
STEINS;GATE returns! Rebooted for the modern era! Featuring fully updated visuals, UI, and an all-new story that breathes new life into the streets of Akihabara.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
STEINS;GATE Returns! Rebooted for the modern era!
Updated visuals, refined UI, and a revitalized story!
STEINS;GATE follows a ragtag group of tech-savvy students led by Rintaro Okabe, whose latest invention accidentally gains the ability to send messages to the past, unleashing the power to alter history itself.
As global conspiracies stir and timelines begin to twist, the curtain rises on a future steeped in chaos.
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Characters, artwork, and the user interface have been completely refreshed in this reboot, while an original new scenario expands the world's story. Akihabara has been recreated with stunning realism and depth, drawing you deeper than ever into its streets and secrets.
Character designer huke returns with redesigned outfits and accessories that bring a contemporary flair to the cast. The cityscape has been meticulously reconstructed using authentic references from the era, adding new layers of nostalgic immersion.
With brand-new scenarios and optimized systems, both newcomers and longtime fans can experience STEINS;GATE like never before, a true reboot of the legendary story of time and fate.
Gameplay Features:
Your choices shape the fate of the characters and the world itself! Featuring multiple endings that branch based on your decisions.
A text-based adventure where controlling Rintaro’s phone can alter the course of destiny.
Beautifully remastered visuals rebuilt in stunning high detail.
Playtime: Approximately 30–50 hours.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1Kreviews | 90% | — | $1.7M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2026年才玩sg的我:✋absolute😭cinema🤚 作为之前只接触过动画(没看完)的新玩家来说,这个重制版其实还不错,尤其是部分美术设计(结局收集页太cool了)。虽然除此之外有非常多影响游戏体验的地方:完全没做pc适配的ui,反人类邮件电话系统,无法回顾对话历史等等。 游戏本身反倒没给我非常大的震撼,一是这些年品鉴的时空系作品实在太多了,二是单论游戏本体而言,除真结局外的其他结局感觉还有拓展空间。所以游戏全收集20+小时的时间让我感觉不过瘾。这部分只能看动画/续作补了。要知道bsd纯剧情估计也有超过至少三倍的体量。另外,总感觉游戏地部分设定和情节有些出入,不过影响不大,几乎都是些细枝末节的东西不太影响大局。 但我依旧觉得这个游戏好玩。回顾过去一年玩的所有视觉小说/galgame/文字冒险,极少有能够让我迫不及待废寝忘食地通关,且在游戏过程中偶有闪光点的。命运石之门做到了它是这个👍
优质重置,配音CG立绘UI全部重置,然后新加了一条γ世界线,遗憾的是略短。 我说该把零和比翼也重置了有感觉吗
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #55, worst CN #99 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 738 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
石头门这部作品的剧情和玩法体验u1s1是我多年以前玩后一直没有评析,其原因不仅在于长线的游戏体验让我大致忘掉了剧情中的很多细节设定,更多还是质疑自己到底有没有把握把这个作品讲好,哪怕是现在我也仍然没有信息呜呜呜, 但说时候原作近乎粗粝的视觉质感、前期究极慢热的剧情、密集的文字和各类狂气崩坏的作画说真的几度劝退我玩本作,但好在是后来坚持下来通关后还是能让我感慨一句,这是一部好作品,是一部值得花多天时间体验的,不可多得的好作品, 原版《STEINS;GATE》的系统界面在今天看来多少有些老派,菜单层级、文字显示、存档读取、手机操作等部分,原作受限于2009年的技术条件,画面以相对朴素的2D手绘为主,虽然风格独具魅力,但在如今的大屏显示设备上难免显得粗糙,都带着早期视觉小说的设计习惯,我个人最难接受的就是角色眼睛是用圈圈画的,有时候真有种催眠感, 相对看来,重启版真由理的猫猫嘴搭配天然呆的性格,让我比原作确实要感觉心生怜爱了一些,菲丽丝的猫娘形态也好可爱-w-,这就不难理解为什么有一个世界线冈伦跟她在一起了,包括画质和UI的翻新很好地极大改善游玩体验,朋友玩过后表示桶子和助手改的也不太好,一个太壮一个又有点幼了,明明是肥宅和天才科学家的设定看起来有些违和了,我倒是觉得海星,唯独一致认为改之后变拉了的,就是楼下的店长布朗阿巴阿巴,属实变成xg了(bushi, 但相比于原作,重启版剧情没有太大的改动,剧本依旧很王道,依旧是那份让人在感觉到惊喜、绝望中轮回的同时,最后硬生生在死路中破开出一条生路的体验感,让玩家感觉到了冈伦的成长外,还新增了原作未收录的γ世界线,在这条路线中,推动正篇故事发展的“凤凰院凶真”并未诞生,时间机器未能完成,改变过去的D-mail也不曾存在,这条线可以说是更为dark了,这里就不过多赘述了, 不过有一点UI改动很不好的就是在menu页面,重启版多了一个观看世界线事件,本意是好的,让玩家可以简单回顾过去的事件,搭嘎做也就做了,可惜的是这个又没有做事件跳转,包括历史事件也没有跳转功能,这个我感觉多少有点可惜,在看到世界线界面这里时感慨还好我是二周目来玩的,不然像一周目玩家玩到中后段时候打开这界面顿时明白一切,性质全无的感觉是多么难受喵,但是对于二周目玩家来说还是挺不错的, (话说回来一周目玩家可能没玩到中期应该也不知道这是啥意思) 二周目玩《命运石之门》时,我总在想着这样的现象级作品,本来就该有一个更完整、更成熟、也更会照顾读者体验的版本,可以说重启版通过全面UI立绘翻新重制,既让老玩家重新找回第一次被震住的感觉,也让新玩家少吃一点时代审美的亏,在科学狂气方面本作更是一点没少,无论是各种科学名词,还是主角的性格什么什么的,接受不了原作画风的xdm不妨试试看重启版,搭嘎如果预算吃紧的话,还是更推荐大促期间拿下原版体验啦! 当然指定也是有人会说重启版这样的画风完全洗掉了独属于石头门的狂气风格,但这点我想二者皆有道理,原作的狂气笔触确实有时代的局限性,也有一定的情怀在里面, 言而总之,总而言之重启版最大的意义就是希望欢迎新玩家的到来,让我们再度领略旧时代视觉小说的魅力,回到那个改变了许多人命运的夏天,在秋叶原的街头再次遇见那个自称“凤凰院凶真”的疯狂科学家! 欢迎关注 [url=https://store.steampowered.com/curator/44917227/]游戏猫咖[/url] 带给你最全面、最专业的游戏评测。
加了很多彩蛋啊
普通的拉皮版遊戲。賣點是新加入的是γ Gamma世界線,做成了不長不短的內容,補完結局。可是也不是很完整的故事,只是演示了另外一種可能性。 人物會動很好但很尷尬,很多本來有CG的地方被E-mote取代致使觀感不佳。 幾乎沒有為牧瀬紅莉栖以外的人物加筆什麼劇情。專注在強化牧瀬紅莉栖的劇情。中間加入了更多文戲,包括與父親的對談,以及為《命運石之門 0》的故事埋下伏筆。 遊戲選單加入的OBSERVER幫助理解劇情很棒。
9/10 可惜内容就多出一条线 如果能把电影的剧本塞进来就好了
隠しシーンに一見の価値あり
Re
L2D是好文明
穿越時間系殿堂級作品,應該知名到不用多說了。硬核設定、魔鬼細節、精密佈局,玩就對了 El Psy Kongroo
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Active players
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Players by region
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