Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 22 → 0.38/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 892reviews | 83% | — | $141.1K |
| $1.99−75% | 727ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 131 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak Microids. Make Still Life 3 pleasssssseeee Modern point and clicks are boring, I play this one every couple of years and love it so much. Nobody dares to be violent and f** up anymore.
1.2/10 never a good sign when they store page has 0 gameplay footage
As a point'n'click games enthusiast I'm glad to finally close the gestalt by completing this famous game. [B]However I didn't like it, and I don't quite understand why so much credit was given to it.[/B] [B]Pros:[/B] • Not bad atmosphere of mature dark thriller-detective story atleast at the start • The music is wonderful • Well-written characters that make you empathize • Very good voice acting • Nicely done inventory/notepad menu [B]Cons:[/B] • The puzzles are not smart but very time consuming. My least liked one is the lockpick puzzle. But maybe such puzzles were common for adventure games of that era. • No fast travel option between the scenes • Some story-moving objects are not so obvious to find ([spoiler]grandfather's painting and an unclickable tool box[/spoiler]) • The overall plot is just very boring, meaning both plots: as you get to play Victoria and Gustav. Almost all game I was forcing myself to continue playing. • This FBI agent fleur of protagonist from beginning evaporates very quickly. It becomes a childish chase while her colleagues do all the investigative work for her, and people continue to die, even when she knows who the next victim will be. • The ending is just a piece of assbutt and doesn't grant you any satisfaction, as you still don't know who is the killer even after the unskippable end credits. While it is obviously [spoiler]her boyfriend Richard[/spoiler]. Well slap my ass and call me Betty! [B]Final grade: 6/10[/B]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Hours played at review time, across 131 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like this game but I could not play it without dgvoodooCpl.exe it is a must if you have a more advanced PC. I spent a good 5-10 hours playing and replaying the same parts of the game just for it to crash over and over. It wasn't until I downloaded dgvoodoo that I was actually able to play. I saw someone else talking about using dgvoodoo and I didn't think it was going to help but it really did! After this, I had no more issues with the game crashing or keys not working. If it wasn't for the fact that I already knew this was a really good game I would have just given up completely. I was determined to play this game again though.
I was a little bit shocked at how bloody it was and had to make sure not to play when my 4-year-old was in the room as to avoid traumatising the kid, but can't really complain about that part as that is generally a part of murder mysteries. I just thought it would be a little more subtle. Some of the puzzles were more annoying than logic-based. I always find it disappointing when you have to do trial and error instead of just using your brains. I inevitably decide I can't be bothered and find a guide instead. The game is from 2005, so obviously the graphics are going to be 2005. Make sure to install dgVoodoo to make it run better and look more crisp. It has an open ending, which is a bit anti-climactic, however, it has a sequel that should hopefully wrap everything up. All in all, you can get this game along with the other two games in the trilogy for less than two euros on sale and as such it's definitely good value.
I do not care much for puzzles, but the visual and sound design supports an interesting story and vibe. I also think the game is just the right length (about 10-15 hours). Thumbs up
Reminds me of Black Mirror gameplay, Excellent story, bring a note pad and pen to play this game, you will be a detective and need to remember things. Gore, dark plot line, and an excellent sequel to 'Post Mordem'.
absolute cinema
Played all Three; the Sequel to This is the Best of the Lot My total play-time 23 hours Objective Review 6 of 5 must play. 5 of 5 great story great game-play. 4 of 5 great story average game-play. 3 of 5 average story great game-play. 2 of 5 give it a go if it's you're favourite genre. 1 of 5 play if you have nothing better to do, 0 of 5 play if you're a masochist. -1 of 5 avoid. Still Life score is 4 of 5. Subjective Review If not for the strangely difficult puzzles I'm sure I would've finished this one in 12 hours; some of them are extremely difficult and I needed to go back to places in order to gather objects and information I had missed; and even then, when going back to the puzzle, would find I was still missing something and had to scour the areas for more clues (make sure to keep reading the updates to your journal). This was not fun. However, the story is very good and the game mechanics (not counting the puzzles) are really very good. There is an "action" part where you must guide a robot through lasers which could be difficult for some, but I found it to be quite enjoyable. Good voice acting, graphics are okay, music is fine. It served as a sequel/prequel for me, because I finished Post Mortem, then Still Life 2, before playing this.
Still Life is a 2-D point & click adventure game that, while flawed, offers an experience that dedicated fans of the genre might still appreciate. Unlike the open-ended narratives of Sierra or LucasArts titles, Still Life presents a very linear story. The game gives the illusion of choice by allowing players to travel to various locations on a map, but ultimately, you’re funneled through a rigid sequence to progress the narrative. The graphics are outdated, and getting the game to run on modern systems like Windows 11 requires a 3rd party tool, which can be a hassle. The puzzles, while challenging, often feel more like roadblocks than engaging gameplay elements. These mindbenders are frustratingly difficult and do little more than delay your progress. I believe the game would have benefited from either omitting these puzzles entirely or providing an option to skip them. Adding to the frustration is a cliffhanger ending that leaves the player unsatisfied. While there is a sequel, I haven’t played it yet to see if it resolves any of these loose ends. Despite these criticisms, I still recommend Still Life to fans of point & click adventure games. The atmosphere and narrative, though linear, have enough intrigue to keep genre enthusiasts engaged—just be prepared for some rough edges along the way.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $141.1K | 2.9K | 86% | $2.99 | |
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