
STEINS;GATE returns! Rebooted for the modern era! Featuring fully updated visuals, UI, and an all-new story that breathes new life into the streets of Akihabara.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
STEINS;GATE Returns! Rebooted for the modern era!
Updated visuals, refined UI, and a revitalized story!
STEINS;GATE follows a ragtag group of tech-savvy students led by Rintaro Okabe, whose latest invention accidentally gains the ability to send messages to the past, unleashing the power to alter history itself.
As global conspiracies stir and timelines begin to twist, the curtain rises on a future steeped in chaos.
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Characters, artwork, and the user interface have been completely refreshed in this reboot, while an original new scenario expands the world's story. Akihabara has been recreated with stunning realism and depth, drawing you deeper than ever into its streets and secrets.
Character designer huke returns with redesigned outfits and accessories that bring a contemporary flair to the cast. The cityscape has been meticulously reconstructed using authentic references from the era, adding new layers of nostalgic immersion.
With brand-new scenarios and optimized systems, both newcomers and longtime fans can experience STEINS;GATE like never before, a true reboot of the legendary story of time and fate.
Gameplay Features:
Your choices shape the fate of the characters and the world itself! Featuring multiple endings that branch based on your decisions.
A text-based adventure where controlling Rintaro’s phone can alter the course of destiny.
Beautifully remastered visuals rebuilt in stunning high detail.
Playtime: Approximately 30–50 hours.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1Kreviews | 90% | — | $1.7M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
드디어 진엔딩, 히든엔딩까지 다 깼다. 이것이 슈타인즈 게이트의 선택이야.
新内容稍显不足,但是技术的进步带来的体验很好,带来一种活灵活现的感觉。声优因为年龄问题属于无解但还是可以接受,因为配音的功底提升弥补了不足之处。能够再次体会当年的感觉很是难得。
感觉不如出个sg线的dlc,或者直接端一个sg线游戏上来,把教授和合法萝莉这些人拉出来都比炒冷饭要好 玩了一下,有以下问题。 1.卡死了一次,很多人也有闪退问题,不知道修复了没有。 2.习惯用键盘了,键位和原版有点区别,但主要键位区别不大,就是查看历史文本一开始不知道怎么看,了解了一下才知道要按方向键上键。 3.键盘失灵,按了没反应,回车空格esc全部无效,我也不知道这是什么情况,可能是bug。 4.操作提示居然是手柄键位,我刚进游戏的时候看见很震惊,起码pc端你要改一下吧,挺多人不是用主机玩的吧。 5.屏幕里有绿线红点什么的,这应该是画面故意这么设计的,不是什么问题,但也说明一下。 6.重启短信回复无法查看回复的内容,原版是可以查看了,现在选择回复才会打字出现回复的内容,之后就必须回复才行。 7.进游戏之前还要放op,每次都放,虽然可以跳过但感觉多此一举,我觉得可以像原版一样先进主页标题,一段时间没有操作再放op,另外主页标题光标默认放在new game上你认真的,我第次进游戏差点直接点了给我整蒙了,我觉得放在continue上好一点。还有读档还是存档的时候我忘了,为什么默认光标要在不是上?这有点反人类设计了吧。 其他的没什么问题,画面更加精美了,尤其是真由理的配音,我觉得比原版要好,更有感情一点,就是助手的声线稍微沙哑了一点,我倒无所谓。内容上面删减了挺多的,有些人说原版更完整更好,这也没毛病,原版描写的更具体更细节,多很多的旁白,很多环境和人物的描写很具体,让人印象深刻,比如开局遇到助手的时候对其眼神的描写,如果我没记错的话应该用的是锐利这个词,反正用了一个词描写了并且后续剧情也有提到,但在重启中删减了,删减的话对新人更友好,没有那么啰嗦,更快进主线了解主要剧情,节奏快很多,现在玩得快的话可能10小时就能打完一个结局,我原版听语音玩到铃羽结局甚至花了60小时,打完全成就84小时,我打全结局是又从头开始玩的,后面玩的较快也花了25小时左右,玩到现在情节上倒是没什么删减,不论是新老玩家都可以放心冲。
Media

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Latest in each market: best JP #55, worst CN #99 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 738 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
缺点就是支线结局好像有删减(琉华酱抱孩子怎么没了)(但是菲莉丝线沟槽的4°C也没立绘了好评),而且萌郁线有点凑数了,唯一作用就是给小动物来点表情,没必要单独为了这个线补。 其他的都是优点了,配音非常好,原班重新配很有诚意。助手配音刚开始确实有点灾难了,但是后面听不出来的。人物小表情也挺灵活的,cg比老版本好一个档次,值得留存。 彩蛋纯纯冲击波,哪来的路边在这喑喑狂吠?不看也罢 什么时候把0和比翼重置一下啊qql
El Psy Congroo
w
久闻大名,这次重制版认真体验了下,还未达成真结局,所以只评价前十章。 1、剧情注水严重,仿佛小学生写作文喜欢用排比句,前五章主要角色轮流发短信,后五章按顺序撤销短信,一样的戏码反复玩了好几遍就结局了。 2、10章后找不到方法进真结局,只能求助攻略,发现必须从头开始玩,一个短信选项都不能错,没发现任何重新选章节或改短信选项的手段。
再来一次石头门还是很令人感动,本次重置还是可以的,Live2D使得画面表现更棒,给个好评。 但每次世界线变动有概率卡死,还有都有时间流程图,为什么不加个直接跳转的功能。
新cg整体质量高,配音配上新画面太有感觉了
好玩
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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