
A digital comic about the story of Emeline. She tries to live her dream of being a superheroine after her friends decided to change their career paths. A gentle and moving story, drawn by hand.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不到1h通关的交互型漫画,理想主义者的救赎悲歌。有少量钢琴和环境音,但大部分阅读时间bgm空置,推荐后台自己放。感动或催眠,至少这细腻的法式手绘拉足了好感。 两大爆点:A.女主看似拥有控制电流的超能力,被迫退休之后,实际只能用在关闹钟、烧咖啡这种日常琐事上。甚至在跌落谷底众叛亲离时,连做出这些琐事都是无比艰辛、涕泪横流的。超能力这种东西看似风光,依然无力对抗起人生的孤独、无聊、内疚感和无意义。B.闺蜜俩的骂战言辞激烈直戳痛处。还好事后道歉和解,都意识到这并非本意,而是创伤揭露后的应激反应。女友自白“我空心所以嫉妒你的热情”坦诚得令人难以忘怀。理想丰满vs现实骨感,两边都不算错,两边也主动认错,这就是“如何成为英雄”。 越接近漫画结尾,越难以分清超能力到底是真实还是幻想。也许分清并没有那么重要,也许人生本就是半梦半醒。我既浮想联翩白日做梦,我又敢于直视现实的荒芜。坚定不移地拥抱自己,纵使百般打击,我“依然是英雄”。
I feel a bit harsh saying this, but I guess I just didn't feel like I got emotionally involved in the story at any point which I feel like is the most important part for a comic like this. It feels a bit rushed out in the end and I don't feel like I connected much with the protagonist. It also feels like things just kind of happen conveniently such as the protagonist meeting Mariam. That being said I do think the little gimmicks that come to play when going through the comic were cute and I feel it justifies its existence as a interactive comic rather than it just being on a standard comic on a website which I did appreciate. Small things like how the game makes you build a habit and then takes it away from you, or how the frames get added to the screen that feel kind of dynamic. I felt like what would have helped a lot is some light music or even just more ambient sounds (when the game does do sounds a couple of times its nice). A lot of the times the page changes just felt kind of lacking because of this. I put some light jazz while playing which improved things for me, but it defintley isn't an intended thing as the game does have moments with music and sound. Maybe the silence was suppose to make the times music does come up more impactful, but personally I don't feel like that's the case. Overall, I like the concept, but at it's core as a comic and story, i thought it was just ok.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
40минутный сопливый мультик про двух лecбух ни о чём.
[h3] 失去了 “Hero” 身份后,我们仍然可以 "Still Heroes"[/h3] 虽然主角是超级英雌,但对于超英故事里最重要的战斗部分仅仅出现在开头,这是一个大部分时间都在沉默的,缓慢的,柔软的,逐渐发现自我的游戏。 除去工作量庞大的漫画部分(质量真的太高了),我非常喜欢开发者对声音的设计。一开始确实有点不适应游戏里大部分场景没有声音,但是在某些情节之后我完全理解了为什么开发者这么设计。因为声音也是叙事的一部分,每一处声音都有它的叙事作用,它一出现你就不会忽视掉,你可以自然而然地进入这个故事,与故事共情。 10/10 真的是非常好的酷儿漫画,希望日后这种作品越来越多。以及 Emeline 哭起来真是太可爱了——
I won't spoil anything, but you'll come away with life lessons about dreams vs. reality, which I would soon find to be an intentional and well-informed decision seeing the namedrops at the end credits.
I have been down for a few months now. Nothing seemed to help me, interest me, or distract me. And yet I have desided to play this game. And oh my. It was an experience. Even though it did not take me long to complete it, which by itself was exactly what I needed- something not huge to pull me out of this vicious cycle, to make me feel human again. And this game succedded to do so. I am so thankful. After all, it is our choice to be a hero, even without any superpowers, just staying present and trying to do... be yourself. Thank you, authors. This was fantastic. Until later
Had me tearing up at the end. Also a very neat way to tell a story. I read a lot of VNs, but this is probably my first time reading an interactive comic, and I really enjoyed it.
Мне понравилось, не затянутая, интересная история. Люблю такие маленькие игры, которые ничего от тебя не требуют
como uma apreciadora de visual novels e comics/hqs, fico ansiosa para jogar mais jogos neste estilo feito com carinho, história linda e a montagem dos quadrinhos me pegou de calças arriadas. aguardando outros trabalhos da exaheva :3
[i]If you change, let it be your choice. Not something you’re pressured into by time, society, or disappointment.[/i] A short digital comic with interactive elements that tells the story of a hero named Emeline. This a good value when picked up on sale. https://steamcommunity.com/sharedfiles/filedetails?id=3617176113 https://steamcommunity.com/sharedfiles/filedetails?id=3617176315
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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