Riche héritier ☐ Demande à la NASA si elle a un ordinateur en trop ---{ Difficulté }--- ☐ Il suffit d'appuyer sur 'Z' ☐ Facile ☑ Facile à apprendre / Difficile à maîtriser ☐ Utilisation significative du cerveau ☐ Difficile ☐ Dark Souls ---{ Histoire / Mission }--- ☐ Pas d’histoire ☑ Quelques éléments de lore ☐ Moyenne ☐ Bonne ☐ Charmante ☐ Ça va remplacer ta vie ---{ Durée de jeu }--- ☐ Assez long pour un café ☐ Court ☐ Moyenne ☐ Long ☑ Vers l'infini et au-delà ---{ Prix }--- ☐ C'est gratuit ! ☐ Ça vaut le prix ☑ Si c’est en promo ☐ Si t’as un peu d’argent de côté ☐ Pas recommandé ☐ Tu pourrais aussi juste brûler ton argent ---{ Bugs }--- ☐ Jamais entendu parler ☑ Bugs mineurs ☐ Peut devenir agaçant ☐ ARK: Survival Evolved ☐ Le jeu lui-même est un grand terrarium de bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 L'idée de roguelike à plusieurs est incroyable en combinant la partie pvp avec la partie farm, c'est très fun entre potes et les devs ont l'air très impliqués dans les majs, il y a pour le moment peu de contenu étant donné que c'est une early access, mais j'ai hâte de voir ce qu'ils vont développer, en espérant voir de nouvelles mécaniques ! Maintenant j'aimerai bien voir une maj assez rapide sur le taux de spawn des salles cachées, minerais et pages de lore/animaux, également de baisser les prix des items, parce qu'une fois que l'on a fait la majorité des quêtes disponibles, c'est très long de farm des pièces pour débloquer le reste (notamment le 6ème emplacement d'anneau à 6000 BOULES).
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