No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $6.2K — a different platform, not this one.
Become a championship legend
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $4.99 | 71ratings | 84% | — | not modelled |
| $6.99 | 61reviews | 95% | — | $6.2K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $4.99 |
| 97ratings |
| 86% |
| — |
| not modelled |
| $1.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.7K | 90% | $14.99 | |
| — | 358 | 78% | $19.99 | |
| — | 287 | 66% | $0.99 | |
| — | 161 | 76% | $14.99 | |
| — | 1K | 54% | $4.99 | |
| — | 162 | 72% | $12.99 |